Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals. There are lots of people playing in multiplayer.

Report article RSS Feed Contra 008 changelog (part 4)

Contra 008 changelog (part 4) Fixed errors, Balance Fixes, Other changes.

Posted by Taran.UA on Feb 7th, 2010

Bugs fixed:

- Flamethrowers could damage themselves when firing at close targets. Fixed.
- Emergency Repair did not effect Command Center. Fixed.
- Demo general: When Cluster mine exploded, the game said "unit lost". Fixed.
- Flame general: Howizers did not fire after Thermobaric Mixtures upgrade. Fixed.
- Sturm-S missile crushed into ground on rough terrain. Fixed.
- Super Weapon General: Missile Defender fired 2 missiles at once after EMP warheads upgrade. Fixed.
- Cyber general: Cluster bomb clusters did not exlpode on bridges. Fixed.
- Destroyed Dark Star (UAV) cried "Aaaa..". Fixed.
- Missile soldiers (Stingers, Red Arrows) did not fire at fast aircrafts. Fixed.
- A-10 could damage helicopters if targeted to attack high buildings or high ground. Fixed.
- Luna had incorrect headlights. Fixed.
- Marauder had incoddect muzzle flashes. Fixed.
- It was impossible to resume demo traps building when they were at 0% completion state.
- It was impossible to resume Patriot Battery Line building when it was at 0% completion state.

Text fixes:

- Attack Outpost can hold 4 soldiers, but it was written 6. Corrected.

Balance changes:

All: Dozers and workers repair buildings 2 times slower now.
All: RPG troopers, Missile Defenders and Tank Hunters bring 2 times more damage to buildings.
All: Command Center is not limited any more.
All: Defense structures balance was recalculated. USA and GLA defenses were weakened by 10%. Super weapon general's defenses were weakened by 20% (I remind you that Tomahawk Storm and Purple Particle Cannon are unlimited now).
USA: Aurora bomb flies 2 times slower. there is a chance to evade it.
USA: Building defense turrets were removed.
AF general: I reconsidered my previous decision about Comanche scout drones and removed the limit from them. But I increased ability recharge time to 5 minutes.
AF general: Target Designator costa $3000.
AF general: Raptor is available at rank 1 now. It is not stealth and armes with 2 misses, but can recieve stealthness and better weapon after upgrades.
AF general: New upgrade: Frog Missile for Raptor. It leaps from target to target. One strike can destroy up to 5 targets.
AF general: F-35 does not have stealthness by default, but can resieve it after upgrade.
AF general: F-35 bomb damage was weakened by 10%.
AF general: Stealthnes supgrade costs $3000.
Cyber general: Drone Controller is immune to toxins and radiation now.
Flame general: J-10 became available at rank 1 and was rearmed with antitank missiles.
Flame general: MiG MFI is more expensive and more powerful now - it launches 4 missles with large spread.
Flame general: Iron Fist shell has different trajectory now: it flies straight forward and reaches target much faster.
Flame general: Immolator has got armored roof addon.
Infantry general: Dragon tank is not a dragon tank any more: it was rearmed with antitank missiles and renamed to Mangusta. (Note: standard China Dragon Tank will be added too).
Infantry general: J-10 was rearmed with antitank missiles.
Infantry general: Minigunner and ATGM trooper move a bit slower now (speed was set to the same value as missile troopers have).
Tank general: Mass produstion is more expensive now: A party of 10 tanks costs $6000.
Tank general: Gauss gun requires 3 energy units now.
Tank general: Armored roof addon protection level was lowered a bit: it absorbs 2/3 artillery damage now (was 3/4).
GLA: Scorpion Rocket upgrade is granted from the very beginning to Assault and Toxin generals.
GLA: Bikers of the same type have equal costs for all GLA generals now. Some bikers were more expensive for Toxin and Demo generals in Contra 007. This cost penalty was removed.
Stealth general: The chance to kill driver for snipers was lowered from 10% to 8%.

