Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals. There are lots of people playing in multiplayer.

Report article RSS Feed Contra 008 changelog (part 9)

Contra 008 changelog (part 9) Fixed errors, Changes, Canceled changes.

Posted by Taran.UA on Jul 20th, 2010

Fixed errors:

- All experience was checked. Some bugs were found: players gained too much XP for some units and too small XP for anothers. Everything was fixed.
- Stealth general: GLA Factory did not have camouflage upgrade cameo. Fixed.
- Demo general: Destroyed Dolphin threw terrorist body into air. The body did not fall down sometimes. Fixed.
- Laser: Sentry Drones started to fire at air units after Carbon Lasers upgrade. They should not do it. Fixed.
- SW general: It was impossible to put mines and drones into build queue for defense structures. Partialy fixed. If you build drone first then you can put mines into queue.
- China: When you select multiple Overlords or Helixes, all upgrade buttons disappear if one of them was upgraded. It was very inconvenient. Fixed.
- GLA: Demo and Toxin gneneral defenses could not be disabled by microwave tanks. Fixed.
- When you put mouse cursor over Helix upgrade, the game says "Install sometning... on a tank". Fixed.
- SW general ICBM missile silo had graphics glitch. The missile exploded with MOAB effect, but destroyed silo exploded with nuke effect. Fixed.

Changes:

- All: Build speed is not reduced when you have low power. This feature was enabled since the very first Generals and brought a number of bugs into the game:
*** GLA has no power. And hence, everything is built with less speed (yes, it is true, it was tested and proved).
*** When GLA captures an enemy building, all build speed is reduced even more.
*** When GLA builds structures using fake buildings they are built faster because building speed penalty does not effect upgrades.
All these bugs were fixed with one change.

- Experience was calculated properly for China and GLA boss generals units.
- Generals challenge loading screen was replaced with screenshot from Contra.
- All snipers in game have 25% less attack range and less movement speed.
- All: Planes have beautiful engine trail now.
- AF general: Combat Chinook has 15% less attack range. Number of sit places were lowered from 8 to 6.
- AF general: New helicopter - Pave Low. (you saw it already).
- Cyber general: Leech money stealing ability requires Supply Drop Zone. Build Supply Drop Zone to access this ability. No upgrades are needed.
- Cyber general: Pegasus brings 50% more damage now.
- Cyber general: Roboraptor cost was reduced to $1200.
- Cyber general: Pegasus has new 3D model (you saw the render already).
- SW general: Mines were moved at rank 1.
- Laser general: Paladin firepower and cost were increased.
- Laser general: New effect for Omega and Annihilator (you saw the screenshot already).
- China: ECM shells disable vehicles instantly now. Vehicles stay disabled for 3 seconds.
- China: Red Arrows were strengthed by 20% versus air targets.
- Tank general: Sniper Cannon shell flies slower and can miss fast moving units.
- Tank general: Helix has 6 sit places now. It is enough to transport 2 tanks. But Battle bunker upgrade was removed.
- Tank general: New unit: Bixi cargo helicopter. It can transport overlord class tanks.
- Tank general: All gattlings were replaced with Gauss cannons. Gauss addon instead of Gattling addon, Gauss tank instead of Gattling tank and new Gauss shells upgrade instead of Chainguns upgrade.
- Tank general: Autoloader upgrade effects Sniper Cannon now.
- Infantry general: Minigunners have 15% less attack range versus air units. (There is nothing bad with it because Red Arrow and Gattling Troop Crawler were strengthed versus air.)
- Infantry general: Gattling Troop Crawler has AA armor now. It is resistant to aircraft fire. And so, Gattling Troop Crawler will not be destroyed with one F18 any more.
- Infantry general: Listening Outpost is built empty and costs less.
- Infantry general: Aircraft armor upgrade was returned.
- Infantry general: I made new 3D model for fast troop transport, which was added earlier to Infantry general. Fast transport was turned into jet APC. Render and screenshots will be uploaded a bit later.
- Flame general: Flamethrower trooper missile explodes with no delay after Thermobaric mixtures upgrade. It allows to kill moving soldiers effectively.
- Flame general: Immolator flamethrower was replaced with autogenous welding, which is effective vs all targets.
- GLA: Microwave tanks don't disable stinger sites anymore. (They kill stinger troopers and it is enough).
- GLA: You can build many fake Black Markets and fake Super Weapons in any game mode. Black Markets limit was set to 6 and super weapons limit is 1 in tournament mode. When you reach the limits, upgrade button becomes greyed out. So, you can continue to build fake structures, but will not be able to upgrade them if limits are reached.
- GLA: Batte Bus is stealth now, but it moves 15% slower and its armor was lowered by 15% too.
- Toxin general: Chemical Bunker was turned from super demo trap into small defiler. It can contaminate surrounding terrain with toxins, acids and yellow clouds by button.
- Assault general: Sneak attack general's ability is purchased from the very beginning and available at rank 1.
- Assault general: Karkadann can fire at air units with its cannons now.
- Assault general: New building: Hedgehog wall. Worker builds a square of 12 artificial obstacles. One square costs $600. Obstacles block path for enemy units and have enough armor to delay enemy army significantly.
- Assault general: New graphics for vehicle resurrection ability.

