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16 comments by MrTaxikiller on May 7th, 2014

Paging all armchair generals - please wax your moustaches, don your monocles and, er, plump your armchairs. Microsoft appears to be working on a new instalment of a classic strategy game franchise, as per a job ad spotted by NeoGAF.
"Microsoft Studios is looking for a highly experienced senior games developer to help build and lead the team for a new AAA title within an established and well-loved strategy game franchise," it reads. The successful candidate's "primary responsibilities will be to recruit and lead the client-side engineering team, drive technical strategy for client development, manage the day-to-day engineering rhythm, and evaluate and recommend appropriate middleware and tools to accomplish our goals".

Microsoft has three strategy franchises that could fit the label "established and well-loved", by my reckoning. The most obvious is Age of Empires, created by now-dead Ensemble Studios - there hasn't been a peep on that front since 2011's free-to-play instalment Age of Empires Online, which is due to be closed down in July 2014.Ensemble is also the studio behind Halo Wars, one of the few well-regarded and successful console-native real-time strategy titles. I'm not sure I'd call it an "established" franchise, though - sales weren't spectacular. Phil Spencer praised the game's control scheme while expressing guarded enthusiasm for console strategy experiences in January.Last but not least, there's Viva Pinata, Rare's intensely sugary animal husbandry sim. The developer has ideas for how a new game might make use of Kinect, and Microsoft's head PR honcho Major Nelson has broached the subject on Reddit. I also can't help noticing that Rare retweeted our retrospective from last month. On the other hand, the job listing above is based in Redmond, rather than at Rare's HQ in Leicestershire, UK.Any frothy bits of speculation to share?

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Forgotten Mammoth Tank wallpaper

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Tiberian Sun Redux 0.5 [ No Installer ]

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NO INSTALLER VERSION! Finally its here to play and judge Tiberian Sun Redux version 0.5 ! Remember that Tiberian Sun Redux is directly build on Tiberian...

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meelis13 Dec 9 2014, 3:07pm says:

might be extremely dumb question, but are you going standalone with this one?

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MrTaxikiller Creator
MrTaxikiller Dec 10 2014, 8:48am replied:

We have asked this question to EA_CIRE if it was possible, but the answer was unfortunately no, this is because of some legal and copyright issue's. Since the Original Command and Conquer website haven't updated in almost like a year or so I think that is save to say that it will not be possible in the near future, until they make a public announcement that mods on the Sage engine of the RTS game can go Standalone just like the Rengegade Mods/Indies

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meelis13 Dec 10 2014, 12:49pm replied:

ok, thank you for your answer. Its a shame though, as this is good looking mod and standalone would certainly help getting more players

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sgtmyers88 Creator
sgtmyers88 Nov 27 2014, 5:24am replied:

You make valid points which during the time when I created the sister Mod "Tiberian Dawn Redux" I took some "design liberties" for this same reason.

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somethingelse666 Aug 29 2014, 5:32pm says:

The link to your homepage doesn't work, just wondering what kind of different projects do you have going on and what priority levels do you have for working on those different projects? Like how high or low is this mod on that list in being actively developed?

+3 votes     reply to comment
MrTaxikiller Creator
MrTaxikiller Sep 1 2014, 5:07pm replied:

Thanks for letting us know that the link to our homepage/website didn't work I updated it with the new url we have. To answer your question, besides Tiberian Sun Redux we have one other project running that is Evolutions Real Time Strategy Evolved, both projects are highly developed on the only reason why there isnt much update process here on moddb or on our Webpage, is because most work is code at the moment for Tiberian Sun Redux. Our other project gets updated recently when we have new things to show. So dont worry this mod is still active but nothing to show at the moment.

+2 votes   reply to comment
somethingelse666 Sep 1 2014, 5:42pm replied:

Thanks for the update, and fixing the link, I'm following both Evolutions and TibSun Redux here on moddb (and the TibDawn Redux mod if that is also one of your projects).
Looking forward to getting a chance in the future for playing Evolutions and TibSun single player missions :)

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sgtmyers88 Creator
sgtmyers88 Nov 27 2014, 5:26am replied:

Tiberian Dawn Redux and Tiberian Sun Redux are related. ;)

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C&C Generals: Zero Hour Icon
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Released Jan 12, 2013
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Latest tweets from @363productions

@slowatsch this is with different MP maps. some of them got a pink hue over it, we are fixing that in the new patch. we are making.

Sep 25 2014, 5:40pm

Our new logo for Evolutions Real Time Strategy Evolved. Total conversion mod for CnC 3 based on #Halo

Aug 1 2014, 11:04am

Showcasing some Covenant units we have so far only on FB check it out right here.

Aug 1 2014, 11:03am

Ghost, Wraith, Banshee see them in action on Blood Gulch.

Jul 28 2014, 9:05am

Jul 27 2014, 6:42am

So July 25, I was play testing Evolutions on legendary, and forgot the timebuild for the covenant was 0.5 seconds.

Jul 27 2014, 6:40am

havent like us on facebook yet? then go here for some facebook exclusive screenshot containing some covenant footage

Jul 24 2014, 7:29pm

@Danayoub Hi Dan, I'm the lead developer of Evolutions a mod for Tiberium Wars based on Halo can you take a look and tell us what you think?

Jul 24 2014, 7:26pm

@burnie what Gavin means in the podcast 268 about the whale is that we have more if we are small and less if we are big.

Apr 29 2014, 7:50pm

We launched also our website again check it out at:

Oct 23 2013, 6:01am

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