The Past Ain't What It Used To Be...

The first Command & Conquer received its last official update on the 21st of June, 1996. Since then, the game has been ported to Windows (as "Gold" version), and re-released in the big "The First Decade" and "The Ultimate Collection" collection packs, but has never received any more bug fixes.

The C&C Gold Patch 1.06 project aims to bring this classic into the new millennium, by fixing the old bugs, supporting higher resolutions, and adding new modding and mapping possibilities. It also contains an addon-based language system, allowing anyone to create translation packs for the game.

Visit the patch website
Visit the patch forum
Read the patch release article
Read the patch FAQ

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Thanks to the people on the OldGamesItalia website, there is now an Italian translation pack for C&C95; v1.06 available.

There's also the voices and EVA, but I can't show those on a screenshot ;)

This is probably the most professionally organized translation yet; the people there are avid enthusiasts of fan-translation, and even gave the project its own sub-forum. I think the only time I've worked with a real translation team before was on the Polish pack, which was developed on my own forum on CNCNZ.

Anyway. Their own release information on the pack can be found on this page. The pack is also available here on ModDB, in the Addons section of the 1.06 patch page.

Issue with lagging videos and game abort

Issue with lagging videos and game abort

News 1 comment

A configuration issue has been identified in the july 1 2014 release, that causes lagging in the videos and when aborting a mission. Here's how to fix...

Video packs and small updates

Video packs and small updates

News 2 comments

Video packs have been added to the downloads and addons sections, and the game / patch downloads themselves have gotten minor updates, too.

Warning to everyone who downloaded the full game pack before April 9

Warning to everyone who downloaded the full game pack before April 9

News 1 comment

An error in the full installer made the CnCNet desktop icon run C&C95.exe instead of cncnet.exe

Patch 1.06c Revision 3 is released!

Patch 1.06c Revision 3 is released!

News 14 comments

Hell, it's about time I fixed those bugs. Revision 3 is finally here!

RSS feed Downloads
Command & Conquer German Videos Base Pack

Command & Conquer German Videos Base Pack

Movies 0 comments

This can be added to your game to give you the German videos. If you want to add additional videos for other languages, use the addon-packs. The other...

Command & Conquer French Videos Base Pack

Command & Conquer French Videos Base Pack

Movies 0 comments

This can be added to your game to give you the French videos. If you want to add additional videos for other languages, use the addon-packs. The other...

Command & Conquer English Videos Base Pack

Command & Conquer English Videos Base Pack

Movies 13 comments

This can be added to your game to give you the English videos. If you want to add additional videos for other languages, use the addon-packs. The other...

C&C95 v1.06c revision 3 patch

C&C95 v1.06c revision 3 patch

Patch 29 comments

The Command & Conquer Gold v1.06c revision 3 patch. Updated with cncnet5 and TUC support on 01/07/2014

C&C95; v1.06c revision 3 full game installer

C&C95; v1.06c revision 3 full game installer

Full Version 35 comments

Complete No-CD game installation pack of C&C Gold v1.06c r3, without videos, with all music included. Videos can be found separately in the downloads...

C&C95 v1.06c revision 2 full game installer (old)

C&C95 v1.06c revision 2 full game installer (old)

Full Version 3 comments

Complete No-CD game installation pack of C&C Gold v1.06c r2, without videos, with all music included. This is only kept here for archiving reasons...

Post comment Comments  (70 - 80 of 111)
APOTHECARY888
APOTHECARY888

Nyerguds

Can you create one for C&C TS too?

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Nyerguds Creator
Nyerguds

Ehh, no, it doesn't work like that. I had to research this game for several YEARS before I could even start editing stuff inside it. Program hacking is not easy, and entirely focused on getting to know the innards of this one specific exe file.

Besides, CCHyper, the guy who taught me pretty much everything I know about editing exe files, is creating his own patch for TS. See Ppmsite.com

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TheUnabridgedGamer
TheUnabridgedGamer

Might I suggest your next target be The Force Unleashed 1 or 2? You'll gain the thanks of every Lucas Arts fan (or former fan).

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Valherran
Valherran

I replied, you might find that editor I/we found interesting...

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Valherran
Valherran

After toying with the options I got it to work by adding a number to the FPS. But the frames on the videos are super choppy and unwatchable when I the game runs smooth, If I set the FPS any higher the game slows down and the video image freezes and only plays sound. Oh well, guess I will have to play without videos, or play with laggy game.

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Nyerguds Creator
Nyerguds

Well, that's stuff you'll have to bother hifi with; I didn't make cnc-ddraw.

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Valherran
Valherran

Can you also help me with a topic I made in CNCNZ? Here is the link:
Forums.cncnz.com

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Nyerguds Creator
Nyerguds

I replied there, but it seems you're confusing it with RA1 options. The C&C1 harvester doesn't even have autoheal.

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Valherran
Valherran

For some reason the game lags really bad on the high resolution, and when I pan over to another area using the minimap, the game freezes for a couple seconds to load the area you clicked on. Any chance you can make other resolutions for the game? On my PC this game shouldn't lag at all... :-/

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Nyerguds Creator
Nyerguds

Are you using cnc-ddraw (the OpenGL graphics override)? It's known to fix issues like that. Link is on the download site. The next version will include it as standard part of the game (since it has cool features like video stretching, and aspect ratio correction)
Mind you, objects like trees are known to lag the game anyway, even on really strong machines.

And yes, the next version will have all resolutions you want, with 800x600 being a standard option on the setup tool. Though going beyond 1024x768 is still not advised, due to radar minimap related crashes (which I'm currently trying to fix).

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Valherran
Valherran

That ddraw.dll does not work unless I have v1.06c r2 patch, which I cannot seem to locate anywhere.

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Nyerguds Creator
Nyerguds

1.06c r2 isn't released yet, but cnc-ddraw works perfectly fine without it, trust me.

The thing in cnc-ddraw that requires the next version is just one specific function (namely, stretching the 640x400 scenes, like the videos, to fullscreen), which is disabled by default anyway. And even that's just because it required me to fix some parts of the game to prevent the video stretch system from activating in wrong situations (specifically, on the Covert Ops briefing screen). So it works on the current version too, just, a bit too eagerly.

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Valherran
Valherran

Well, I got it to work, barely. I left all the settings alone just to get it to run without it crashing, turning them off caused it to crash. Another thing that made it crash, was that it I was using the .exe in the TFD folder. For whatever reason it runs fine when I use the autorun, but when I use the .exe in the directory, *CRASH*.

So, even though I got it to run, guess what? It still lags... -.-
Any other suggestions on how to get it to stop lagging?

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Nyerguds Creator
Nyerguds

Did you follow the instructions on the cnc-ddraw website? It requires that you disable all compatibility modes on C&C95.exe, and enable the "back buffer in video memory" on the ccsetup.exe tool. As for cnc-ddraw's own settings, well, I don't think you should change anything besides maybe windowed mode, but you could always try the two different graphics renderers and see if that fixes anything. Just look through ddraw.ini a bit and see what's there. The cnc-ddraw site has more info about it I think. Hifi.iki.fi

You are running 1.06c r1f1 though, right?

By the way, you can always post error messages on the forum; it helps me to fix them (I need the full address on the crash message though).

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Valherran
Valherran

I will give it another try, and it doesn't give an error, it just ecounters a problem and needs to close.

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Feb 4 2011 by Orac|

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