This mod is a precursor for the SGU Mod, the new abilities will be used in SGU too.
It will be updated regulary, your ideas can be included. Features you can read in the readme file.


Integrated Mods:

Bailknight's Graphic
Sins Plus
Soon: TSOP

The Team:
TheyCallMeProphet - Main Coder
Crazymodder96 - Coder/Inventions/Icons
fearNO - Models&Textures
Pixelgameboy - Icons, Models etc.

If the GameFront download doesn't works, try this link: Strategyinformer.com

Official Sins forum page: Forums.sinsofasolarempire.com

Two fanmade YouTube videos:
Youtube.com
Youtube.com

I hope you enjoy this mod
. If you have ideas to optimize it or if you want to help me, write a comment!

An update is coming soon!

Image RSS Feed Latest Screens
"The Redhead" Advent battles Advent battles
Blog RSS Feed Report abuse Latest News: Crazy June news: v2.98 will be released soon

2 comments by TheyCallMeProphet on Jun 9th, 2013

Hello Fans!

Now, four months after the last update, I want to present the next version of „Crazy“. Because of the update it takes a bit more time, but all files are ready and have just to be updated to 1.5 (But it's a lot of copy + paste work :( ).
I'm sorry that it took so much time, but I had a lot of stress and I waited for the update of Sins. Now I present the next update 2.98 that is mainly made by the other members of my team:

  • OverZealous fixed a lot of crash dumps, thanks to him the mod is more stabile
  • Crazymodder96 made the new features focusing on the Vasari:
  • Icons:  
    • Stealth Kill
    • Cloak
    • Visor
    • Maximum Armor
    • Overload
    • Heavy Ion Bolt
    • Target Antimatter Tanks
    • Missile Boost
  • Abilities:
  • Vasari Loyalists:
    • mobile shipyards
    • mobile starbases
    • Flagship: Regenerative ability
  • Vasari Rebels

    • mobile phase stabilisators
    • diplomatic rewards
    • the Antorak Marauder is now a spec ops ship
  • Advent Rebels

    • Titan: Better Unyielding Will
    • Rapture Battlecruiser has now dynamic movement
  • Avent Loyalists
    • Optimized flagship
  • TEC

    • nuclear missiles (for special bombers)
  • Crysis Ships:
    • reworked CryTech Battleship
    • Cloak and Stealth Kill are now one ability
    • Better Maximum Armor
    • CryTech Battleship 1.0, 2.0 und 3.0
  • I'm working on this:
    • Making the version with Reb. 1.5 compatible
    • New soundtracks from Crysis 3 and films
    • Balancing the changes that Crazzymodder96 has done
    • Several small changes
  • fearNO and Pixelgameboy are working on models and textures, but I can't tell you exactly if they're in the next update
  • Also I wanted to add new weapon systems. I think that they're in the update.

I hope you like the new features. If you have ideas, write them in the comments! Thank you for 3782 downloads!

Yours sincerely
Simon/TheyCallMeProphet

Downloads RSS Feed Latest Downloads
Crazy 2.95

Crazy 2.95

Feb 2, 2013 Full Version 48 comments

This is the newest update of "Crazy". It focuses on new music, the ion cannons and other stuff... IMPORTANT: Use 7zip to unpack the file or the mod will...

Crazy Galaxy Forge (2.95)

Crazy Galaxy Forge (2.95)

Dec 13, 2012 Mapping Tool 1 comment

This is the Galaxy Forge Tool for my mod "Crazy" v2.95 . Enjoy and create new maps!

Crazy 2.92

Crazy 2.92

Nov 25, 2012 Full Version 12 comments

The newest update contains fixed string errors, new abilities and bugfixes. For more details read the description. It works with Reb. v1.1

Readme of "Crazy"

Readme of "Crazy"

Nov 5, 2012 Other 2 comments

Hello, this is the Readme of "Crazy". It contents all the features of "Crazy" and installation help.

Post comment Comments  (50 - 60 of 204)
dread1511
dread1511 Feb 21 2013, 5:24pm says:

i acual like the fact that the pirates are smarter in this one few mods ever do anything with the pirates and for the ship in the graveyard man i want one that thing hit hard to bad it cant be captured but still it makes sence it a grave yard and now you know why it got a ship killer waiting to kill more ships anyway i ahve figured out how you can stop crashes dont use anything over low and you can play almost any map the problem is that they add so much super cool content in the game that it make us use your ram up faster so lower the graphic setting and that should help i love this mod they have done an exelent job thank you guys for this wonderful mod that alows me to play the base game with more beautiful exlosions

+2 votes     reply to comment
zarchariah
zarchariah Feb 9 2013, 12:53pm says:

damn i love this map :P it srly is a piece of art.
only saddens me that the game crash soo often, and i have discovered that the advent loyalist titan has some texture issues, and mass spam of illuminate vessel energy beam looks stupid then they shot together, looks like some kind of giant laserbeam :P would probaly help if you make the beam smaller,

+3 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Feb 10 2013, 7:55am replied:

Yes, I'm very sorry about the crashes, but I'm working hard to fix them. I'll use the TSOP mod in the next update, then texture issues will be fixed. Also, the beams were bigger in v2.0 or something... ;)

Simon/TheyCallMeProphet

+2 votes     reply to comment
zarchariah
zarchariah Feb 21 2013, 2:08pm replied:

i look forward to the next patch :) "extra note what's the point in that crytech battleship being hostile against everything in some ship graveyards? its just some powerful pirate ship in graveyards as it is now. dont really make sense to me why they're station in those area's and just kill everything they see. is it a bug? (second extra note: i have discovered that pirate capital ships from the pirate base try to escape the pirate base if they go low on hp, if you aint fast enough to kill them. are they supposed to do that?)

+1 vote     reply to comment
TheyCallMeProphet
TheyCallMeProphet Feb 23 2013, 7:13am replied:

Normally the CryTech Battleship is derelict... Maybe a bug I have to fix

+2 votes     reply to comment
Hotshot823
Hotshot823 Feb 4 2013, 11:05am says:

In your read me File it says that you added some new ships i was wondering if you could add them to the mod page or the File its self

+4 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Feb 4 2013, 11:57am replied:

Well, I added one new ship that actually has the mesh of the Vulkoras Desolator. It will get it's own mesh in one of the next updates, but first I will modify the existing models.
I only forgot to write it on the mod page ;)

Simon/TheyCallMeProphet

+2 votes     reply to comment
Hotshot823
Hotshot823 Feb 4 2013, 6:17pm replied:

by the way i love the music :) Lord of the Rings

+3 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Feb 5 2013, 6:40am replied:

Yes :D

+2 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Feb 10 2013, 7:58am replied:

OK, I'll look. I recommend you to try the mod in multiplayer if you know some guys to play with. I only play in multiplayer, and somehow the mod is more stabile...

+1 vote     reply to comment
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Sins of a Solar Empire: Rebellion Icon
Platform
Windows
Developer
SGU Mod Team
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Release Date
Released Nov 5, 2012
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Real Time Strategy
Theme
Sci-Fi
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Single & Multiplayer
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668 of 19,528
Last Update
1 week ago
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