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16 comments by MrTaxikiller on May 7th, 2014

Paging all armchair generals - please wax your moustaches, don your monocles and, er, plump your armchairs. Microsoft appears to be working on a new instalment of a classic strategy game franchise, as per a job ad spotted by NeoGAF.
"Microsoft Studios is looking for a highly experienced senior games developer to help build and lead the team for a new AAA title within an established and well-loved strategy game franchise," it reads. The successful candidate's "primary responsibilities will be to recruit and lead the client-side engineering team, drive technical strategy for client development, manage the day-to-day engineering rhythm, and evaluate and recommend appropriate middleware and tools to accomplish our goals".

Microsoft has three strategy franchises that could fit the label "established and well-loved", by my reckoning. The most obvious is Age of Empires, created by now-dead Ensemble Studios - there hasn't been a peep on that front since 2011's free-to-play instalment Age of Empires Online, which is due to be closed down in July 2014.Ensemble is also the studio behind Halo Wars, one of the few well-regarded and successful console-native real-time strategy titles. I'm not sure I'd call it an "established" franchise, though - sales weren't spectacular. Phil Spencer praised the game's control scheme while expressing guarded enthusiasm for console strategy experiences in January.Last but not least, there's Viva Pinata, Rare's intensely sugary animal husbandry sim. The developer has ideas for how a new game might make use of Kinect, and Microsoft's head PR honcho Major Nelson has broached the subject on Reddit. I also can't help noticing that Rare retweeted our retrospective from last month. On the other hand, the job listing above is based in Redmond, rather than at Rare's HQ in Leicestershire, UK.Any frothy bits of speculation to share?

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Post comment Comments  (340 - 350 of 453)
burstisaac Mar 4 2010, 3:52am says:

dont let this mod die

+1 vote     reply to comment
sasha1833 Mar 7 2010, 5:23am replied:

they won't
I think...

+1 vote     reply to comment
sgtmyers88 Creator
sgtmyers88 Mar 5 2010, 7:46am replied:

This is from Taxikiller posted on the Tiberian Dawn Redux Page:

Quote:yeah we are working on tsrx now, but I cant update the mod page bcoz my internet @ home is down, I'm @ my work now and I cant just upload stuff from my computer to my work computer so tsrx will not be updated till i have my internet back. but in the time my internet is down, I'll work on the AI maps/missions as I never had made a map before so this is going to be new for me, and the cost and build time of everything I'll also check of the original concept from the real tiberian sun will fit in the gameplay, and I can keep saying more stuff but I'll not let the mod down, if there isnt a update on moddb it dos not mean its dead, its mean i'm just to lazy to update the page :P just kidding ;).

+2 votes   reply to comment
Gandbon Feb 23 2010, 8:03pm buried:



-9 votes     reply to comment
sgtmyers88 Creator
sgtmyers88 Mar 5 2010, 7:42am replied:

Just because there has not been an update in a month does not mean it is dead. :p

+5 votes   reply to comment
Bfranx Jan 31 2010, 12:11pm says:

Will you guys be doing all the other games? Ra1, Ra2, Renegade(WTF),etc?

+1 vote     reply to comment
Woozle Feb 14 2010, 6:11pm replied:

RARX? that would own seeing as how i get the funny colers glitch (WTF) whenever i play red alert.

+1 vote     reply to comment
timstro59 Jan 23 2010, 4:59pm says:

is there a possible release date?

+1 vote     reply to comment
MrTaxikiller Creator
MrTaxikiller Jan 24 2010, 6:46am replied:

we are trying to release a beta mid 2010.

+3 votes   reply to comment
Bfranx Jan 16 2010, 5:54pm says:

i have some questions about C&C TD redux. Some weird things happen during gameplay. 1. my harvester will drive face-forward into the refinery instead of backwards like normal. 2. the game will speed up whenever i scroll in and slow down when i scroll out. 3. my MCV will move to the area i picked for it to deploy, and open up in the wrong direction. i have some suggestions. 1. a deploy option for the MCV to make it easier to start a base. 2. A-10s that drop loads of bombs instead of just one (i really liked that from the original TD). 3. Adv. Guard Towers that only fire rockets and not rockets+machine guns (original TD). 4. a music option on the menu bar (to select music tracks,etc.) thank you for reading (sorry if i ranted too much).

+1 vote     reply to comment
MrTaxikiller Creator
MrTaxikiller Jan 16 2010, 6:51pm replied:

yeah we are working on the backwards position of the harverster, the direction deploy of the mcv is a bug we are fixing right now.

+2 votes   reply to comment
Bfranx Jan 17 2010, 2:20pm replied:

thanks, glad to know.

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Released Jan 12, 2013
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