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Release 0.75 Example of 50% smaller buildings Titan Patrol
Blog RSS Feed Report abuse Latest News: Tiberian Sun Redux update #17

4 comments by Taxikiller on Jan 28th, 2013


So with version 0,5 released with allot of old content that I had to change but didn't because I forgot it I hope with the release details of version 0,75 I can make it up with you guys.So what is going to be included in version 0,75.

 GDI Buildings

 - GDI Starport.
- GDI Upgrade Center.
- GDI Techcenter.
- GDI RPG Componet tower upgrade.
- GDI EMP Cannon.
- GDI Mobile Warfactory.
 
GDI vehicles

 - GDI Disrupter.
- GDI limpet Drone.
- GDI Orca Bomber.
- GDI Orca Carry-all.
- GDI Mobile Sensor Array.
- GDI Mobile EMP.
- GDI Mobile Warfactory.
 
GDI Infantry
- GDI Jumpjet Trooper.
- GDI Ghoststalker.
- GDI New Infantry Models.
- GDI Medic.
 
GDI Support Power

- GDI Droppod Support Power.
- GDI Dropship Support Power.

 NOD Buildings

 - Nod Techcenter.
- Nod Temple of Nod.
- Nod EMP Cannon.
-Nod Mobile Warfactory

 Nod Vehicles

 - Nod Cyborg reaper.
- Nod Fist of Nod.
- Nod Banshee.
- Nod Mobile Sensor Array.
- Nod Limpet Drone.

 Nod Infantry.

- Nod Cyborg.
- Nod Cyborg Commando.
-Nod Mutant Hijacker.

Nod Support Power

- Nod Chemical Missile.
- Nod Subterrain Reinforcement.

General changes.
 - Buildings, Units, tree's 50% smaller.
-- Small size map going to be Medium size map.
-- Medium size map going to be huge map.
-- Huge map going to be extreme huge map.
- New Tiberium Life form.
- Some Retextured units.
- New map environments.
- Original maps modified to Tiberian Sun era style.
- New maps added.
- Old and new maps with and without firestorm.
- All units and buildings have night models.
- All units and buildings have snow models.
- More orignal Tiberian sun neutral buildings.
- Red Tiberium (not harverstable extremely explosive).
- Tiberium algae.
- Tiberium Plants/Flora.
- Old GDI and Nod Faction from Tiberian Dawn (Only accesable with random crates).
- Advanced AI (Medium, Hard, Brutal)

Yes that's a big list and that also means that it will get a working installer and also a no installer release instead of a patch since it is going to be a new release instead of a patch on version 0.5

So I hope you guys get exited about the update 0.75 is going to bring to you and I'll see you on the battlefield.

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Tiberian Sun Redux 0.5 [ No Installer ]

Tiberian Sun Redux 0.5 [ No Installer ]

Jan 14, 2013 Demo 18 comments

NO INSTALLER VERSION! Finally its here to play and judge Tiberian Sun Redux version 0.5 ! Remember that Tiberian Sun Redux is directly build on Tiberian...

Tiberian Sun Redux Avatar pack

Tiberian Sun Redux Avatar pack

Feb 28, 2012 Other 0 comments

Show your support by changing your avatar to one of the Tiberian Sun Unit's including one of the Forgotten Mammoth Tank. the rar file contains in total...

Post comment Comments  (50 - 60 of 362)
Dudi008
Dudi008 Dec 3 2012, 12:36pm says:

Hello people!Me and my brother made a Titan model.You can see the images in my profile.Like it if you like it :)

+4 votes     reply to comment
C&C-Master
C&C-Master Dec 8 2012, 8:59pm replied:

looks good, nice job

+3 votes     reply to comment
Guest
Guest Dec 7 2012, 1:31am replied:

Looks really good Dudi.

Any small update fella's on that AI issue?, just wondering if any headway has been made so far.

+4 votes     reply to comment
asemle
asemle Nov 23 2012, 12:12pm says:

جهود جبارة

+2 votes     reply to comment
FekLeyrTarg
FekLeyrTarg Oct 23 2012, 12:33am says:

I think I can wait longer until the AI issue has been fixed.

+3 votes     reply to comment
Copper
Copper Oct 12 2012, 11:49am says:

I don't play much multiplayer but I don't mind you releasing a non-AI beta, as long as you don't give up on the AI issue for later. Great work so far.

+3 votes     reply to comment
XkohakuX
XkohakuX Sep 29 2012, 3:04am says:

Mod looks awesome! Just found it and definitely checking it out (: but I noticed from the video some of the units like the Titan and the mkII seem a little bit fast for the models :s might be just me but it always bugs me when it looks like walking units are sliding faster than they're walking, heh

Looks wonderful tho! Can't wait to try it! :D

+3 votes     reply to comment
Killallewoks
Killallewoks Sep 23 2012, 1:46pm says: Online

The anticipation is killing me, all I can say this is fantastic and the best thing to happen since TDR!

Titans rule BTW, my favorite unit. You and your team have done them and the TS legacy justice.

+4 votes     reply to comment
PeaceKeep0r
PeaceKeep0r Sep 19 2012, 9:02pm says:

Kinda made me thinking that Zero hour (including generals) is the only c&c game that had no actual human debriefing as other games, and it didn't have any type of music selection which SUCKS. I hate it when it takes 15 min for a song to pop up :(

And btw way on ur vid ya posted, it seemed to me that the Titans walked a little too fast. it looked like they were walking in mid air.

Just my opinion :P

+3 votes     reply to comment
xGUNZ89
xGUNZ89 Sep 16 2012, 10:26pm replied:

What kind of bug is it I think I can help u because I had a AI problem at one time it wouldent do anything on any mods i played in 4 to 15 secounds the game is instant win then i fixed it by tricking it because mods have to have its own launcher not to do it but now it doesent do it at all even without the launcher thank god lol tip: this was only on skirmish games obviusly lols.

+2 votes     reply to comment
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C&C Generals: Zero Hour Icon
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Released Jan 12, 2013
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