Other changes:

All: I reconsidered yet another previous decision and returned experience for Oil Derricks destruction.
Laser general: Omega has got engine upgrade.
Laser general: Snipers removed.
Infantry general: Propaganda Troop Crawler is built empty.
Tank general: ECM addon was removed from Emperor and Shaitan - nobody uses it.
GLA: Salvage crates don't have random effects now. If a unit has all salvage upgrades - they give veterancy levels. If a unit has all veterancy levels - then $100.
GLA: Salvage Drop works instantly now. There is not plane any more. Crates appear on ground.
Demo gneneral: Cockroaches have selfdestruction button now.
Stealth general: Fake Command Truck and fake Supply Truck were added.

Post comment Comments
C&C-Pickled
C&C-Pickled Feb 7 2010, 2:39am says:

YES, this means update incredibly close right? i really want it. also are you removing/balancing explosion proof Armour because it annoys the hell out of me when i am facing invincible overlords

+1 vote     reply to comment
PamParamPamPam
PamParamPamPam Feb 7 2010, 2:50am says:

Отличная шлифовка!

+1 vote     reply to comment
C&C-Pickled
C&C-Pickled Feb 7 2010, 3:14am replied:

Что ты хочешь этим сказать? yes i can use Google translator

+1 vote     reply to comment
C&C-Pickled
C&C-Pickled Feb 7 2010, 3:11am says:

also you should change the name of the improved aurora alpha the aurora beta to the aurora bravo because that is the military name after alpha

+1 vote     reply to comment
Cado
Cado Feb 7 2010, 3:38am says:

And Wheeeeeeeen..... Plaze harry Up ican`t wait anymore
What about the challenge mode?
i think u must make it balanced...
what about nuke general?,,, give him a gattling cannon or smothing like that

+2 votes     reply to comment
ThePredatorBG
ThePredatorBG Feb 7 2010, 4:35am says:

Great balance, guys! I can't wait for the release!

+1 vote     reply to comment
C&C-Pickled
C&C-Pickled Feb 7 2010, 4:43am says:

i also have an idea about how you have to build a different troop crawler for every different type can't you just make it so you can upgrade it like for the overlords

+1 vote     reply to comment
zotobom
zotobom Feb 10 2010, 1:08am replied:

That was in 006 and that was waaaaay better than these.

+1 vote     reply to comment
JuN2210
JuN2210 Feb 13 2010, 9:14am says:

Plzz check out demo generals bomb truck...
Sumhow undetectable... even with scoutdrone..

+1 vote     reply to comment
EMP_punch
EMP_punch Feb 14 2010, 7:24pm says:

Noooooo!!!, laser snipers were sooo awesome, pleeeeeeeaaasssseee don't remove them

+2 votes     reply to comment
JuN2210
JuN2210 Feb 14 2010, 8:54pm says:

scoutdrone does not detect bomb truck...
I repeat! Scoutdrone does not detect bombtruck!?
Scoutdrone detects other stealth units but NOT bomb trucks..

+3 votes     reply to comment
SamThaMan
SamThaMan Feb 15 2010, 7:28am says:

BRING BACK THE MAMMOTH TANK.
I DONT REALLY LIKE THE IDEA OF THE CYBER GENERAL, YOU COULD REPLACE IT WITH A SPECIAL OPS KINDA THING. WITH STEALTH TANKS :)

GREAT MOD BY THE WAY GUYS AWESOME WORK

+2 votes     reply to comment
Admiral_Thrawn
Admiral_Thrawn Mar 9 2010, 11:15pm replied:

I THINK YOUR CAPS LOCK IS STUCK. STOP SHOUTING, PLEASE.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C Generals: Zero Hour Icon
Platforms
Windows, Mac
Developer
Contra Mod Team
Contact
Send Message
Official Page
Contra.cncguild.net
Release Date
Released Aug 15, 2009
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
Contra (C&C Generals: Zero Hour)
Contra C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
Related Groups
Contra Mod Team
Contra Mod Team Developer & Publisher with 13 members