CoH: Modern Combat will create a deep, entertaining vision of modern warfare, pitting the modern-day Chinese and American militaries against each other. These two unique factions, with their all-new companies, abilities, and artwork, will work together with the outstanding starting platform that is Company of Heroes in an effort to provide the most immersing, tactical, and fun approximation of modern strategic combat on your PC.
We're back as usual with an overview of the last month. Let me start with the introduction of some new staff members, who will hopefully speed up our development even further!...
Posted by OnkelSam on Nov 27th, 2010
We're back as usual with an overview of the last month. Let me start with the introduction of some new staff members, who will hopefully speed up our development even further! I_am_a_Spoon (USC editing), Spanky (Level Designer), Cryloud (3d Artist), Lethal Dosage (Coding), and Kolaris (Coding).
I_am_a_Spoon will help editing all the USC entries, so that all units and abilities will have an accurate description. Spanky will create maps in a modern environment. Cryloud will work on creating the few last models that we need for the faction layout and then start supporting our mappers with environmental assets. Lethal Dosage and Kolaris will work hand in hand with Firesparkz on the coding front. Fixing bugs and especially work on balanceing the mod will be their prime tasks.
Now, we don't want to leave you without showing some more of our content. One thing you didn't see so far is the Remmington R870 Shotgun, which will be available as an upgrade for combat engineers.
The ZZC-02 is a variation of the ZSD89, but it will only be available to commanders of the Asymmetric Warfare doctrine. It allows for some advanced scouting and even further detection of enemy troops.
The US military would miss an essential part without their powerful air force! So, here you see some of it. The Little Bird recon helicopter and the AH64 attack helicopter. Both will be available as part of the Air Dominance doctrine.
And last but not least, we want to show you some revisions. "Revisions?" you ask? Yes, that's right. You can extract two things out of it. First of all, we are aiming for a high quality standart. Only the best is good enough for our community! And second, we have almost finished the development of models and skins for the two factions, so our 2D and 3D artists have time to revise some of the older content.
Here are the revised versions of the US HMMWV multipurpose vehicle and the PLA ZBD2000 infantry fighting vehicle. We hope you like their new shape!
As always, we appreciate your feedback on Moderncombat.blacksandstudio.com. Watch out for future releases!