The Conquest mod aims to take a new approach to Nexus gamestyle, a more strategic one. Now you'll control whole fleets in a turn-based-environment while fighting your battles in real-time like you know and are used to, but the outcome of those battles will have an impact in a dynamical universe where you'll have to make critical choices and sacrifices.
The mod is now in a semi-playable state, so I'm starting the call for everyone interested in alpha testing.
call for alpha testers and release of the mod's source code
A new and ambitious mod in developing for Nexus: The Jupiter Incident.
the conquest mod
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