An ambitious total-conversion modification for Relic's award-winning Company of Heroes franchise, Modern Combat transports players into the midst of a high-tech
war between the current-day Chinese and U.S. militaries.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music, maps, and singleplayer
missions, we aim
to craft the most immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made CoH the fantastic RTS that it is. Players will need to rely
upon a variety of traditional tactics in order to succeed, such as directional cover and weapon teams, doctrinal abilities and combined-arms unit formations,
whilst at the same time utilising to full effect the highly-advanced weaponry and equipment employed by the armed forces of today. Modern Combat caters to newcomers and veterans alike, and incorporates both conventional and 'Hardcore' damage systems.

Modern Combat Full Installer 1.015



If you encounter any issues during installation or whilst playing, visit our
technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.




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Predator Drone Humvee US Engineers
Blog RSS Feed Report abuse Latest News: Full Version v1.019

53 comments by I_am_a_Spoon on Aug 31st, 2014


Hi everyone. Time for another patch!


We haven't changed anything major this time around, however there are some important alterations that should probably be explained in more detail.


Firstly, we've disposed of the old MSI installer, which was becoming unintuitive and causing issues with repeat installations. We've reverted to a simple but reliable archive format instead.

We've also added an Uninstaller to make things easier. If you have an existing version of the mod, you need to uninstall it before extracting v1.019!

For detailed installation instructions, please visit our official download page at the following address: Coh-moderncombat.com


Secondly, we've added 7 new maps by Omnicron and Unreal-Eugen, who have done a fantastic job in not only making these maps for you but in finding innovating new ways to use existing assets. We hope you like them!

We've also removed a number of unconverted community maps that were added to the mod despite being set during WWII and containing no modern assets.


The team has been quiet lately; we've been reduced to only a few people, and we're all beset by real-life obligations that have drastically reduced the time we can contribute to further development of this mod.

That said, we hope to persevere and have exciting plans for the future. It'd be premature to make promises at this point... but if all goes as planned then you can look forward to a new iteration of Modern Combat unlike any that have come before it. More news on this at a later date.


We hope you enjoy Modern Combat 1.019, and that all the players who have been experiencing installation problems can finally run the game without issue. Sorry it had to be a full re-release and not just a patch, but it was the only way for us to ensure everyone stays compatible online.

Have fun!

~ The Modern Combat Dev Team

CoH: Modern Combat - Full Version 1.019

CHANGELOG

General:

  • Added an Uninstall batch file.
  • Fixed a fatal SCAR error that was occurring at the end of skirmish matches.
  • Increased default and maximum camera heights by 5 metres.
  • Increased slot item drop probabilities by 20%.
  • Several mine triggering and UI placement improvements.
  • Removed obsolete DLLs.
  • Removed obsolete manifest XML.

US:

  • Removed the Predator drone's weapons load.
  • Removed the Paladin's lockdown ability (which the AI couldn't use).
  • Increased the range of the Paladin's default barrage.
  • Increased the speed of the Paladin's projectile.
  • Replaced placeholder 60mm mortar with an M224.

China:

  • Reduced the munitions cost of PLA AT mines (from 50 to 40).
  • PLA AT mines can no longer insta-kill light vehicles, but are now guaranteed to cause an engine or tread critical when triggered (the probability of which was previously only 85%).
  • Reduced the munitions cost of PLA incendiary mines (from 20 to 10), and added a fuel cost (5).
  • Incendiary mines are now more effective.
  • Booby traps have been revised (increased in power, cost and ability duration). They now trigger a sequence of grenade detonations around the target point.
  • Fixed ZTZ59Ds being able to fire ATGMs with damaged main cannons.
  • Tweaked the formation of PLA Engineers.
  • Replaced placeholder 82mm mortar with a PP87.
  • Replaced placeholder flamethrower with a Type 74.

Campaign:

  • Some rebalancing and tweaks.
  • Gave special weapons to certain PLA troops.
  • Fixed Corpsman healing ability being permanently deactivated at random.
  • Removed shared timer on "Mark Target" ability.

