Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!

The Mod will be updated by adding a few units at a time (typically around 10 items).

The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check for detailed information and for in-depth discussion.

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GDI: History Nod: History Medic!
Blog RSS Feed Report abuse Latest News: Tiberian History: Release 6

4 comments by Madin on Oct 13th, 2014

Tiberian History: Release 6 is authorised!

Tiberian History: Release 6

New additions:


Harvester Ren: Essential equipment! (replaces TS harvester)
Orca Pad TS: Build and manage your aircraft! (replaces C&C3; Air field)
Medic TS: Heal your damaged troops!
Jackhammer Tib: Barbaric static defence with artillery range!
MLRS TD: A very useful artillery piece
Crystal Crush: A new resource denial support power!

GDI: History


Banshee TS: A remarkably versatile attack aircraft!
SSM TD: A monstrous long range surface-to-surface missile launcher

Nod: History


A pleasant mix of Tiberian Dawn and Tiberian Sun tunes, including some pulsating action track mixes!

Known issues:

  • Same EA code bug, were anything which tints an object, will tint everything near the object.
  • The GDI Jackhammer sometimes has animation issues due to the way it was coded, this does not effect the weapons performance.


Please note that previous versions are not required. There is no need for you to remove existing versions.

  1. Make sure that C&C3; is updated to version 1.9!
  2. Unpack the file.
  3. Inside the file will be a 'readme' file and a folder named 'TiberianHistory'.
  4. Cut and paste the 'TiberianHistory' folder into your 'Command & Conquer 3 Tiberium Wars\mods' folder, which should be in the 'My documents' section of your computer (typically 'C:\Documents and Settings\Username\My Documents\Command & Conquer 3 Tiberium Wars\Mods').
  5. If you get an overwrite* warning click 'yes'.

These instructions assume that you have a Windows XP PC with administrator rights. Ask the community for help with other set-ups.

*This new version does not overwrite the previous C&C history mod file, due to it having a different file name (so you can play the old version if you prefer it!)

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Tiberian History: Release 6

Tiberian History: Release 6

Oct 13, 2014 Full Version 12 comments

Tiberian History release 6. More historical pieces added for your enjoyment!

Tiberian History: Release 5  *(Obsolete)*

Tiberian History: Release 5 *(Obsolete)*

Oct 10, 2012 Full Version 11 comments

Tiberian History release 5. learn important lessons from history!

Tiberian History: Release 4  *(Obsolete)*

Tiberian History: Release 4 *(Obsolete)*

Oct 10, 2011 Full Version 11 comments

Tiberian History release 4. A few more historical additions.

Tiberian History: Release 3  *(Obsolete)*

Tiberian History: Release 3 *(Obsolete)*

Feb 2, 2011 Full Version 4 comments

Small mod that adds 1 or 2 units associated with the history of the Tiberian games.

Tiberian History Release 2 *(Obsolete)*

Tiberian History Release 2 *(Obsolete)*

Sep 24, 2010 Full Version 7 comments

Beta version of release 2 of Tiberian History. Adds a few more units!

Tiberian History:  Release 1 *(Obsolete)*

Tiberian History: Release 1 *(Obsolete)*

Apr 4, 2009 Demo 7 comments

Adds a few new Items. Command & Conquer Tiberian History Beta 0.01 This is a small unit mod. It adds a few new units and that's it! New models by me GDI...

Post comment Comments  (60 - 70 of 259)
Seph1999AD Nov 18 2012, 8:39am says:

The Game Front link in the Downloads page is saying 403 - Forbidden. The Filedropper link in the 2nd Comments page doesn't seem to work, either.

+1 vote     reply to comment
MaDFFR Nov 1 2012, 5:51pm says:

Hi Madin, I have had such a problem with running this + also second Mod. I tried to install it according to your instructions, then over desura. But none of this does not work every time is run only the classic version of C & C 3 Tiberium Wars. I also tried c & c 3 Tiberium Wars Control Center, but I've got there only the icon with name "Replay Browser". By the way, I have version 1.2. Please help

+1 vote     reply to comment Nov 7 2012, 6:06pm replied:

in the folder where you have the fashion you create text file content: add-config TiberianHistory_5.01.skudef
then the path to the folder you are connecting with a mod + desura
c & c 3 Tiberium Wars Control Center.go to c & c 3 properties This path is called: C:\Program Files (x86)\Electronic Arts\Command & Conquer 3\CNC3.exe on my pc

works for me, it was not easily:)

+2 votes     reply to comment Nov 8 2012, 12:53pm replied:

in c & c 3 Tiberium Wars Control Center copy this to 3rd window-modConfig "C:\Documents and Settings\grzesiek\My Documents\Command & Conquer 3 Tiberium Wars\Mods\TiberianHistory\Config.txt"

+2 votes     reply to comment
JachAnen Nov 13 2012, 10:05am replied:

And if you have a no-cd patch/crack you cannot run a mod. Tried it myself and now using the disc as before.

+1 vote     reply to comment
Madin Creator Online
Madin Nov 1 2012, 6:46pm replied:

You must update your C&C3 to version 1.9!

+1 vote   reply to comment
Necromancera Oct 30 2012, 5:35pm says:

I think it would have been good to include how to launch the mod. I eventually figured it out but I probably spent about an hour and a half before I actually got it to load. But I can't wait to play it here soon. It looks amazing. (That's why I was willing to spend so much time to try to get it to work)

+1 vote     reply to comment
Dudi008 Oct 28 2012, 4:53am says:

Hello i have an idea why don't you do that titan for your mod i mean no offense just an idea here is the link:

+2 votes     reply to comment
Madin Creator Online
Madin Oct 14 2012, 2:22pm replied:

Nice comments.

The issue with the TD EVA of course, is that a large number of additional EVA announcements exists for C&C3 that did not for TD (for example the very useful "Enemy Commando detected").

I did consider using Cabal's EVA, but the truth is that it starts getting on my nerves during an average length match, never mind over repeated plays.

You make a very good case for the power upgrade.

Thoughts on the new defences + upgrades?

+2 votes   reply to comment
Seph1999AD Oct 15 2012, 4:50pm replied:

Yeah, the EVA issue is understandable. I guess the way it is now is a good general direction. A few remarks, though: 1) TS Cabal still has a few lines, such as "Unit firepower upgraded", even for GDI. 2) When you try to build a structure while the build queue is already in use, the EVA simply says, "Unable to build more." I'd have preferred the line "Unable to comply, building in progress", which has been used ever since TD. I don't think I've ever heard the line "Unable to build more" in a C&C.

The Power Plant upgrade, or an Advanced Power Plant, would be a very welcome addition.

If you're referring to Component Towers, Advanced Guard Tower, Laser Tower and the Obelisk, and their upgrades, they were cool when I tried them out, but other than that, I haven't tested them much since I rarely use structures for defence.

+3 votes     reply to comment
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Released Apr 2, 2009
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