Total Red Alert 3 conversion-transformation RA3 to CC3 as close as it is possible
Imporved egnine (RNA renderer)
Remake of Tiberium Wars maps and include them to RA3
Naval war and water base build support
More stable LAN and ONLINE

Tiberium will bring back Tiberium Wars to Red Alert 3 engine!There will be three known from Command and Conquer 3 factions - GDI, NOD and Scrin.

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Post comment Comments  (20 - 30 of 273)
gta3hackman Jan 10 2015, 8:22am says:

can you please awnser my question as soon as you can?

+1 vote     reply to comment
thejafhar Creator
thejafhar Jan 19 2015, 7:19pm replied:

Are you going to die soon? I don't know, it's not ready to release yet. Sorry not sorry, Im trying my best.

+3 votes   reply to comment
gta3hackman Jan 21 2015, 8:07am replied:

yes im going to die soon XD just kidding i just want to know when i get my hands on this masterpiece but ok i will try my best to wait

+1 vote     reply to comment
addok Jan 20 2015, 12:53pm replied:

RA3 engine is hard. You dont have to sorry :) btw great work

+1 vote     reply to comment
gta3hackman Jan 10 2015, 8:17am says:

when does the first version/demo to download appear?

+2 votes     reply to comment
AlfredoTheSpectre Jan 5 2015, 11:58am says:

Have to ask.
Are you going to add the subfaction units like Titan (LOOOVE!!!) to the regular factions?
Only wondered, why it is presented on some older screenies. ;)
Would love to see more base screens. Are walls an option?

BTW, are those C&C 4 Maps?

+2 votes     reply to comment
thejafhar Creator
thejafhar Jan 19 2015, 7:20pm replied:

titans and subfactions - yes
walls- yes
cc4maps & graphic(some of)- yes

**** yes.

+2 votes   reply to comment
xXX_Sarge_XXx Dec 25 2014, 5:07pm says:

I can't find the download link?

0 votes     reply to comment
thejafhar Creator
thejafhar Jan 19 2015, 7:21pm replied:

Try using another browser.

+2 votes   reply to comment
Spellbound Dec 21 2014, 12:09am says:

Can the water base-building be optional (like you can toggle it on/off when you create a game) because I did not like that in RA3. Making amphibious units toggleable as well would be welcome too (excluding those that comes from the naval yards and/or transports)

+2 votes     reply to comment
thejafhar Creator
thejafhar Jan 10 2015, 8:01am replied:

probably not.

+1 vote   reply to comment
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