A mod created by me that changes a few aspects of the game.
Basically The changes in this mod are as follows:
The health of all ships and platforms are doubled, i think supply as well.
The cost and build time of all units and platforms are doubled as well.
Fleet carrier has 4 fighters per wing. 2 wings at once with one carrier.
I think one wing of bombers was added to the fleet carrier. same damage as tiamat bomber.
command point cost of defence platforms was removed.
anti fighter flak cannons were added to battleship, dreadnought, Taos and Polaris (though i think it already had one..)
removed one bomber wing from tiamat and added one fighter wing.
I have added the campaign variant ships so they can be built. At the moment they are just have more health and more weapons or turrets than the vanilla units, but later versions will give them unique weapons and abilities.
Make sure that you have patched conquest frontier wars to version 1.07.
3.0 adds new backgrounds, new ships and more skirmish map variety.
New Celereon ships: (Built from Greater Pavillion)
Celereon fighter carrier
Posiedon (lighter version of the trireme)
New Mantis ships: (Built from Warlord training grounds)
Cluster carrier(light version of the hive carrier)
viper cruiser (medium combat ship)
Supertiamat (heavier tiamat)
Arachnid (Mantis dreadnought class ship)
Thrower (Plasma artillery)
New Terran ships (Built from heavy shipyard)
Elite Battleship (heavier battleship with 2 more main guns)
Heavy carrier (additional bomber wing and improved armour and health)
Hybrid carrier (carrier that has 2 battleship cannons attacted to it)
Heavy Dreadnought (improved health and damage)
Super Dreadnought (Vastly more HP and damage output, recommended for use as a flagship)
To install simply download all three parts of the mod, extract the mod to your personal conquest frontier wars directory and enjoy!
Conquest Frontier Wars can be bought from Gog.com at a very cheap price, recommend getting it.