ANNOUNCEMENT: MERRY XMAS EVERYONE! We are working on a CS 1.6 tactical mod recently so Counter Warfare: Reloaded's release will be delayed till New Year.
Custom-made soldiers x
Realistic Explosion /
Realistic Sound x
Sprinting Bot x
ESAI support for all maps x
New vehicles /
New custom maps /
New gadgets /
Grenade Indicator x
Custom Radio Chatter x
New menu video and music x
Real world advert in in-game billboard x
x= done /= work in progress
Beta release date: 17.7.14
Please note that this mod have two types of maps: 24 player and 48 players. Please change the number of bots to recommended number written in the map description for more enjoyable experience.
Good news! The Em0 development team that helped Le0z in making Cs 1.6 has agreed to help us in making our new mod.
Here is the full list of Medal of Freedom development team:
Project leader: [MOFO] BlueSpirit
Co-Project leader: [MOFO] NightRaven
Art Director: [MOFO] Panda aka Piggy
Ideas and storywriting: Based on the story by Le0z98
Mapper: NoobKiller (and using custom sp maps frm bfsp)
Kits edit and balancing: [MOFO] Beux2
Sound and audio: DrummerShocked
Animations: Develop013, Eversman
Vehicle porter: Demon_from_pripyat
Texture Artist: lagneverfails
Weapons, characters and new vehicles by: PongTak, CSEXE, DICE, Emilio, TF3DM, LaoWa, Wei Wang, flash30k, danran, huaih huaih
Original concept by: Em0_Bear aka Le0z98
FOLLOW US ON TWITTER!
Here's a E3 leak for you guys btw XD -Em0_Cat
Latest news: A new team is established to revive the mod. First screenshot for pre-alpha is uploaded.
The MOFO development team finally decided to revive the Counter Warfare project. The developers thought that it would be a waste if the concepts were never made it into the game. Here are the new contents that are coming for the pre-alpha demo release which is scheduled during Christmas 2015
A very great thanks to JONES, who let us use his map in our mod. Special thanks to DICE for making this awsome map.
This mod heavily focuses on winter camo and winter-themed map. All the soldiers are retextured by BlueSpirit himself. Wei Wang also contributed for the few unique soldier kits and models.
The gamemode originated from Conquest Assault but with a unique twist. Defenders and attackers have different loadouts and gadgets. Defenders have CQB weapons, deployable traps, shield and heavy vehicles such as tanks and attack heli while Attackers have assault rifles, dmr, grenade launchers, Javelin and only transport helicopter. Attackers have to capture most point to win the game while defenders will try to defend until the ticket runs out.
We have recruited a few new members for the team such as NightRaven for text edits and EileenGarfield for concept arts and textures.
Thats all for now. Stay tuned for more updates!
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