Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game and one of the first mods for this game. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.
This ratel variant is made specifically for stealth general. Available at rank 3, Ratel II is a sneaky bastard who lures his targets into trap. Ratel II is stealth by default, while standing still and shooting. He reveals himself only when moving. His special ability allows him to fire a jamming beam which makes enemy unit unselectable, while remaining stealth he also fires primary machinegun and deals significant damage to target. Targeted vehicle is helpless, cannot return fire because Ratel II is stealth, and also cannot force fire because cannot be selected. Only scout unit, or another can help you if you find yourself in trap. Since he is smaller, he can transport only 2 units (cannot fire from inside). Also, he is not a salvager.
Naw yu si mi
Naw yor ded
Prince kassad
Lemme guess
Detects stealth, but a weak cannon that is mostly effective against infantry?
Actually no, cannon that is mostly effective vs tanks.
It looks so little for an anti-tank gun :P
Like the Scorpion II, more damage but slower fire rate? or faster fire rate AND more damage? if none, feel free to correct me critically
High ROF with low damage. Basically anti tank machine gun.
Does the Ratel II detect any kind of stealth?
Not currently since it is a fighting unit. But that may probably change in the future.