We all know what happens; Chell deactivates GLaDOS, gets put in extended relaxation only to be reawakened years later to fight again and escape. But what really happened in Aperture Science during the intervening years?


Have you ever wondered: Why does Aperture look so different in Portal 2? There are holes in this story, questions left unanswered! Conversion is here to fill some of these holes. You will see completely new locations of the Aperture Science facility, and use new testing elements. You will travel with new companions and encounter new foes.


Developed by

Based on the content of closed mod:

Features:

New "Lost Aperture" gameplay
Nonlinear plot
New characters
Solid storyline extending the Portal universe

Technical details:
The mod wil last in about 7-8 chapters. The demo that is comming 28 March 2014 there will be 1-st, 2-nd, 4-th chapters right from full release (the content may be pollished and redone after full release)
At the moment, demo is about 3 hours of playing time.

Full version of the mod will be released with the voice acting on three languages: English, Russian, German.

Steam Store Page

VK.com Official Page

YouTube Channel

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prePostscript poster


Announcing the successor mod.

Moddb.com

What is prePostscript?

It's a mini story-driven mod based on the ideas I had in Conversion. It's the same setting: pre-Portal 2, post-Portal 1 timeframe. It also has your good old pal Green, the core.

Why is it not called Conversion?

The deal with prePostscript is that I'm the only one from the original development team who's making this mod. I just wanted it to have a separate name to avoid any confusion with what was promised and all that.

What do you mean "mini mod"? Is it a map pack?

No, it's a full blown story mod with dialogs, new mechanics, and plot. It's just much shorter than it was originally intended for Conversion, instead of 6-chapter 6-hour long mod, you'll be getting around 2-3 hours of content. It's gonna have 3-4 Chapters and some additions that will make the game a tad more replayable.

How different is it to Conversion?

Well, I'm making everything from scratch, that means all the maps, models, features. The original plot is somewhat the same, I've just changed some characters and added some plotlines to better tie Portal and Portal 2. The playable character is gonna be different as well, more on that later.

Is it gonna get canceled too?

Most likely. I can't promise anything, but I'll be focusing more on prePostscript as it's my way of learning new skills needed for future game development career.

Steam release?

Yes. It's gonna be under the same AppID as Conversion.

For Free?

Yes.

TL:DR

It's a new mod created by the guy who designed Conversion (excluding models, maps and soundtrack) meant to provide at least something to those 50,000 people who put Conversion in their Wish List on Steam.

Comments  (0 - 10 of 78)
Portal124
Portal124

So it's like those custom fizzler things from Rexaura?

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39Gamer39
39Gamer39

Conversion should be a sequel to prePostscript or something like that

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Owlahk Creator
Owlahk

But prePostscript is basically Conversion as it was envisioned by the team's leader, me :D

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Guest
Guest

Are you still working on Conversion? please work on it.

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Owlahk Creator
Owlahk

I'm working on prePostscript, which is a smaller version of Conversion. Please check it here:
Moddb.com

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Owlahk Creator
Owlahk

Announcing: prePostscript, a Portal 2: Conversion successor.
Moddb.com

It's a mini story-driven mod based on the ideas I had in Conversion. It's the same setting: pre-Portal 2, post-Portal 1 timeframe. It also has your good old pal Green, the core.

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TheYagich
TheYagich

Maybe not everything is lost. I.imgur.com

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Owlahk Creator
Owlahk

The App ID for the mod got taken by another dev team (who are our friends) for testing purposes. No need to build up hype.

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employee426
employee426

nooo where is it!

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Mr.Frie_Frie
Mr.Frie_Frie

Can one of the devs just give us a folder with all the game files in it so us modders can use it? It would make us happy that we waited for years then our hearts broke. There is still a place in my heart that is crushed because the devs never gave us even a demo.

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Owlahk Creator
Owlahk

I'm sorry but we can't do this. Raw unpolished mod isn't something that we want to put out there with our name attached.

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