An ambitious total-conversion modification for Relic's award-winning Company of Heroes® franchise, Modern Combat
transports players into the midst of a high-tech war between the current-day Chinese and United States armed forces.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music and maps, we aim to craft the most
immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made Company of
the stand-out real-time strategy that it is. Players will need to rely upon a variety of traditional tactics in
order to succeed, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment
employed by the militaries of today. Modern Combat caters to newcomers and veterans alike, and incorporates both
traditional and 'Hardcore' damage systems.
Modern Combat Full Installer 1.015


If you encounter any issues during installation or whilst playing, visit our technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.


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Blog RSS Feed Report abuse Latest News: Steam Release and Rework

25 comments by I_am_a_Spoon on Feb 11th, 2015

Hi again everyone!

Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.

There are two reasons for this announcement:



As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).

This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).

There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!

Upcoming Steam Release!

Beta version of the Modern Combat Steam page.



Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.

The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:

  • Making Modern Combat truly stand out, and less of a stylistic imitation of the original CoH (with the implementation of unique game mechanics entirely new to CoH modding).
  • Breathing new life into the mod (taking the familiar and making it fresh again), as well as making a few select additions to the rosters of both factions. This would be an extremely efficient way to make full use of our existing assets whilst also giving the playerbase something novel to re-explore.
  • Merging the US Army and Marine Corps into a single US faction (no more half-arsed standalone USMC faction), and then offering players the use of both factions (US and China) regardless of the DLC they own (or don't own).
  • Taking the opportunity to incorporate long-requested additions and weed out the most unpopular elements of the mod.

I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.

Experimental Air Superiority doctrine (as of five months ago). Read the description for details.

However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.

Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.


All the best!

~ Spoon, on behalf of the Modern Combat team.

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CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

May 10, 2013 Full Version 309 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Mar 13, 2012 Full Version 203 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (8410 - 8420 of 11,167)
BenjaminBiH Jan 8 2012, 11:36am says:

just one question , will it be released in 2012 ?!

+1 vote     reply to comment
MonkeySoldier Jan 8 2012, 11:43am replied:

When it's done. Please don't ask the same over, I sometimes make a joke out of it for fun, nothing personal, but if the question right before you asked the same thing, then asking the same thing but different isn't going to help. It'll be released when it's done, and we'll make a newspost about it when we have a specific date.

+1 vote     reply to comment
AFellowStalker Jan 9 2012, 2:56am replied:

I don't think it is too hard to say if you think you can expect a release or not. Not like he is going "WEN IZ DUH DEH DUT ET IZ ******* OUTTTT???"

+4 votes     reply to comment
OnkelSam Creator
OnkelSam Jan 9 2012, 12:40pm replied:

Believe us! If we give an estimate, even if just roughly, once that time has passed without release, there'll be a LOT of ******** who complain about us lieing.

+1 vote   reply to comment
MonkeySoldier Jan 9 2012, 1:54pm replied:

I can only agree, we've already been called liars or whatever ******** people can come up with, only because we said we promised to release it in 2011. Result: bad experience, and the team is called responsible for it, despite this being a sparetime project. Work, school, university, hobbies, friends, family, etc all takes up time as well. So we are sharp on what we say when it comes to anything related to release dates!

There are a lot of great people in this community, and I honestly believe the general attitude is friendly and calm, but everywhere there are always people who stick out in a negative way. So this isn't a flame towards the community, quite the opposite, but we have to draw a clear line when necessary.

+2 votes     reply to comment
Wolf_van_Krautz Jan 12 2012, 8:33am replied:

Yes Releasing time of release is just going to make people sad and etc etc its a very good idea actually to make no mod release date as it can make you guys more flexible and not disappointing people at the same time....

+1 vote     reply to comment
I_am_a_Spoon Creator
I_am_a_Spoon Jan 9 2012, 7:12am replied:

Yes, but please understand that we've made a joint decision not to promise a release date to ANYONE... it doesn't matter whether we're replying to a Neanderthal or an English professor.

+1 vote   reply to comment
Wolf_van_Krautz Jan 13 2012, 5:20am replied:

Hahaha true very true ..!!

+1 vote     reply to comment
DooF_BUM Jan 6 2012, 3:09pm says:

How long do you guys think its before release?

+3 votes     reply to comment
MonkeySoldier Jan 6 2012, 3:32pm replied:

Officially it's when it's done, which is flexible and allows us to make up for ourselves when we release it. However, seeing you're Swedish, if you can organize a meeting with the MC team and some beautiful women of your country, I am sure everyone will benefit!

+11 votes     reply to comment
DooF_BUM Jan 7 2012, 1:19pm replied:

Lets find some women :D

+4 votes     reply to comment
Wolf_van_Krautz Jan 7 2012, 7:18am replied:

Whats with the rude act ???

+1 vote     reply to comment
ragpost Jan 7 2012, 11:14am replied:

that's called humor my friend

+3 votes     reply to comment
MonkeySoldier Jan 7 2012, 8:36am replied:

What is rude about it?

+3 votes     reply to comment
Wolf_van_Krautz Jan 12 2012, 8:29am replied:

Oh sorry didn't know then that its a joke by rude I mean come on we all know Swedish women are hot but just because he is Swedish doesn't mean he can bring some women its a lot like racism actually .... I'm sorry if I misguided you sorry again I now know that its a joke peace ...

+1 vote     reply to comment
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Released Mar 2012
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677 votes submitted.

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Highest Rated (31 agree) 10/10

Fucking Awesome

Mar 13 2012, 8:09am by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012, 1:55pm by SMGJohn

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