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In the distant future, mankind faces the greatest threat it has ever known.

A mysterious force known only as "Razor" is invading isolated colonies. Several outposts have been attacked, the survivors turned into cybernetic slaves who turned on their would-be rescuers. No one knows where the attacks are coming from, but Razor must be stopped before the death toll rises any higher.

We have recently lost contact with a research station on Io, the first moon of the planet Jupiter. The facility there was devoted to discovering new energy sources, and was on the verge of a major breakthrough when we received a distress call indicating that the facility was under siege. We fear that this is the latest in a string of attacks.

As our best agent, we are sending you to scout the facility, locate any survivors, and discover the identity of the attackers.

We are counting on you.

----

Episode 1 Coming June 19th!

In Copperhead : Element, you become an elite futuristic soldier who becomes involved in the widening struggle between the Copperhead Defense Force, the guardians of humanity, and Razor, a malevolent, mysterious and technologically advanced organization.

Copperhead: Element marks the triumphant return to the Copperhead universe, first glimpsed in the mod Copperhead: Retaliation created for Dungeon Siege.

Built in the stunning environment of the Far Cry engine, Copperhead : Element will take you across the volcanic lunar surface of Io, and into the heart of a scientific laboratory that holds the keys to unravelling a much larger conspiracy.

Copperhead : Element will feature innovative gameplay that rewards both stealth and bravery, unique weapons that promote unorthodox tactics never before seen in a first person shooter, exciting new environments, powerful new music, and a compelling storyline.

Join us on our journey to explore this bold new universe!

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Comments  (0 - 10 of 25)
stringed_Evil
stringed_Evil

arrhh shame.. good luck moving to new engine, if you do.

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Icemage
Icemage

Been really busy with real life contracts (consulting work) and Derek's been busy pushing a new retail game out the door (SOCOM: US Navy Seals - Combined Assault) which just went gold.

Currently evaluating whether it is worth continuing work on this project or retool for either Crysis or Unreal Tournament 2K7. I've learned enough about it to work on Crysis when it comes out if that's the direction we end up going, and am currently evaluating the capabilities of UT2K4 (which looks equally good, with the new features in Unreeal 3.0 engine coming down the pipeline).

Stay tuned either way - this project isn't permanently dead, as it is Derek's universe of preference, and we will probably come back to it once we have more available time. :)

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methy
methy

:(

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pyro05x
pyro05x

well it's june 21. i noticed that the planetcopperhead.com domain is no longer the home of copperhead and i'm beginning to wonder if it has turned to a lost cause. will a new release date be announced?

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Mantis
Mantis

welcome to my home town, plenty of selection here to chose from thats for sure. im sure you picked a good one.

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methy
methy

Looks great. Look forward to the eventual release date. I now feel prepared to spend $15 on FarCry, even though I will never enjoy it for more than a few minutes at face value. This looks to add the play value though.:D

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DerekWarner Creator
DerekWarner

So... yes... switched game companies again! :) Hello from Seattle Washington!

I now got a new game job in Seattle, not going to say anymore than that, but its a good move :)

I'm finally getting all setup again. There is a good possibility of a delay in Copperhead: Element, but we are re-evauluating where we are in production and what we need to do to finish the first episode. Later this week, I'll give a proper update on the new dates, if they change.

Worst comes to worse the trailer will come out on June 19th and shipping sometime in July.

Laterz.

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Icemage
Icemage

Derek's been a bit delayed by his move, so much as I dislike doing so, our projected release date for Episode 1 might have to be moved back a bit until we get a better handle on his scheduling. I think we lost about a full month of development time due to his move, but we'll do our best. On the plus side, his available time with his new job and location has increased due to a variety of factors, so overall development should improve.

We'll continue to update as time permits!

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SkitZaY
SkitZaY

IF you need beta testers I would be more then willing to help out, its always great to see Far Cry mods in progress.

Looks good and sounds good so far. :thumbup:

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DerekWarner Creator
DerekWarner

Ah yes... moving! fun!

Well i have a place! so I should be back up and running the first week of may! then end of may... huge updates then :)

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