This mod changes the default Counter Strike : Weapons,Textures,Player Models and GUI RELEASED :DD

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1 comment by CrAzY_LunaTIC on May 29th, 2012

Hello everyone.
As you noticed I am uploading files to gamefront and the download links are in the news.
I have decided to change that.
From now on I will be uploading patches or updates to the download section IF the file is not over 100MB
The Main mod will stay on gamefront.
A new patch is released.
It contains :
-new glock model
-new ump45 model
-new deagle model
-reorigined knife model (knife held in Right arm not left)

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Ultra HD patch 1.2

Ultra HD patch 1.2

May 29, 2012 Patch 7 comments

The newest patch...

Ultra HD patch 1.1

Ultra HD patch 1.1

May 29, 2012 Patch 2 comments

Download the first patch here

Post comment Comments  (20 - 30 of 30)
ModMage May 24 2012, 2:14am says:

Compilation mods like these almost always fail, for many reasons. I believe that I know some of these reasons.

For starters, changing weapon models to represent weapons of a different name, variation, or manufacturer would sacrifice informational consistency throughout the game (E.G If you were to change the M4A1 model to that of a G36, the game's buy menu, console, and .CTX data would still display the weapon as an M4A1) If you were to have a replacement model featuring a silencer, extra steps (such as making alterations to the game's sounds and sound-related scripts) would need to be taken in order for the visual and audio categories of the game to be on-par.

Secondly, the models lack consistency of quality between themselves. If one weapon model was created by someone with a high level of experience in 3D modeling, and another model was created by someone with considerably less experience, the visual characteristics of the model that would be directly affected by someone's level of experience (Poly count, texture detail, scaling) would become incredibly apparent when switching between these weapons in the game. Some models featured are clipping with the near-sight plane (AUG), others appear stretched beyond logical proportions (P228).

Thirdly, as previously stated in some of your screenshots' comments sections, adding extra geometry to models will often end up in a situation wherein that model will be occupying more screenspace, resulting in lower visibility. The Counter-Strike developers recognized how important it was to have viewmodels that were not obstructive to a player's frontal line of sight, ergo they were placed towards the very bottom of the screen, only hiding the floor and close-up walls.

I suggest that you reconsider some of you model choices to ones that are more suited for a real-world universe based action competitive shooter, and make sure that you have permission to release them as a pack from the original authors of those models.

+1 vote     reply to comment
CrAzY_LunaTIC Creator
CrAzY_LunaTIC May 24 2012, 2:26am replied:

The lack of consistency of quality is because i need W and V models.Some of the best models are only V so i had to find some that were W and V.About the scopes and unnecessary supressors ...there aren't many that have one that isnt needed and only aug has a suppressor.Thanks for letting me now this I will correct the most I could

+2 votes   reply to comment
Ian50028 May 26 2012, 4:30pm replied:

You could decompile a model and take out the supressor and or scopes, you could also get sounds from other sources like other games, etc. Also edit the Images for the gui, it would look bad if you see on the buy screen the normal M4A1 and then you get a G36C like Commando-chan said.

+1 vote     reply to comment
CrAzY_LunaTIC Creator
CrAzY_LunaTIC May 27 2012, 7:05am replied:

Every model is looking closest to the original.Not M4a1 looks like g36c no i refused to add those kind of models so all of the models are sticking with the original weapon no weapons are different correct me if im wrong

+1 vote   reply to comment
Rohirim91 May 23 2012, 5:43pm says:

But there's no files to download.

+1 vote     reply to comment
CrAzY_LunaTIC Creator
CrAzY_LunaTIC May 24 2012, 2:17am replied:

its reuploaded now

+1 vote   reply to comment
no_bullets_for_me May 23 2012, 5:25pm says:

how can i report bugs if i don't have the game to play?
also why are you guys adding scopes to weapons that don't use them?it makes the enemy harder to see.
lasers and flashlight addons for weapons are also annoying...

+1 vote     reply to comment
CrAzY_LunaTIC Creator
CrAzY_LunaTIC May 24 2012, 2:12am replied:

its reuploaded

+1 vote   reply to comment
Latmiko May 23 2012, 2:15am says:

Radu map texture, and some great skin collection.

+1 vote     reply to comment
dinhcapluumanh May 17 2012, 6:24am says:

how to downoad this mod?

+1 vote     reply to comment
Ian50028 May 19 2012, 12:25am replied:

Wait for it to be released

+1 vote     reply to comment
CrAzY_LunaTIC Creator
CrAzY_LunaTIC May 23 2012, 4:23pm replied:

Its released

+1 vote   reply to comment
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Released Feb 23, 2012
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