This mod is going to take back what was lost in the "new age" of RTS's. The speed's been boosted, new units have been added, and a whole new faction has comith to kick everyone's ass. Everything's so unbalanced that the game is balanced.

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Comrades, support of mods for Red Alert 3 finally arrived, and they are available for download through Desura. Below are all mods that are currently supported, you can choose any you'd like to try out first.

Some of them change gameplay significantly, adding new units, structures and gameplay features, while others modify the core gameplay only a little. Each one of them is definitely worth checking out.

Best luck out there on the battlefield.

If you have problems with installing or running a mod for the Steam version of Red Alert 3, you can send a PM and we'll see what can be done about it.

The First New Faction Of Red Alert 3!

The First New Faction Of Red Alert 3!

News 0 comments

Yes comrades, the first faction to be modded into Red Alert 3 is here, and, it's the Conker Faction!

Ohai

Ohai

News 0 comments

Nice of you to stop by this mod, I hope you've been enjoying yourself, commander.

Incoming Transmission

Incoming Transmission

News 2 comments

For years, we have built, for years, we have borrowed, but for millenniums, we will rule.

Introducing, the Pyro Lolscript

Introducing, the Pyro Lolscript

News 0 comments

Another bad ass unit enters the fray, information and weapon stats revealed.

Conker Alert 2.1

Conker Alert 2.1

Full Version 29 comments

This version adds more units to the conker faction, such as the apoc tank 2.0, the AA unit, the Dominator Drone, base defenses, and a superweapon, the...

Conker Alert 2.0

Conker Alert 2.0

Full Version 0 comments

This version adds the Conker Faction which is a completely new faction.

Conker Alert Version 1.5

Conker Alert Version 1.5

Full Version 1 comment

This version has everything from version 1.4 (which wasn't released here,) such as the demolition truck, and now adds Pyro Lolscripts to the soviet arsenal...

Conker Alert Version 1.3

Conker Alert Version 1.3

Full Version 0 comments

The lastest build, adds every insane balance change (fast ore miners, wtf fast cores, tsunami spam, etc.) And also a new unit and structure, the Super...

Post comment Comments  (70 - 80 of 106)
Twitchstick
Twitchstick

I have the most recent patch, but I do not see a "Mod" folder anywhere, do I have to add it manually, and where does it go?

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EvilConker Creator
EvilConker

Documents/Red Alert 3/mods, if it doesn't show, then you should turn on hidden folders, although I'm sure it isn't one.

Reply Good karma+1 vote
ThePlayerofthegame
ThePlayerofthegame

How do you turn on hidden folders?

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TheRedHawk
TheRedHawk

muahahhahahahahaaaaaa

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Twitchstick
Twitchstick

Hidden folders are on.
I created the folder myself and extracted the files to it, and still nothing, when I load the auto-run and go into the Game Browser it doesn't show up, nor does it run when I start the game normally. I am using the newest V1.10, so I am completely confused.

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Cjslayer16
Cjslayer16

Man did you just start this when the Sdk came out? or were you planning it before? its intense ! :D

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EvilConker Creator
EvilConker

Yeah, it started as me screwing around with the SDK, ended with this :)

Reply Good karma0 votes
TotallySnappy
TotallySnappy

there is another mod like this called 'invasion confirmed'. similar in the fact that it isnt a serious mod. the difference is, this one looks epic! watching and keep it up!!!

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EvilConker Creator
EvilConker

My freind's the one who's making invasion confirmed, it's pretty fun, just a needs a bit more work.

Reply Good karma+1 vote
TotallySnappy
TotallySnappy

textures would be a good start of that mod and despite what he says it will still look cartoony with textures so there's no problem. look at core RA3, that has textures and people call it cartoony :P

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EvilConker Creator
EvilConker

You should go tell him that.

Reply Good karma+1 vote
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