Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game and one of the first mods for this game. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

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Report RSS Antiradar Defense (view original)
Antiradar Defense
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d-ce Author
d-ce - - 745 comments

New models, skins, maps...are on their way. Project team is working hard to bring many new cool things in 008 version. Be patience and keep it up tracking!

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liberty_wings
liberty_wings - - 924 comments

Epic pictures are Epic!

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XxnervinxX
XxnervinxX - - 8 comments

will this structure use an ability that blocks the radar of the enemy or just block out a portion of the map?

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XxnervinxX
XxnervinxX - - 8 comments

nvm what i said

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AlexZH
AlexZH - - 1,503 comments

I must say, that fench on it is a little weird...
But i think it won't be weird in-game ;)

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Anubis_theDark
Anubis_theDark - - 718 comments

Somehow a non-dmg defense wont help much imo when attacked by columns of ovie based tanks, but the design is awsome. I hope them stinger sites will also be replaced with something more interesting/powerful.

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РredatoR Creator
РredatoR - - 3,838 comments

This structure helps a lot. Without radars, the enemy will be surprised every minute by stealth vehicles and structures. He won't know your plans too, which is a huge advantage to Stealth General. Remaining unseen is heaven for Kassad.

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AlexZH
AlexZH - - 1,503 comments

Someone give him a medal!

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Anubis_theDark
Anubis_theDark - - 718 comments

However that is mostly an assault advantage not a defensive one. His defenses will still remain highly vulnerable compared to the rest of the gla factions. At least imo :) .

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SlayerX3
SlayerX3 - - 2,448 comments

What is why you bomb trap all the entrances and choke points.

Make the enemy so hesitant to rush, you will have enough time to counter it.

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Mernom
Mernom - - 718 comments

if the enemy can't reveal your other defenses with radars(that are destroyed by this thingi)he can't shot them with artillery,and can't attack the holes after they are destroyed.

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zero99913
zero99913 - - 321 comments

good job

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CommanderDef
CommanderDef - - 3,097 comments

only way how to spot building and units around this is radar scan, isn't it...

maybe spy drones will help, but china will have nothing to spot him

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РredatoR Creator
РredatoR - - 3,838 comments

China has signal flares.

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CommanderDef
CommanderDef - - 3,097 comments

drop signal flares on buildings...

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РredatoR Creator
РredatoR - - 3,838 comments

When you drop them on buildings, they will land around the building, and when a unit moves through the flares, they will reveal the area. Plus, when you target the flares, they reveal the area before dropping.

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C&C-Pickled
C&C-Pickled - - 1,338 comments

I'm still unsure how this thing works, what exactly does it do? Does it attack like the enemy command center which blows up their radar? I could never understand the radar kill thingo :(

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Anubis_theDark
Anubis_theDark - - 718 comments

The radar thingo only works if you play against another human player. Against the ai it has no effect. So if you wanna se how a radar ”jammer” weapon works in generals play online against a human player.

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РredatoR Creator
РredatoR - - 3,838 comments

I think he asked about this structure, not the radar jammer. This structure destroys enemy radars in long ranges. Read the description.

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fatfishwen
fatfishwen - - 76 comments

Actually, I'm confused by this Anti-Radar weapon.
We all know the Chinese generals have to upgrade the Command Centers to get the radars, and GLAs have to build Radar Vans.
But the question is how this thing works against American factions? I do remember that they have radars from the very beginning - no need to build anything!
What's more, just how far can this missile work? If it's far enough to attack enemie's Command Center, they will never get a chance to use radar when you finished building this thing. But if it's not so far, it will be very useless, especially against Chinese and American.
So when you talked about "enemy radars", do you really mean the Radars, or all units which can detect invisible things, such as Spy Drones, Pathfinders, Listning Outposts, and of course, Radar Vans?

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РredatoR Creator
РredatoR - - 3,838 comments

We mean the stealth detectors, not the map radar.

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C&C-Pickled
C&C-Pickled - - 1,338 comments

That's where I was confused too, I thought it was for use against the Radar itself, not stealth detecting units

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fatfishwen
fatfishwen - - 76 comments

Thanks. Now this will be the best support weapon for Prince Kassard!
Now you see me. soon you won't...

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WerewolfGeneral
WerewolfGeneral - - 2,241 comments

This is great.
But it would be really nice to have an AT and AA version of this one

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mico2020
mico2020 - - 55 comments

is it have a long range

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РredatoR Creator
РredatoR - - 3,838 comments

Yes.

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White_Hand
White_Hand - - 468 comments

how does antiradar weapon work? same as the gap gen in red alert?

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РredatoR Creator
РredatoR - - 3,838 comments

Read the description.

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Arkanium
Arkanium - - 312 comments

Seems like a nice way to destroy Overlord tanks with a radar upgrade. I'm hoping this has a high dps/fast reload ;)

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Mernom
Mernom - - 718 comments

or it can just dump it back to stock overlord...

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treble1341450283
treble1341450283 - - 138 comments

I'm confused about the antiradar missile just disable the detection abilities or destroy it.
If it only disables, is the mine clearer units still can clear mines without mine detection?
Is the missile also targets transports with field engineers in it?

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РredatoR Creator
РredatoR - - 3,838 comments

Field Engineers don't have any radars, so they can't be harmed by this structure.

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2ewerwrhg41234215
2ewerwrhg41234215 - - 30 comments

Does this strecture detect stealth radars?

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Description

Many players complained of Stealth General's defense weakness. Demolition and Toxin generals have powerful Defense Sites, Assault general has powerful units to support his defense. But Stealth General had Stinger Sites and Missile Silos only. They did not provide as strong defense as other GLA Generals could build. This is why new defense building was added. It is antiradar launcher, which destroys enemy radars (stealth detecting units) at long ranges, but can not harm other units.

Model and skin by Creator.