"Antagarich ceased to exist. The final clash of Armageddon's Blade and Sword of Frost has destroyed the kown world. However, the flame of life is able to keep on burning even in the strongest blizzard" We present to you an Alpha version of our unique modification for Heroes of Might and Magic 3. A bloody, keyboard and gamepad driven, Player vs Player fighting game :D

Post news Report RSS HoMM3: Complete Rampage, Beholder update! (ver 1.1)

Finally, We've got an update for you! A new, shocking character for Homm3: Complete Rampage.

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beho6


We spent some time on creating and polishing a new character.
We decided that Beholder should be the first creature with a mana pool. It uses it's points for almost every attack and skill it has. You can stun your enemies, shoot your laser eye, and use some other shocking abilities.
Besides, we've fixed some minor bugs, and improved a general mobility and reaction time for some of the moves.

The range of tactics has increased greatly. We're proud of the differences between fighters, and the amount of adjustment you need to make after you change a character :)

beho3 1


Character description:

Beholder is different than other characters (no point in duplicating the builds, eh?) It’s a lightning type mage, it can shoot, fight in close combat very well and has a special ability to spam a bunch of lightnings. However he’s slow, easy to kill and needs mana to perform almost any action.

Mana works similarly to lizardman’s arrows. It slowly regenerates, however, so beholder is never armless and without any option to make a comeback. You need to plan your attacks carefully, adequately to your current mana pool and always have an emergency plan.

Another unique trait of beholder is an ability to shock his opponent with lightnings, causing multiple “stun” effects.


beho2


beho4


beho5


Controls:


beho1   Kopia

Attack, power attack, blok, deflection (counterattack) – as usually
Shooting – similarly to lizardman, just use you special skill key instead of attack key.
Crawling bolts (lightnings) – hit block + special key.


GL&HF!


The next thing we would like (love) to see and add is a beat'em up mode, for one/two players vs multiple AI creatures. :O!

Help us the mod grow!

(Check the FILES section for ver 1.1 download)
The .rar is a standalone (you still need the original HoMM3 data files. Read the mod description or readme.txt file if your'e new with the mod), although you can just unpack it over the previous version.

Post comment Comments
Guest
Guest - - 689,368 comments

This is a stand-alone game, as it only checks if appropriately-named files are where they should be, it does not make use of them. Please don't advertise this as a mod, because it is not a mod.

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SkarWare Author
SkarWare - - 8 comments

You are right, creating such "mod" is clearly impossible.
W're explaining it in the mod summary.
I really don't see any real harm, we could possible do to anyones business, be it ubisoft, or the NWC/3DO (which we truly respect for creating one of the best games in the world).
Still, you may be right, and we should create a better system for checking the original HoMM3 files.
The use of assets from classical games is widely practised among the freeware games, and mod creators around the world.
It's a freeware fan game, and it's hard to classify even for us.

Wikipedia says:
A mod, or modification, is the alteration of content from a video game in order to make it operate in a manner different from its original version.

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