Canceled changes:

- Nuke and Tank generals supply trucks were returned. Tank one has supply truck with machinegun.

Post comment Comments  (0 - 50 of 58)
codeblue666
codeblue666 Jul 21 2010, 12:51am says:

cant wait is there a release date yet and will you add defensive buildings to the nuke general

+3 votes     reply to comment
Royon
Royon Jul 21 2010, 7:56am replied:

me to I can't wait for the new units :D

+3 votes     reply to comment
RetroEffect
RetroEffect Dec 3 2010, 10:18pm replied:

miss nuke retaliator..

+1 vote     reply to comment
xAaroNx
xAaroNx Jul 21 2010, 12:54am says:

balance failure

+5 votes     reply to comment
R3ven
R3ven Jul 21 2010, 12:59am replied:

Agreed.

+3 votes     reply to comment
ShEsHy
ShEsHy Jul 21 2010, 5:03am replied:

I was thinking, since there appear to be so many people who disagree with the balance changes, why not continue with 008 as the creator's currently doing, but implement ONLY the bugfixes in 007?
From reading the changelogs, I think I'll still play 007 even when 008 comes out, and having it's bugs fixed would be very helpfull.

+4 votes     reply to comment
R3ven
R3ven Jul 21 2010, 12:58am says:

Why are you limiting the Second Economy? That is a huge factor in Online gameplay. That is one of the worst changes to 007 you could have done.

I'm sure others agree with me on this, please, please remove that.

+4 votes     reply to comment
xAaroNx
xAaroNx Jul 21 2010, 12:59am replied:

agreed creator stop doing this to contra, you are only making it better for your self and not others...

+5 votes     reply to comment
PeeWee_89
PeeWee_89 Jul 22 2010, 8:48am replied:

Make your own mod, and you can do whatever you want!

0 votes     reply to comment
aerox1982
aerox1982 Oct 22 2010, 1:45am replied:

I suggest chinese internet center for the tank should be limited... because of to many internet center they have too many random special powers....

+2 votes     reply to comment
OverwatchNow
OverwatchNow Jan 1 2011, 5:41am replied:

Excuse me, but what is "second economy"? Do you mean a preservation of 5000$ and sending it to ohters?

+1 vote     reply to comment
desolate_hybrid
desolate_hybrid Jul 21 2010, 12:59am says:

I like the changes. Seems very balanced now. Why did you cancel the nuke general having armed supply trucks? Seems like that would have been very beneficial to him since he has no defenses.

Some friends of mine were thinking, why not have all three factions have some type of scanning base defense to detect stealth? It could also have some other benefits also, like scanning the surrounding area for enemy units that could be out of site. (i.e. if you are being hit by artillery and need to find them quick, this structure could highlight them on the radar or something.)

Just a thought. Thanks for the amazing work. Contra is by far our favorite mod and we would not play Generals any other way! Keep it up!

+1 vote     reply to comment
xAaroNx
xAaroNx Jul 21 2010, 1:01am replied:

What creator is doing with contra right now 90% of the community would disagree with and theres post in the forums and everything. He's turning it into Starcraft and thats not what Zero hour was about , hes slowing the entire system down for his desire and i can tell in the balance changes some of them were personal.

+3 votes     reply to comment
genrail
genrail Jul 21 2010, 1:04am replied:

...ya its this little thing call man-up and kill them... you retard...

Haveing radar for everyone might be the most retarded thing you could do..

+2 votes     reply to comment
ijat
ijat Jul 21 2010, 4:35am says:

until what part they all wanna release???

