well yes this is about the Chrono legionnaire, and will also work with other chrono units. no its not a copy of the ShockWave one its actually better than it and guess what?!?! i did it by myself with no help from anyone else, so in a way, i beat SHW!!! If you watch the video you'll notice its much faster than the SHW version. please read on...
[17:57] Admiral: i got it working
[17:57] Admiral: i told u but it said high latency so... but yeah all packed up so ill email it to u right now
[17:57] Lazy Shi: really?
[17:58] Lazy Shi: so it works with veterancy?
[17:58] Admiral: yeah all good
[17:58] Lazy Shi: dammit!
[17:58] Admiral: what?
[17:58] Lazy Shi: thats why you're our coder!
[17:58] Admiral: lol thanks
he's talking about the chrono legionnaire which i got to carry over the veterancy. heres a description: the way the code works is it kills the original unit (so if you use these units a lot on the amount of units that died at the end of the game, yeah its gonna be through the roof!) and creates a duplicate at the area you click, and i finally got the veterancy to carry over. currently its in "power" form meaning you have to click a button to get him to move to where you want. im gonna see if i can figure out how to make it his regular movement.
okay i uploaded a video and here are some questions you might have about it:
Q: Why are you using a saboteur?
A: well its simple... GLA has the most infantry of all of the factions and even tho its an allied unit i gave it to them for that reason stated before.
Q: What gun is that and why is it coming out of his feet?
A: 1. its jarmen kell's sniper gun 2. its coming out of his feet because i gave him the gun and since saboteur has no gun theres no animations or model for it and i was to lazy to model a new gun and add the animations just for a unit that wont be seen ever again after this.
Q: When he tele's it looks like he died, why?
A: like stated above, he actually does die. In the final version with the allies he'll have a proper teleport looking death and move (if you remember in RA2 when he moved he tele'd and when he died he tele'd)
Q: Why are you so cool?
A: well i just am what i am, i can't help it. :P
Now that you've read this we have approved you to access this top secret movie
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Command & Conquer Vengeance. We love games like C&C Generals: Zero Hour that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
Your comment "+currentoption.html().toLowerCase()+" was successful. When a comment is deleted all replies to the comment will be removed as well. Because you are an admin, you can click the \"view deleted\" link above to view deleted comments in-case you wish to un-delete them in the future. If this was a mistake, click the "+currentoption.html().toLowerCase()+" link again to reverse the change.