The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.

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GDI MCV
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MrTaxikiller Author
MrTaxikiller Aug 21 2013, 3:25pm says:

Re texture of the gdi mcv

+3 votes   reply to comment
hellodean
hellodean Aug 21 2013, 4:12pm says:

this texture is a massive improvement

(old version)
Media.moddb.com

+3 votes     reply to comment
Shadow_Micha Creator
Shadow_Micha Sep 4 2013, 3:34pm replied:

Agreed, he becomes better and better at texturing :D

+1 vote   reply to comment
MrTaxikiller Author
MrTaxikiller Sep 5 2013, 7:29am replied:

Thanks guys that's really kind both of you !!!

+1 vote   reply to comment
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Description

The second variant of the MCV is still used by GDI and Nod to provide portable forward bases. Like the TWI MCV it is heavily armored but slow moving so concentrated tank fire and waves of aerial bombing would make short work of the MCV. A fully veteran battle commander with complete access to their faction's technology level can produce an MCV from their war factory. For GDI however a service depot and technology centre are required to have access to the MCV.

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Date
Aug 21st, 2013
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