+2 votes     reply to comment
Branyace
Branyace Jul 21 2010, 2:39pm says:

Seriously now, get the nuke general a simple base defence like a bunker, get rid of any economical limits to sides and DON'T try to change the main ways of how the game is meant to be played. I think that the latest Command and Conquer is a VERY good example of how a great game can loose it's "WOW" factor by simply taking out what everybody (or at least the majority) likes about the game.
Please do not 'Kill' the MOD by making it too different from the original. This MOD adds new units, buildings, powers and tactics into the game as well as balancing which is what we love about it, But balancing a game/MOD does not mean that you change the things that the original was loved for.

+4 votes     reply to comment
Zeke_Dlyoung
Zeke_Dlyoung Oct 1 2010, 10:44pm replied:

NO, not a bunker! D:

anything BUT a bunker. I miss the old retaliator D:

+1 vote     reply to comment
Railgunner2160
Railgunner2160 Jul 21 2010, 4:19pm says:

How about you guys reserve judgment on 008 UNTIL you've played it??? I've heard people bitch about changes to a mod before, Then as soon as they play the ACTUAL mod after release they shut the ^%*& up because they find the balance changes make it better.

So in closing, you know the old saying: Don't Judge A Book By It's Cover!!! (Or in this cas Change Logs....)

+2 votes     reply to comment
Superjeno
Superjeno Jul 21 2010, 6:36pm says:

If you want your massive money, then don't play in tournament mode....
then you can have your giant mass of supply drop zones/etc.../
Really, having less money is more fun, otherwise you just mass units, with less money, its actually an RT STRATEGY ...

+3 votes     reply to comment
Valherran
Valherran Jul 21 2010, 9:09pm says:

These changes... Did you guys actualy play test all this and release as a private BETA to others? Just by looking at this I can tell you that your not going to like the responses from other people... -.-

+3 votes     reply to comment
Branyace
Branyace Jul 22 2010, 1:40pm says:

Yes don't judge a book by it's cover. But I think that the best MOD changes can sometimes actually come from the people who will be playing it... Don't you Railgunner2160?
If people did not point out the bad parts of things then the creators wouldn't know what people want changing. Changing what people dislike about a MOD is why creators make other versions.

+2 votes     reply to comment
venom1942
venom1942 Jul 22 2010, 1:41pm says:

AWESOME!!! I love this mod, can't wait for the release!

+3 votes     reply to comment
cronos35
cronos35 Jul 22 2010, 10:05pm says:

since that a lot of people are disagreeing with the changes, i'll agree to the changes. it's just a matter of "knowing how to play the mod with new stuff".

+1 vote     reply to comment
gabrielbibi
gabrielbibi Jul 23 2010, 5:51pm says:

it makes a demo of contra008, thus to know as this magnificent this modification. excellent mod

+1 vote     reply to comment
desolate_hybrid
desolate_hybrid Jul 24 2010, 1:35am says:

Wait...did I miss something in there? Other than power and fake GLA Black Markets I don't see where Creator is limiting/changing the economies.

I think the power issue should be resolved slightly differently. If it is that big of an issue, why not give the GLA some equivalent power structure the can build only one of. Just an idea. Other than that, I think it should be good. Even so, I would it must add some kind of legit strategy to tournament mode. Which is something that is desperately lacking in Generals.

+1 vote     reply to comment
KaanTech
KaanTech Jul 24 2010, 7:37pm says:

HOW ABOUT GUNSHIPS U REMOVEING PLZ CANCEL THAT CHANCE TOOO :((((((((((((

+1 vote     reply to comment
aerox1982
aerox1982 Jul 30 2010, 9:49am says:

I agree to attain both balance and excitement of the game, it should not deviate from the original setup, but interestingly upgrade it....and I think this is the time for a balance table to show up....

+1 vote     reply to comment
patocius
patocius Aug 4 2010, 9:07am says:

Excellent but I have an idea,
You could remove the need for promotion in rank for buildings and place a new structure that allows the others.

For structures can be used more easily?
Thanks for your answers and sorry for the English

+1 vote     reply to comment
patocius
patocius Aug 4 2010, 9:14am says:

Hey!! how I can help with this project shortly

+1 vote     reply to comment
SPR
SPR Aug 13 2010, 10:19am says:

"- Demo general: Destroyed Dolphin threw terrorist body into air. The body did not fall down sometimes. Fixed."

I laughed at this one :D

+1 vote     reply to comment
Andy47
Andy47 Aug 19 2010, 2:17am says:

Why he dont have a parachute???.....its cruel:D

+1 vote     reply to comment
aerox1982
aerox1982 Aug 25 2010, 8:16am says:

and please reconsider the chinese powers....

