The Past Ain't What It Used To Be...

The first Command & Conquer received its last official update on the 21st of June, 1996. Since then, the game has been ported to Windows (as "Gold" version), and re-released in the big "The First Decade" collection pack, but has never received any more bug fixes.

The C&C Gold Patch 1.06 project aims at bringing this classic into the new millennium, by fixing the old bugs, supporting higher resolutions, and adding new modding and mapping possibilities. It also contains an addon-based language system, allowing anyone to create translation packs for the game.

Visit the patch website
Visit the patch forum
Read the patch release article
Read the patch FAQ

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Blog RSS Feed Report abuse Latest News: Issue with lagging videos and game abort

1 comment by Nyerguds on Jul 8th, 2014

After the last release, I noticed in some tests of the new installer that the game seemed to hang for about 5 seconds at the start of every video, and when aborting a mission.

Thanks to talbin on the CNCNZ forums, the cause of this issue has been pinpointed. In the game folder, inside "ddraw.ini", there is an option that says "singlecpu=true". This should be changed to "singlecpu=false". I have no idea how that snuck in there, especially since it is not among the options editable through the configuration tool.

The installers of both the patch and the full game pack have been updated to fix this issue.

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Command & Conquer German Videos Base Pack

Command & Conquer German Videos Base Pack

Jul 1, 2014 Movies 0 comments

This can be added to your game to give you the German videos. If you want to add additional videos for other languages, use the addon-packs. The other...

Command & Conquer French Videos Base Pack

Command & Conquer French Videos Base Pack

Jul 1, 2014 Movies 0 comments

This can be added to your game to give you the French videos. If you want to add additional videos for other languages, use the addon-packs. The other...

Command & Conquer English Videos Base Pack

Command & Conquer English Videos Base Pack

Jul 1, 2014 Movies 5 comments

This can be added to your game to give you the English videos. If you want to add additional videos for other languages, use the addon-packs. The other...

C&C95 v1.06c revision 3 patch

C&C95 v1.06c revision 3 patch

Apr 5, 2012 Patch 9 comments

The Command & Conquer Gold v1.06c revision 3 patch. Updated with cncnet5 and TUC support on 01/07/2014

C&C95 v1.06c revision 3 full game installer

C&C95 v1.06c revision 3 full game installer

Apr 5, 2012 Full Version 15 comments

Complete No-CD game installation pack of C&C Gold v1.06c r3, without videos, with all music included. Updated with CnCNet 5 on 01/07/2014

C&C95 v1.06c revision 2 full game installer (old)

C&C95 v1.06c revision 2 full game installer (old)

Dec 10, 2011 Full Version 3 comments

Complete No-CD game installation pack of C&C Gold v1.06c r2, without videos, with all music included. This is only kept here for archiving reasons...

Post comment Comments  (60 - 70 of 94)
Valherran
Valherran Sep 8 2011, 10:37pm says:

For some reason the game lags really bad on the high resolution, and when I pan over to another area using the minimap, the game freezes for a couple seconds to load the area you clicked on. Any chance you can make other resolutions for the game? On my PC this game shouldn't lag at all... :-/

+1 vote     reply to comment
Nyerguds
Nyerguds Sep 13 2011, 3:49am replied:

Are you using cnc-ddraw (the OpenGL graphics override)? It's known to fix issues like that. Link is on the download site. The next version will include it as standard part of the game (since it has cool features like video stretching, and aspect ratio correction)
Mind you, objects like trees are known to lag the game anyway, even on really strong machines.

And yes, the next version will have all resolutions you want, with 800x600 being a standard option on the setup tool. Though going beyond 1024x768 is still not advised, due to radar minimap related crashes (which I'm currently trying to fix).

+1 vote     reply to comment
Valherran
Valherran Sep 25 2011, 7:11pm replied:

That ddraw.dll does not work unless I have v1.06c r2 patch, which I cannot seem to locate anywhere.

+1 vote     reply to comment
Nyerguds
Nyerguds Oct 4 2011, 10:48am replied:

1.06c r2 isn't released yet, but cnc-ddraw works perfectly fine without it, trust me.

The thing in cnc-ddraw that requires the next version is just one specific function (namely, stretching the 640x400 scenes, like the videos, to fullscreen), which is disabled by default anyway. And even that's just because it required me to fix some parts of the game to prevent the video stretch system from activating in wrong situations (specifically, on the Covert Ops briefing screen). So it works on the current version too, just, a bit too eagerly.

+1 vote     reply to comment
Valherran
Valherran Oct 7 2011, 4:39am replied:

Well, I got it to work, barely. I left all the settings alone just to get it to run without it crashing, turning them off caused it to crash. Another thing that made it crash, was that it I was using the .exe in the TFD folder. For whatever reason it runs fine when I use the autorun, but when I use the .exe in the directory, *CRASH*.

So, even though I got it to run, guess what? It still lags... -.-
Any other suggestions on how to get it to stop lagging?

+2 votes     reply to comment
Nyerguds
Nyerguds Oct 10 2011, 3:30am replied:

Did you follow the instructions on the cnc-ddraw website? It requires that you disable all compatibility modes on C&C95.exe, and enable the "back buffer in video memory" on the ccsetup.exe tool. As for cnc-ddraw's own settings, well, I don't think you should change anything besides maybe windowed mode, but you could always try the two different graphics renderers and see if that fixes anything. Just look through ddraw.ini a bit and see what's there. The cnc-ddraw site has more info about it I think. Hifi.iki.fi

You are running 1.06c r1f1 though, right?

By the way, you can always post error messages on the forum; it helps me to fix them (I need the full address on the crash message though).

+2 votes     reply to comment
Valherran
Valherran Oct 13 2011, 1:02am replied:

I will give it another try, and it doesn't give an error, it just ecounters a problem and needs to close.

+2 votes     reply to comment
cnc95fan
cnc95fan Jul 21 2011, 5:25am says:

Thank you for keeping one of the best games of all time alive.

+2 votes     reply to comment
Nyerguds
Nyerguds Jun 30 2011, 10:32am replied:

Hate to dampen your enthusiasm, but the 'rules.ini' system wasn't introduced until the next game, Red Alert 1, so I think you're thinking of the wrong game. Still, that shouldn't prevent you from checking this one out :)
(and I'm working very hard on introducing the rules.ini system into this game too)

+1 vote     reply to comment
Tarlak501
Tarlak501 Jul 2 2011, 4:53pm replied:

right u got right im confuse it was red alert yea dam :)

+1 vote     reply to comment
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Released Sep 20, 2008
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Feb 4 2011, 4:24pm by Orac|

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