Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.
Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!
The Mod will be updated by adding a few units at a time (typically around 10 items).
The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check Forums.revora.net for detailed information and for in-depth discussion.
This update is deemed necessary because of several issues that were being caused by Nod (both AI and player controlled).
(Check the full update news article for more details Moddb.com )
Harvester Ren: Essential equipment! (replaces TS harvester)
Orca Pad TS: Build and manage your aircraft! (replaces C&C3; Air field)
Medic TS: Heal your damaged troops!
Jackhammer Tib: Barbaric static defence with artillery range!
MLRS TD: A very useful artillery piece
Crystal Crush: A new resource denial support power!
Banshee TS: A remarkably versatile attack aircraft!
SSM TD: A monstrous long range surface-to-surface missile launcher
A pleasant mix of Tiberian Dawn and Tiberian Sun tunes, including some pulsating action track mixes!
Please note that previous versions are not required. There is no need for you to remove existing versions.
These instructions assume that you have a Windows XP PC with administrator rights. Ask the community for help with other set-ups.
*This new version does not overwrite the previous C&C history mod file, due to it having a different file name (so you can play the old version if you prefer it!)