+1 vote     reply to comment
Branyace
Branyace Aug 31 2010, 3:01pm says:

You know I think that it would be a good time to let us know when Contra 008 is actually going to be released!
A hint at least maybe!?

+1 vote     reply to comment
aerox1982
aerox1982 Sep 2 2010, 5:47am says:

Ohh yeah.. fans here are eager to try the new mod in a tournament....btw we tried the game over and over without bans, and the nightmare is with the Shaitan.... I think there should be no way to have such unit that can be strong in all areas....

+1 vote     reply to comment
Araethuiel
Araethuiel Jun 18 2011, 10:35pm replied:

If Shaitan's too powerful, perhaps removing the main guns' anti-air abilities would help balance it more. It'd still be an awesome nightmare on the ground, but at least somewhat counterable this way...

I really liked the "you must kill things to unlock advanced tech" setup Contra has though- tech centre on 3-star works pretty well. If you find your enemies teching faster than you, stop letting them blow your stuff up; blow them up first. Simple.

Been following this mod for a while now, and I think it's brilliant. Keep it up :)

+1 vote     reply to comment
aerox1982
aerox1982 Sep 2 2010, 6:23am says:

we also found out that, when you select old units with the laser tanks together with the new ones like the Libra, there is no drone menu...

+1 vote     reply to comment
aerox1982
aerox1982 Sep 6 2010, 8:56am says:

have you considered the fire extinguisher unit for all factions???

+1 vote     reply to comment
pawelpm7
pawelpm7 Sep 8 2010, 11:58am says:

hey hey hey contra very good mod))))))) play sam one online this i host room
2 vs 2 host name
contra 007
icq
432023350
kiss

+1 vote     reply to comment
aerox1982
aerox1982 Sep 15 2010, 4:03am says:

I suggest you put additional commands for units to follow or to guard certain unit or structure. That would be sweet.... And also a formation selection like square, triangle, in line =)

+2 votes     reply to comment
Panzerman447
Panzerman447 Oct 25 2012, 1:24pm replied:

they have something similar to that in command and conquer 3 tiberium wars. just like the way you place a building and hold mouse 1 down to make it face a direction, they make it when you click and hold the location in puts them in a formation. :)

+1 vote     reply to comment
aerox1982
aerox1982 Oct 22 2010, 1:46am says:

still no balance sheet??? Hmmm... I'm gonna make mine ^^ anyone can teach me what program is use to modify this game?

+1 vote     reply to comment
masterartie
masterartie Oct 24 2010, 7:14am says:

*** GLA has no power. And hence, everything is built with less speed (yes, it is true, it was tested and prooved).

Well thats my bad then, because ofcourse 1 single worker should be able to build as fast as a construction dozer.... *lol*


*** When GLA captures an enemy building, all build speed is reduced even more.

I guess this means also the GLA structures are build slower, then yes its a bug.

+1 vote     reply to comment
redneckgonebad
redneckgonebad Nov 9 2010, 4:13pm says:

who cares what they put in game just wait for it to come out then you can say thit

+1 vote     reply to comment
redneckgonebad
redneckgonebad Nov 9 2010, 4:14pm says:

dam **** key bored

+1 vote     reply to comment
arphax
arphax Nov 16 2010, 6:13am says:

cant wait to play this game..

+1 vote     reply to comment
aerox1982
aerox1982 Nov 18 2010, 1:14am says:

WTF the Lazer Generals Stealth Scanner cannot detect stealth Quad cannons!!! a combination of buggies(rocket or mortar) and quad cannons are unstoppable!!!

+1 vote     reply to comment
desolate_hybrid
desolate_hybrid Nov 23 2010, 11:55pm says:

So...is this mod still alive? Haven't seen anything on it in a while...?

Just curious.

+1 vote     reply to comment
aerox1982
aerox1982 Nov 24 2010, 4:53am says:

Yes but fans like are dying waiting T_T

+1 vote     reply to comment
Deathstrife
Deathstrife Dec 3 2010, 11:55pm says:

Im like dying to see Contra 008 to get released already!!

+1 vote     reply to comment
Deathstrife
Deathstrife Dec 4 2010, 12:01am says:

Im like dying to see Contra 008 to get released already!!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C Generals: Zero Hour Icon
Platforms
Windows, Mac
Developer
Contra Mod Team
Contact
Send Message
Official Page
Contra.cncguild.net
Release Date
Released Aug 15, 2009
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
Contra (C&C Generals: Zero Hour)
Contra C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
Related Groups
Contra Mod Team
Contra Mod Team Developer & Publisher with 13 members