Mod will bring back Tiberium Wars to Red Alert 3 engine!
So... Harvest Tiberium in water? That would be quite a difference.
I have no idea yet for harvest tiberium on water.. maybe special docks or island.
You could also have some of that moss like stuff I've seen before. It grows on the surface of the water.
Yeah, in tib sun you always had these algae/lily pad like patches of green on the water. I guess that was tiberium.
Works out nicely for the mod doesn't it? :D
Sure does! :D Can't wait for this! It's gonna put EA to shame! XD
I would say it would be somewhat akin to the giant crystals poking out of the water with smaller crystals coming from the ocean bed much in the same way that they are harvested on land, I would suspect that would be the way they would look seeing as Tiberium works by extracting minerals from the ground, and seeing as the Ocean bed would be full of minerals the Tiberium crystals would be much larger and much more prominent in water. Just going of the Lore that I've seemed to understand from the Tiberium World.
Also could have the crystals underwater And have a bright glowing animation to signify that the tiberium is there and have the glow slowly get dimmer the more the tiberium is mined/harvested. then to obtain the tiberium the harvester would move across the top of the water to move to and from the tiberium location and then dive down for the harvesting sequence and return to the surface after harvesting to return the the refinery to drop off the goods. but also like the tiberium aglae idea. What does everyone else think?
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Possible to build base on water - as in RA3