Command & Conquer Tiberian Sun Redux will bring the second Tiberium War to you in a 3D Dimension, with all of the original Units, Structures, Maps, and of course all of the original Missions.

Haven't finish the first Tiberium war? No problem because or first project Tiberian Dawn Redux is ready to be downloaded with all of the original Units, Structures, Missions and even OPS Missions, its include also 2 sub factions, 1 for the GDI and one for NOD. They feature some new units, buildings, strategies, a functioning Skirmish AI and a buildable Air Force.

Do not forget to check out our sister Mod Tiberian Dawn Redux which started it all!
Version 1.3 of Tiberian Dawn Redux will be coming soon!

-Taxikiller and the C&C TD Redux Development Team.

Image RSS Feed Latest Screens
GDI Titan Harvester Amphibious APC
Blog RSS Feed Report abuse Latest News: Tiberian Sun Redux Update #7

5 comments by taxikiller on Nov 18th, 2009 digg this super bookmark


Hi folks.

Taxikiller here again with an update on the release. As you already know we have set the release of 5 November on TBD we did this because we are going to release a new version, instead of a GDI multiplayer and 2 Demo missions we are going to release a GDI Skirmish version only.

In this version you will have all the GDI Buildings and units from Tiberian Sun and Firestorm, we also have a new member to the team and that is Ruby92 on request Ruby made new Titan model and we are working on it to animate and skin the model, we also have update the unit textures of the current models we have for the GDI.

Here's the list of the unit that you would be command and conquer the battlefield.


1. GDI Titan
The Titan Assault Walker isn't as fast as the GDI Wolverine, but it can take more punishment and it can deliver a heavier payload. This is thanks to its solid design, heavy armor, and strong fire power


2. GDI Wolverine
The Wolverine is another battle walker, this one is a faster with lighter armor. This unit works well as a scout, as well as an anti-infantry counter to the foot soldiers of Nod using its two miniguns.


3. GDI Hover MLRS
This puppy fills a much needed deficiency in the GDI's line-up, which is vulnerability vs. aircraft. The Hover Multiple Launch Rocket System are a fast ground based medium armored anti-air hovercraft that can destroy air forces pretty easily but tanks are still a problem to them so keep them protected from ground troops.


4. GDI Amphibious APC
A heavily armored GDI unit that can carry up to five infantry units over land and sea. Infantry rely heavily on Armored Personnel Carriers (APCs) to move safely through hostile terrain.


4. GDI/NOD Harverster
Critical to the financial success of both sides, this is the only unit capable of collecting Tiberium for refinement. They automatically collect Tiberium if a field is nearby.

Next update will contain some NOD info and some units from Firestorm.

See you next time Taxikiller signing out.<!--Session data-->

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Tiberian Sun Redux Trailer

Tiberian Sun Redux Trailer

Aug 18, 2009 Full Version 3 comments

Now available to download the Tiberian Sun Redux trailer HQ/HD.

Comments  (0 - 10 of 83)
pbpayer
pbpayer Nov 3 2009, 2:18pm says: Online

Is this gonna be the kind of AI that tries to steam roll you on easy? Because I miss that. It took forever to beat an easy AI and
on the newer games I can beat a medium no problem and sometimes a hard.

+1 vote     reply to comment
taxikiller
taxikiller Nov 3 2009, 6:32pm replied:

Yeah THE AI wil be harder then in vanilla ZH you wil read and feel THE experions in the next news blog

+1 vote     reply to comment
KamuiK
KamuiK Nov 19 2009, 6:40am replied:

I hope you do not make the AI too hard. I mean sure, medium and hard AI should be a really difficult challenge, but easy should stay a sandbox so one can test out stuff.

+1 vote     reply to comment
taxikiller
taxikiller Nov 19 2009, 11:32am replied:

easy will be a sandbox but a lil-bit harder so you have to defend your base coz now you can place a firebase snipers and rockets and you can your computer for 4 hours and its still not destroyed

+2 votes     reply to comment
deathgivercola
deathgivercola Nov 1 2009, 2:55pm says:

i cant wait till this comes out. my real tiberium sun dosent like vista to much, if any one can help with that that would be nice.

+1 vote     reply to comment
nukeu
nukeu Nov 20 2009, 4:14pm replied:

go to safe mode run it close it then run windows normaly

+1 vote     reply to comment
taxikiller
taxikiller Nov 2 2009, 10:17am replied:

right click run as admin.

+1 vote     reply to comment
sgtmyers88
sgtmyers88 Oct 18 2009, 9:47pm says:

Do not worry guys... This mod is undergoing a renovation and taxikiller needs to fix some critical bugs while we also prepare Tiberian Dawn Redux for the next release... I may perhaps help this mod out by adding some Tiberian Sun related content for download soon to help keep everyone interested.

+3 votes     reply to comment
Rules
Rules Sep 1 2009, 5:15am says:

you could make cabal playerble because he rules

+2 votes     reply to comment
sgtmyers88
sgtmyers88 Aug 31 2009, 4:36pm replied:

Game engine limitations and stability have been tricky to resolve for these types of mods but we try our best to make it as accurate as possible while still being fun and stable to play on the Generals Engine.

Thanks for your support!

+3 votes     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
C&C Generals: Zero Hour Icon
Platform
PC
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Statistics
Rank
405 of 10,669
Last Update
1 week ago
Watchers
140 members
Files
1
News
7