Crazy is a mod to optimze and change gameplay of Sins of a Solar Empire: Rebellion. It has many new abilities, new ship weapons, new music and other changes. Read More...

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Crazy 2.99

1 year ago News 9 comments

Hi fans!

after more than 4 months I am proud to present the next update of "Crazy"!
I know that it has been a long time, but I hope that you take into account that solving private problems was more important. Nevertheless I managed to update the mod, fix many errors and to create new features. I'll give you detailed information, first the visible features, secondly the "background" features. Comment for feedback and suggestions!


  • Every single error is fixed, more information is in the "behind the scenes"-section
  • 100% compatible with the DLCs
  • The ingame-map designer has been modified: New random star type "Non Black Hole"; The planet types are sorted by alphabet; first random groups, second colonizable planets, third uncolonizable planets
  • The new "planets" are modified: Some values of the new effects are changed, the antimatter fountain got a new ability
  • Black Hole Star: Three-piece ability - Orbit range: Hyperspace chargeuprate/speed reduced; abilities and regeneration disabled - 60.000 range: Ships are attracted, they're able to escape; antimatter and shields are drained 50/s - 25.000 range: Ships are NOT able to escape; 500/s damage
  • Almost every "Crazy"-ability has an own research; some can be improved
  • Rebuilt Advent military research-tree for better overview
  • Rebalanced Kortul Devastator (Power Surge was too overpowered)
  • Rebalanced Kodiak Heavy Cruiser (same thing with Gauss Blast)
  • Flagships have now their own ability files, for example the Kortul Flaghip has a stronger Power Surge than the normal capital ship
  • Many new string files, some of them tell a small story!
  • New research-skin for "Crazy"-exclusive researches
  • Ship Graveyard is still available to people which don't own the DLC
  • Modified RandomEvents --> The effects are staying longer
  • Somehow the game is lagging a bit less. I have an idea how I did this.

Behind the scenes...

... I've done the most of the work:

  • I've sorted all files in the entity.manifest ~6 hours of work
  • I've sorted the researches in the Player.entity files ~ 4 hours of work
  • I've serached for the bugs; IWeaponAssert.cpp and i => 0 ~ 4 hours of work
  • IWeaponAssert.cpp was an Invalid value at the Occupation Starbase's weapon system
  • i => 0 was an invalid value at the GasGiant researches --> the planet type can not be "Invalid" - not my mistake ;)
  • Rebuilding the mod ~ 2 hours
  • Testing with friend - well, that is not work, but: 12 hours :D

I hope that you'll enjoy the mod!


Crazy 2.988

Crazy 2.98 is released!

Crazy 2.98 is released!

2 years ago News 0 comments

I'll tell you informations about the update! Read and comment it! :)

Crazy June news: v2.98 will be released soon

Crazy June news: v2.98 will be released soon

2 years ago News 2 comments

I'm telling you about the newest update for Crazy!

"Crazy" news for January 2013

"Crazy" news for January 2013

2 years ago News 3 comments

In this news I post infos about the music in the mod, features of the new update 2.95 and other stuff.

First November news

First November news

3 years ago News 4 comments

The first news which contains some infos about "Crazy"

Crazy Galaxy Forge (2.988)

Crazy Galaxy Forge (2.988)

1 year ago Mapping Tool 0 comments

This is the Galaxy Forge Tool for my mod "Crazy" v2.988 . Enjoy it and create new maps!

Crazy 2.988

Crazy 2.988

1 year ago Full Version 31 comments

After 4 months this version of "Crazy" is finally compatible with Rebellion and 100% free of crashes & other bugs! 2.99 will be released a bit later!

Crazy 2.983

Crazy 2.983

2 years ago Full Version 30 comments

This update fixes some bugs and gives you the "Crew Derelict" ability back! Sorry for so many updates in so little time.

Readme of "Crazy"

Readme of "Crazy"

3 years ago Other 2 comments

Hello, this is the Readme of "Crazy". It contents all the features of "Crazy" and installation help.

Post comment Comments  (40 - 50 of 370)
AdmiralAnkylon Apr 25 2014 says:

is version 2.988 compatible with rebellion 1.82?

+2 votes     reply to comment
TheyCallMeProphet Creator
TheyCallMeProphet May 10 2014 replied:

Yes ;) . I'm actually testing the new version :)

+1 vote   reply to comment
Colin13 Apr 11 2014 says:

Hi, I too have been minidumped.
Win7 Reb v1.8, ho hum.
ps all Victory options disabled.

+2 votes     reply to comment
TheyCallMeProphet Creator
TheyCallMeProphet Apr 15 2014 replied:

Thank you, the update is nearly complete ;)

+1 vote   reply to comment
Guest Mar 26 2014 says:

Is there any ETA on when the update to make this compatible with 1.82 will be available?

+1 vote     reply to comment
TheyCallMeProphet Creator
TheyCallMeProphet Apr 2 2014 replied:

Well, I will work on this. Sorry for not answering earlier, but I lost my password and I had no time to get a new one. Be sure that it will be compatible soon ;)

+1 vote   reply to comment
Guest Mar 13 2014 says:

Game will crash when occupation Victory condition is enable everything else is working.

+1 vote     reply to comment
hnanoha Feb 13 2014 says:

Is there any news about ver3.0?

+2 votes     reply to comment
TheyCallMeProphet Creator
TheyCallMeProphet Feb 14 2014 replied:

I'm still collecting ideas, also I'm busied with the SGU mod. But the stuff we did want to do we have completed ;)

+1 vote   reply to comment
hnanoha Feb 20 2014 replied:

Thanks for answer,my friends and I are looking forward to playing the new version.We really want to know any news about it.
Can you tell me what will be changed in 3.0?

+2 votes     reply to comment
TheyCallMeProphet Creator
TheyCallMeProphet Mar 1 2014 replied:

Well, write a private message to me with your ideas, and I can tell you some of the changes I will do ;)

+1 vote   reply to comment
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Last Update
1 year ago
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