Counter-Strike is a modification (MOD) to the excellent game, Half-Life. It modifies the multiplayer aspects of Half-Life to bring to it a more team-oriented gameplay. Counter-Strike provides the player with an experience that a trained counter-terrorist unit or terrorist unit experiences. The MOD is team-based featuring one team playing the role of the terrorist and the other team playing the role of the counter-terrorist. Each side has access to different guns and equipment, as well as different abilities. Maps have different goals such as: hostage rescue, assassination, bomb defusion, Terrorist escape, etc. Weapons include the usual assortment of pistols, shotguns, assault rifles, sniper rifles, grenades, demolition devices. Each side has access to a different subset of weapons so for example only the counter-terrorist can use the M4A1, and only the terrorists can use the AK-47. We are confident that we've created a MOD quite unlike any other.
Hello everyone, and welcome to de_Wacky "In a creepy dark surreal town of "wherever", a bunch of people with different ideas have come into conflict. Who will win and who will loose is unknown, because can u win in this kind of place, where nothing is certain or understandable?" For anyone who want's to figure the map out, here is the point of it: We all start the same, it is the paths we take that make us what we are, which ones we choose are entirely our choice, unless we give up. Lounge - Plesure, Joy Exit - (dystopia part) - Pain, Suffering, Giving up Theatre - Art, Creativity Pavilion - Action, War, Rebel Non of these are right or wrong, good/evil , it is just how we interpret them. Imagine 2 planets/worlds, one evil and the other one good. And now imagine if they could see each other. The Evil world would see the Good one as Evil, and the same goes for the Good world, it would see the Evil one as Evil. This is somewhat a philosophy of life.
I said that de_dystopia_revisited would be my last map, but I just couldn't bare and scrap all the ideas I still had, so I made this map.
I put a lot of work into this one, from designing to actual making of the brushwork and models, but also wanting to make it unique in it's looks by combining realism and surrealism in one big bundle. Also, gameplay is a big factor in this one. My previous submissions were not made to play as well as they looked, but this one is an exception (might not be the best but I gave it my all, there should be no lagg). I built it in a new manner then my previous ones and a lot of that comes from timmycakes when he recreated my de_dystopia_revisited map. Also, I had help from shash7 and my fellows from SC-Studio when I ran into some problems with the design and needed help in solving them. ro0bO also gave his all on the models of his Im using.
All in all, this is my hardest work yet, and I would be glad if you would leave your opinions about it, and tell me if there are bugs in it, and of course, enjoy playing it :)