This mod is going to take back what was lost in the "new age" of RTS's. The speed's been boosted, new units have been added, and a whole new faction has comith to kick everyone's ass. Everything's so unbalanced that the game is balanced.

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Blog RSS Feed Report abuse Latest News: Red Alert 3 mods supported (update)

21 comments by feillyne on Jun 30th, 2011

Comrades, support of mods for Red Alert 3 finally arrived, and they are available for download through Desura. Below are all mods that are currently supported, you can choose any you'd like to try out first.

Some of them change gameplay significantly, adding new units, structures and gameplay features, while others modify the core gameplay only a little. Each one of them is definitely worth checking out.

Best luck out there on the battlefield.

If you have problems with installing or running a mod for the Steam version of Red Alert 3, you can send a PM and we'll see what can be done about it.

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Conker Alert 2.1

Conker Alert 2.1

Apr 24, 2009 Full Version 28 comments

This version adds more units to the conker faction, such as the apoc tank 2.0, the AA unit, the Dominator Drone, base defenses, and a superweapon, the...

Conker Alert 2.0

Conker Alert 2.0

Apr 22, 2009 Full Version 0 comments

This version adds the Conker Faction which is a completely new faction.

Conker Alert Version 1.5

Conker Alert Version 1.5

Apr 20, 2009 Full Version 1 comment

This version has everything from version 1.4 (which wasn't released here,) such as the demolition truck, and now adds Pyro Lolscripts to the soviet arsenal...

Conker Alert Version 1.3

Conker Alert Version 1.3

Apr 19, 2009 Full Version 0 comments

The lastest build, adds every insane balance change (fast ore miners, wtf fast cores, tsunami spam, etc.) And also a new unit and structure, the Super...

Post comment Comments  (40 - 50 of 106)
ThePlayerofthegame
ThePlayerofthegame Jun 8 2009, 6:39pm says:

Cool, I finally got the game to work, its awesome!

+1 vote     reply to comment
EvilConker
EvilConker Jun 12 2009, 6:26pm replied:

I feel good for you, congrats.

0 votes     reply to comment
VagabondPraetor
VagabondPraetor Jun 8 2009, 1:44am says:

Coming 2012?

Is that some sort of joke?

+1 vote     reply to comment
InStars
InStars Jun 8 2009, 9:08am replied:

The whole idea is that there will be apocalypse in 2012, so we will never see this mod finished xD

+1 vote     reply to comment
EvilConker
EvilConker Jun 12 2009, 6:27pm replied:

Yup, but the joke's interfering with a lot of things, so come 3.0, I'll consider this mod released.

+1 vote     reply to comment
1deano1
1deano1 Jun 5 2009, 6:07am says:

This is a good but strange mod... little tip... you might want to slow down the vindicators cos if you have an allied faction AI on medium they will rip you to shreds with vindicators.

+1 vote     reply to comment
TheRedHawk
TheRedHawk May 29 2009, 11:02am says:

d
e
a
d

+2 votes     reply to comment
stuntkillas
stuntkillas Jun 1 2009, 7:52pm replied:

it's not DEAD,it's just asleep EvilConker is workin on his game LOLwar so dont think this mod is dead

0 votes     reply to comment
EvilConker
EvilConker Jun 2 2009, 8:58pm replied:

Gawd, both projects are currently sleeping...
Lolwar may never wake up.

+2 votes     reply to comment
Saikano
Saikano May 25 2009, 4:16pm says:

mh...ive got same problem...help?!

+1 vote     reply to comment
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Release Date
Released Jun 30, 2011
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Real Time Strategy
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