ontra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.


  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management (since Contra 008).
  • Each faction speaks its own language (since Contra 008).
  • Increased stability in multiplayer games (since Contra 008).

Versions in development:


Available versions for download:

008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront


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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He is low micro management and well suited
for most players. While having no spectacular abilities he also has no weaknesses.

Don't forget to track Contra if you like it. You will see new updates frequently.

Image RSS Feed Screens
Having fun GLA Bomb Truck GLA Scorpion Tank
RSS Feed Articles

Hi people!!!

We are still making gameplay changes every day in order to balance the game. Fixing bugs, and inserting new stuff.

This time most changes got Infantry general. Introducing "Patria Family" vehicles, which will replace existing troop crawlers, Feng Yong artillery and ECM tank.

First one is machine gun troop crawler

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Available at rank 1, armed with machinegun, which is effective vs. infantry and air units. Replaces gatling troop crawler. Has 4 sitplaces for your soldiers.

Anti tank troop crawler

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Armed with light anti tank turret, available at rank 1. Has 3 sitplaces (4th goes for turret operator)

Artillery troop crawler


Replaces old artillery. Available at rank 1. Has 3 sitplaces.

Propaganda troop crawler.


Available at rank 3. Heals forces and gives firepower bonus. As the previous propaganda TC, has 8 sitplaces.

ECM troop crawler


Replaces old ECM tank. Deviates missiles, turns off vehicles. Has 4 sitplaces and available at rank 3. Great addition to your forces.

Grenade troop crawler


Best troop crawler version. Available at rank 3. Armed with grenade launcher, effective vs. all ground targets. Has 4 sitplaces.

All troop crawlers can be upgraded at rank 3 with special "Advanced Engineering" upgrade. This upgrade gives all troop crawlers additional health, and allows them to move over water. But due to all the weight, they lose their speed. So you will have to decide if you want the upgrade or not, depending on situation.

Some other small visual changes are with flame general. Immolator tank got new "Dragon Tail" turret. This turret shoots Lava shells, which are effective vs. everything. But mostly used vs. tanks.

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And last one goes to Cybernetic general. Commando unit got a new model.

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Predator is working with AI lately, and also he is improving and adding new stuff to challenge maps. Many animals were inserted in maps, and maps are looking better with each change.

At the end, I need to say thanks to TheHunter649 , he is giving me some advices with new things I encounter (about coding), and sharing codes with me.

So, 'till the next update ;)

Contra 009 work in progress - Update 2

Contra 009 work in progress - Update 2

2 months ago News 14 comments

Another update part of new Contra 009 version. In this update, we are showing you new makeovers, but also want to invite you to an event.

Contra 009 work in progress - Update 1

Contra 009 work in progress - Update 1

4 months ago News 46 comments

The Contra saga continues as we bring you a new update.

Contra 008 FINAL released!

Contra 008 FINAL released!

9 months ago News 46 comments

Ho Ho Ho!!! As promised, we are here to bring you gifts from our workshop.

Attention!!! Tester needed!!!

Attention!!! Tester needed!!!

1 year ago News 32 comments

If you ever wanted to try and test newest version before its final releasing...then this article is for you...

Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds...
RSS Feed Downloads
Contra 008 FINAL

Contra 008 FINAL

9 months ago Full Version 329 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

1 year ago Demo 230 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

2 years ago Demo 553 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix

Contra 007 Net Fix

3 years ago Patch 39 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Contra 007 Chinese Translation

Contra 007 Chinese Translation

3 years ago Patch 8 comments

Chinese translation for Contra 007 has been completed. Thanks to Oops2005. Just copy file to ZH folder.

Contra 007 Map Fixes

Contra 007 Map Fixes

5 years ago Patch 17 comments

When Contra 007 was released, it had new multiplayer maps. But they were locked because of an error. This fix unlocks 5 new maps. Install: Unpack it and...

Post comment Comments  (1880 - 1890 of 4,679)
Guardian_21946 Apr 6 2013 says:

Can you make china Cantonese instead of Mandarin or have both sound packs in future?

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Apr 6 2013 replied:

No. This will take a lot of time.

+1 vote   reply to comment
vicious6612 Apr 6 2013 says:

There is no way to finish the 3rd USA mission. I killed the GLA enemy, all hidden structures and even demo traps. There's no "you are victirious" when you destroy all the enemy.

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Apr 6 2013 replied:

Yes, you can't win in this mission. There are no win conditions in scripts.

+1 vote   reply to comment
KimJongUn2 Apr 6 2013 says:

is 008 gonna be the last version or theres gonna be more development of contra 009 ,010 .....

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Apr 6 2013 replied:

008 will not be the last version.

+1 vote   reply to comment
Syahmi_Trc Apr 6 2013 says:

i think you should lower the supply depot amount.... 750,000 too much....

+4 votes     reply to comment
woxenrud Apr 6 2013 replied:

Strongly agree

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Apr 6 2013 replied:

It's just an experiment with money gathering. Second economy buildings (Supply Drop Zone, Black Market and Internet Center) are limited.

+1 vote   reply to comment
CommanderDef Apr 6 2013 replied:

I like the limit on secondary supplies. And I am ok with high money on piles, maybe lower it, but make more than 50k as it was.

+1 vote     reply to comment
CommanderDef Apr 6 2013 says:

Just one thing related to Challenge mod, it was in 007 too and it is really annoying. Sometimes you get the same color as your enemy. That way you can even use minimap.

And in BETA there are no towers around Laser's base.

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Apr 6 2013 replied:

We should have disabled Challenge... it's not completed.

+1 vote   reply to comment
CommanderDef Apr 6 2013 replied:

I know just keep it in mind, in 006 there was the same thing.

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Release Date
Released 2009
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413 votes submitted.

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Ratings closed.

Highest Rated (31 agree) 10/10

Contra is number 1!

Dec 4 2011 by Madin

Lowest Rated (16 agree) 1/10

The creators are douche-bags.

Feb 28 2012 by Nazara

Real Time Strategy
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