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Counter-Life 2 is a mod for HL2/EP1/EP2 that adds gameplay simiular to the gameplay found in the original Counter-Life.
I like how lots of works, very few ragdolls seqence poses, the hl2 hev hands r cool with css weapons
Thanks dude!
also, the ragdoll poses where from Combine soliders using Pistols (They Don't have the anims) and MetroCops using Rifles (They Also don't have the anims)
u can recompile the model, and do $includemodel maybe to metropolice animations (shared model animations file) or just add them manually in the qc, anyway, I got metropolice being able to use smg1 but not pistol lol, also if adding new npc classes from copy pasting the .h and .cpp files of npc_combine.h etc or something, all the CONDICTIONS, SCUEDULES, TASKS have to be renamed so they don't collide with the old. Like if u wanted to take the css - t player models and make em into npcs. of there own CLASSIFICATION type ( different faction )