Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!
ontra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.
008 - work in progress...
The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.
Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.
Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.
Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.
He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics, and tricks, instead of forcing his way through.
Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.
Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.
His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.
Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.
While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort
Assault is a flexible general with flexible units. He is low micro management and well suited
for most players. While having no spectacular abilities he also has no weaknesses.
Don't forget to track Contra if you like it. You will see new updates frequently.
So 008 FINAL version testing has started and things are looking
good... and hot. Currently there are no serious problems which could
delay releasing of 008 Final version.
After some attempts to find a reliable and trusty member, willing to play and help us, we have decided to post here.
So, we are looking for a tester. Yes, a tester... What does it mean? It means you will:
- Get the latest 008 version which is found nowhere
- Play with developers in real time, chat with us and become friendlier with us
- You will also be involved in gameplay balancing
- Opportunity to get in team later, if 009 project starts
What you need to have:
- Some actual gaming skills, we are not pro players, but we are good. We
dont need a beginner or noob, we want to play balanced 2v2 or 3v3 games
- Time to play almost every day/night (1-3 games)
- English knowledge
- Trusty relationship with us, you need to know that we make final decisions about changes
- Dropbox installed
- Hamachi installed
- Basic knowledge with FinalBIG (needed so you can insert files)
If you are interested and if you have what it takes, please leave some info below:
- How long you have played Contra
- How old are you
- What's your timezone (required)
Also, we have recently updated our website, and will keep updating it. It was left behind for a long time since Creator was absent, and he was the only one with the rights to make changes. Fortunately, he showed up and gave us what we needed to make changes. Contra.cncguild.net