The Evil Core has taken over GLaDOS and plans to use her weapons to destroy the world! As the last person alive in Aperture, it is your duty to stop him! With the help of the Blue Core, erase Evil's memory banks and revert his hacks to the system before it is too late!

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Anbrad
Anbrad May 30 2011, 12:51am says:

SWEEEEEEEEEEEEEEEEEET
Portal 2 engine now woot!

+1 vote     reply to comment
nadanova
nadanova May 30 2011, 6:06am says:

Absolutely astounding work. Keep it up! :D

+1 vote     reply to comment
Generalvivi Author
Generalvivi May 31 2011, 3:08am replied:

With the new scripting level up system I scripted, it's super easy to add new puzzles and move all kinds of stuff around.

+1 vote   reply to comment
TimeCrab
TimeCrab May 30 2011, 11:14am says:

Lookin' good!

+1 vote     reply to comment
Generalvivi Author
Generalvivi May 31 2011, 3:07am replied:

Thanks Crabs!

+1 vote   reply to comment
Kopeke
Kopeke May 30 2011, 11:20am says:

Nice! but I think the targets should be more obvious.

+1 vote     reply to comment
Generalvivi Author
Generalvivi May 31 2011, 3:07am replied:

What do you think you would like to see? Or what do you think would make it more obvious to you? I'm still in early stages and could change stuff still.

+1 vote   reply to comment
Kopeke
Kopeke May 31 2011, 4:53pm replied:

Like in the Portal 1 engine, maybe a light or something...

+1 vote     reply to comment
DarkSlayer_
DarkSlayer_ May 30 2011, 3:19pm says:

very very nice

+1 vote     reply to comment
Generalvivi Author
Generalvivi May 31 2011, 3:06am replied:

Thanks!

+1 vote   reply to comment
PluMGMK
PluMGMK Jun 1 2011, 5:52pm says:

Why did you have to switch to lasers ?

+1 vote     reply to comment
Generalvivi Author
Generalvivi Jun 3 2011, 8:28pm replied:

The energy ball catchers were sort of a hassle. I like the clean look of the lasers and they are less to manage

+1 vote   reply to comment
PluMGMK
PluMGMK Jun 26 2011, 3:04pm replied:

If you instance them well, they shouldn't pose any problems, but whatever.

+1 vote     reply to comment
AJDominion
AJDominion Jun 2 2011, 11:25pm says:

It would have been cool to keep the energy balls if you can. If you have and added lasers, then that is awesome

+1 vote     reply to comment
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Description

I finally got around to updating Coretex Cluster for the Portal 2 engine. All of the scripts have been rewritten and are better than ever. There is a lot less micromanaging on the designers end so they can focus on creating fun and interesting puzzles. For now, I've gone ahead and recreated the first few puzzles from the original Coretex Cluster. Everything is still in dev stages and the Hints and hud messages are still TEMP. Looking forward to adding more sounds and fx in the future :)

Video Details
Type
Entertainment
Date
May 29th, 2011
Length
01:48
Filename
coretex_cluster_p2_v1.avi
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