The Conquest mod aims to take a new approach to Nexus gamestyle, a more strategic one. Now you'll control whole fleets in a turn-based-environment while fighting your battles in real-time like you know and are used to, but the outcome of those battles will have an impact in a dynamical universe where you'll have to make critical choices and sacrifices.
Thread | Author | Posts | Last Post | |
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Bugs, suggestions and ideas | New Thread | |||
Alpha build bug report | Mularac | 57 |
IvKIr - read
Dec 29 2011 |