Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!

The Mod will be updated by adding a few units at a time (typically around 10 items).

The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check for detailed information and for in-depth discussion.

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Napalm Strike Nod Artillery GDI Grenadier
Blog RSS Feed Report abuse Latest News: GDI Air support is on standby!

0 comments by Madin on Apr 2nd, 2015

Great news for you commander, Colonel Morelli is once again on hand to deliver air strikes to your chosen location!

Napalm Strike

Once your technology center is up, after a short wait, you should receive the necessary clearance, and you will be able to radio in a very powerful air strike.

Napalm Strike

Has usual, please try and insure that excessive enemy AA is cleared up before you call an air strike, we cannot afford to lose too many A10s in the current combat environment.

Napalm Strike

Do you smell that commander?

Napalm Strike

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Tiberian History: Release 6.10

Tiberian History: Release 6.10

Dec 23, 2014 Full Version 3 comments

Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.

Tiberian History: Release 5  *(Obsolete)*

Tiberian History: Release 5 *(Obsolete)*

Oct 10, 2012 Full Version 11 comments

Tiberian History release 5. learn important lessons from history!

Tiberian History: Release 4  *(Obsolete)*

Tiberian History: Release 4 *(Obsolete)*

Oct 10, 2011 Full Version 11 comments

Tiberian History release 4. A few more historical additions.

Tiberian History: Release 3  *(Obsolete)*

Tiberian History: Release 3 *(Obsolete)*

Feb 2, 2011 Full Version 4 comments

Small mod that adds 1 or 2 units associated with the history of the Tiberian games.

Tiberian History Release 2 *(Obsolete)*

Tiberian History Release 2 *(Obsolete)*

Sep 24, 2010 Full Version 7 comments

Beta version of release 2 of Tiberian History. Adds a few more units!

Tiberian History:  Release 1 *(Obsolete)*

Tiberian History: Release 1 *(Obsolete)*

Apr 4, 2009 Demo 7 comments

Adds a few new Items. Command & Conquer Tiberian History Beta 0.01 This is a small unit mod. It adds a few new units and that's it! New models by me GDI...

Post comment Comments  (70 - 80 of 292)
Kaideliany12 Mar 16 2014, 10:34pm says:

Helloes! I have TW on origin. how do i play this mod?

+1 vote     reply to comment
Madin Creator Online
Madin Mar 17 2014, 9:44am replied:
I cannot verify if any of this works.

+1 vote   reply to comment
Kaideliany12 Mar 17 2014, 11:10am replied:

I dont think the person has it working for origin sadly

+1 vote     reply to comment
BioClone Mar 18 2014, 3:48am replied:

what is the problem with have it on origin? its just the same...

+1 vote     reply to comment
Kaideliany12 Mar 26 2014, 11:15am replied:

I do not know where to put the mods to make it work. When I start the game it goes right to it. It does not have the intro thing where you can configure stuff before the game actually starts.

+1 vote     reply to comment
foreman177 Sep 3 2013, 9:01am says:


Just one big problem,where's the link to the songs? D:

The game doesnt have a_radio/mp3_ option so i usually just repeat Scrin Mission 1 repeatedly untill a certain song plays.


Simply because the Scrin Ship was mortal LOL.

+3 votes     reply to comment
viperdx Feb 25 2013, 3:57pm says:

Hey Madin, nice work on Tiberian History version 5. Though I am not a modder, I know good stuff when I see it. It is too bad that you ended the Best of Both Worlds series, but at least you got this to fall back on. I have a few suggestions for Tiberium History. For the Nod rocket squads, you noticed that they are using RPGs. I was suggesting an upgrade from the shrine or the tech center that would upgrade the rocket squads for the RPG to the SMAW or the Javelin, depending on the users's choice, and then to add a really cool leader for the Nod Infantry squads, like an upgraded Confessor or a nice Black Hand Elite, or whatever. I wonder what you think of the idea?

+2 votes     reply to comment
PUOjACKz Jan 31 2013, 9:43am says:

Can I suggest you to ask to the "Tiberian Essence" owner, some concepts (like the walls, the titan, the dropships etc.)? It would be nice to see them added here.

+1 vote     reply to comment
viperdx Feb 25 2013, 4:01pm replied:

For a correction, PUOjACKz, it is Tiberium Essence and not Tiberian Essence. And the owner's name is Carnius. But here's the deal, bro. You see, Madin has a point. It would ruin the whole concept of Tiberian History if he were to do something like that, and Madin, by his style of mods in other Tiberium Wars mods, shows that it ain't all about TS (Tiberian Sun). Madin has his own style and class.

+1 vote     reply to comment
Madin Creator Online
Madin Jan 31 2013, 5:59pm replied:

I have no intention of turning this mod into yet another Tiberian Sun worship fest.

The Tiberium Essence Titan is done in the mods unique style.
I have not one, but two Titan models that are both textured in the classic TS render style. The issue is that I do not have any animations.

+2 votes   reply to comment
viperdx Feb 25 2013, 4:03pm replied:

I agree with you, Madin. Though I am not a modder, I think these other users don't like your works because it has to be all about the Tiberian Sun. And as a modder of a great mod like this, it takes good and valuable time. And Madin, bro, for these people to diss your work all because of a Mammoth Tank, shows you that they don't respect your work. Bro, I am on your side.

+1 vote     reply to comment
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Released Apr 2, 2009
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