Paying tribute to one of the finest shooters of all time, CSX is a CS 1.6 mod aiming to bring back the classic and evolve it to an entirely new level.

Report RSS Counter-Strike X: 99% Complete

Yea, so my sister moved out and took our only HD-TV. Which leaves me with a practically-useless PS3 and an old laptop with horrific, integrated graphics. So what's left to do? I worked on Counter-Strike X.

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Counter-Strike X: 99% Complete


I know...there hasn't been a whole lot of news on this mod lately but please don't flame me - I've been busy on the mod...and I would give you guys more updates but it's just that I'm very very lazy =/

Since the last post, I worked on improving both game-play and visual aspects of CSX...
Gameplay-wise: The War3FT by Geesu engine has been improved and now there are ten races (instead of the original nine races) and each race has an extra two trainable skills (5 trainable skills per race instead of the original 3 per race). The maximum level cap is now at level 25 (instead of the original 10 levels) and the maximum level per trainable skill is 8 (instead of the original 3). Certain skills have been improved, improvements in sprite effects, new sprites and sounds added.
Visually: Created a Lockdown expansion pack for high-end computers. The expansion pack improves the hud, radar, all weapon skins, sounds, gloves and skin, hostages, c4, grenade/flashbang sounds, and certain player models.

I also created a new website dedicated to the mod, explaining the many races, trainable skills, and purchasable items. With a few fixes here and there, it seems that CSX is almost complete in every department.

Most of you probably aren't aware that this mod was first created in June, 2009. It was a small little project back then, designed for LAN gaming. Yet after about 2 months of work on the mod, my interest slowly waned, and I set my sights on creating two alternate CS mods (both completed zombie mods) and a gaming/anime/manga website. Since then, progress came in short bursts - a month in Dec 2009 and one and a half months from July-Aug 2010. Which brings us to here.

The current version is 2.8. It now features both a Lagless version (with low computer-intensive models/sounds/codes) and a Lockdown expansion pack (for the higher-end computers).

What improvements and changes this mod makes on the usual Counter-Strike 1.6 are outlined below:

  • Visual:

    Weapon and player skins, weapon reloading animations and sounds, gloves and skin textures, c4 and hostage skins and sounds, hud font and radar, cs source kill icons, buy menu images
    CSX Lockdown

  • Game-play:

    A modified version of Geesu's war3ft mod with 10 races, 25 levels, and 5 trainable skills and 1 ultimate per race. New skills, sounds and sprites are included. War3ft bugs such as night elf evasion are fixed, and mole system improved. Maps can be played either with objectives or without objectives. Maps can also be played with a Match-style feature, which changes the map once a team reaches 10 wins (unless entering over-time). Alternatively, a map voting system occurs per 25 mins, changing the map after the last round ends.
    CSX Lockdown

  • Fun:

    Killing spree sounds and sprites, in-game karaoke menu with over 200 songs and lyrics, over 400 *special* wall pictures, in-game menu with over 80 different knives, 5 different monsters with extra health and speed, over 50 new maps with bot navigations, 40 different selectable player models with accompanying descriptions in team select menu
    CSX Lockdown

  • Physics:

    Realistic blood and bullet decals, smoke sprites, extra gore, he grenade explosion sprites/sounds/trails/flame and blood effects, flashbang and smoke grenade colours/sounds and disorientation/trails/choke effects, proper weapon physics (dropping weapons/explosions), weapon lighting on gun fire, bullet whizz on near-headshots, armour protection on only torso and head, optional realistic reloading a la battlefield series, full ammo supplied with weapon purchases a la cs source, full ammo reload on round start
    CSX Lockdown

  • Bot Support:

    Unlocked official CSbot from 1.6 files, improved bot personalities with more diverse weapon preferences including pistols eg. deagle, p228, fiveseven, features add-able hard-difficulty bots with automated skin eg. Ashley (see pic below), improved bot grenade throw capability, bots can level up to level 25, improved bot starting-level variety (less bots begin at level 0), bots use ultimates more aggressively and intelligently (no random undead suicide bombers), add-able zombie bosses with extra health and speed (five to choose from)
    CSX Lockdown

  • Complete Customisability:

    Can't stomach the extra gore? Don't like the realistic loading? Prefer smoke grenades and flashbangs with its original colour? Every part of the game can be customised to your liking, through an in-game menu. Simply press a button and decide which plugins should be enabled or disabled.
    CSX Lockdown

There's just too many changes that it'd take me far too long a time to go through.

Right now, I'm working on an FAQ and documentation for CSX release. The mod has finally reached a ground-breaking level but I want to make that extra step by improving its installation design and accompanying guides. Because first impressions do count. For news on more recent updates, visit the official Counter-Strike X website.

New Official Website: Cs-x.webs.com

Enjoy the screens and please support this mod by either leaving a quick comment below or clicking 'Track this mod' on the right hand side (happy fans make me work harder!)

CSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX LockdownCSX Lockdown

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nadeboy
nadeboy - - 116 comments

Can't wait man :D Any idea when it will be released?

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MorbidThirsk Author
MorbidThirsk - - 31 comments

Oops, I missed this one. Not too sure atm..The game itself is already complete so all that's left is to optimise it for online play...configuring codes for online play, writing up a user-guide documentation, download versions for client and server + optional expansion packs, discussion forum for bug reports & ideas etc.

But I'll be taking a break before getting into all of that =/

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loziroko12
loziroko12 - - 328 comments

plss dont give up making this mod

ib been for this in long time

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luisruiz2010
luisruiz2010 - - 2 comments

no se pudo subir ;(

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Guest
Guest - - 689,203 comments

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b01
b01 - - 9 comments

Why don't you put the download link!??

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