Art, Localisation and Sound:

  • Added 3 new environment supply caches for mappers.
  • Improved Predator specular and gloss textures.
  • Made the aircraft minimap symbol more generic.
  • Replaced current tracers and smoke trails with the original smaller versions.
  • Fixed the Type 85 SMG's tracer.
  • Minor UCS localisation tweaks and fixes.
  • Italian localisation updated.
  • Czech localisation updated.
  • Polish localisation updated.
  • Chinese localisation updated.

Mapping:

  • Added new map: Golmud Outskirts (2p) by Unreal-Eugen.
  • Added new map: Huihe River (2p) by Omnicron.
  • Added new map: Zìyóu Square (2p) by Unreal-Eugen.
  • Added new map: Apocalypse (4p) by Omnicron.
  • Added new map: Quzhou Suburbs (4p) by Unreal-Eugen.
  • Added new map: Battle for Qhuai (6p) by Omnicron.
  • Added new map: Huangtian Rice Fields (6p) by Unreal-Eugen.
  • Removed 14 non-modern community maps.
Media RSS Feed Latest Video
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CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

May 10, 2013 Full Version 276 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Mar 13, 2012 Full Version 204 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (8650 - 8660 of 10,861)
SS-Königstiger
SS-Königstiger Sep 4 2011, 11:59am says:

the trailer is damn cool. And the mod...wow way better thant EF.
the idea is really new.! And after release i can breathe fresh air in the game buisness, becaus of you guys. Great. Thanks for this =) cant wait for release.

But one thing i have to say to the chinese rocketthrower car ...maybe you should add more rockets.?! what do you thin about.?

+1 vote     reply to comment
SlaaneshFollower
SlaaneshFollower Sep 4 2011, 12:03pm replied:

How can u compare EF and Modern warfare? Are u a retard or plain stupid.

Modern Warfare - Present/Modern Age
EF - WWII

+1 vote     reply to comment
OnkelSam Creator
OnkelSam Sep 4 2011, 2:32pm replied:

Of course you can compare two CoH Mods. At least in a subjective, personal choice way.

But in the end, the important thing is, that both mods will be great additions to the original game and more over, you don't have to decide for one over the other. You can play both!

+1 vote   reply to comment
MonkeySoldier
MonkeySoldier Sep 4 2011, 12:09pm replied:

The only thing that could show stupidity is by flaming someone like that. If he wants to compare MC with EF, so be it, it's a personal choice.

Regarding the Type 81 rocket launcher, we based the amount of rockets it can fire on balancing, as that's more important than realism. It's about keeping the game fair, as well as challenging for both sides. ;)

+2 votes     reply to comment
Communist_Webz_Troll
Communist_Webz_Troll Sep 4 2011, 9:46am says:

I looked a way for second, O WELL guess I have to watch it from the start again. :D PLEASE make chinese faction STAY RED when you play as them! and the flag :P when I saw german still I nearly cried :'( hahahahha still I love this guys :D <3

+1 vote     reply to comment
OnkelSam Creator
OnkelSam Sep 4 2011, 10:54am replied:

You're right, the flags on resource points have not been updated, yet. Will be done for the release though, no worries =)

+1 vote   reply to comment
Jordy☢Boii
Jordy☢Boii Sep 4 2011, 3:39am says:

nice new trailer :) i like the end were the ghille sniper calls a helicopter for support great job!

+2 votes     reply to comment
RicFlairChop
RicFlairChop Sep 3 2011, 6:20pm says:

Just saw the new trailer awesome.

+2 votes     reply to comment
OnkelSam Creator
OnkelSam Sep 3 2011, 1:54pm says:

Check it out dudes!
Moderncombat.blacksandstudio.com

+4 votes   reply to comment
Dzierzan
Dzierzan Sep 3 2011, 4:50pm replied:

Nice :P.

+1 vote     reply to comment
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Platform
Windows
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Official Page
Coh-moderncombat.com
Release Date
Released Mar 11, 2012
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9.2

660 votes submitted.

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Highest Rated (30 agree) 10/10

Fucking Awesome

Mar 13 2012, 8:09am by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012, 1:55pm by SMGJohn

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Real Time Strategy
Theme
War
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Single & Multiplayer
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