Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!

The Mod will be updated by adding a few units at a time (typically around 10 items).

The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check for detailed information and for in-depth discussion.

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Napalm Strike Nod Artillery GDI Grenadier
Blog RSS Feed Report abuse Latest News: GDI Air support is on standby!

0 comments by Madin on Apr 2nd, 2015

Great news for you commander, Colonel Morelli is once again on hand to deliver air strikes to your chosen location!

Napalm Strike

Once your technology center is up, after a short wait, you should receive the necessary clearance, and you will be able to radio in a very powerful air strike.

Napalm Strike

Has usual, please try and insure that excessive enemy AA is cleared up before you call an air strike, we cannot afford to lose too many A10s in the current combat environment.

Napalm Strike

Do you smell that commander?

Napalm Strike

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Tiberian History: Release 6.10

Tiberian History: Release 6.10

Dec 23, 2014 Full Version 3 comments

Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.

Tiberian History: Release 5  *(Obsolete)*

Tiberian History: Release 5 *(Obsolete)*

Oct 10, 2012 Full Version 11 comments

Tiberian History release 5. learn important lessons from history!

Tiberian History: Release 4  *(Obsolete)*

Tiberian History: Release 4 *(Obsolete)*

Oct 10, 2011 Full Version 11 comments

Tiberian History release 4. A few more historical additions.

Tiberian History: Release 3  *(Obsolete)*

Tiberian History: Release 3 *(Obsolete)*

Feb 2, 2011 Full Version 4 comments

Small mod that adds 1 or 2 units associated with the history of the Tiberian games.

Tiberian History Release 2 *(Obsolete)*

Tiberian History Release 2 *(Obsolete)*

Sep 24, 2010 Full Version 7 comments

Beta version of release 2 of Tiberian History. Adds a few more units!

Tiberian History:  Release 1 *(Obsolete)*

Tiberian History: Release 1 *(Obsolete)*

Apr 4, 2009 Demo 7 comments

Adds a few new Items. Command & Conquer Tiberian History Beta 0.01 This is a small unit mod. It adds a few new units and that's it! New models by me GDI...

Post comment Comments  (60 - 70 of 294)
PurpleGaga27 Oct 8 2014, 11:33am says:

Any timetable for the next release, Madin?

+2 votes     reply to comment
Madin Creator
Madin Oct 10 2014, 2:10am replied:

Before the end of the month.

+3 votes   reply to comment
roman9441 Oct 10 2014, 11:27pm replied:

sound cool tracking . Make me want to play this game again

+2 votes     reply to comment
Tiberium_Exposure Aug 3 2014, 10:37am says:

Any news on a possible release 6?

+2 votes     reply to comment
Guest Jun 12 2014, 4:15am says:

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Jackal87 May 6 2014, 6:24pm says:

Hey Madin, I love your work with the mod , keep up with the good work :) However I got something to ask you

1. Are you going to bring back old buildings from TD and TS ? those TW buildings seems to not fit well with the current units.

2.This will be more like a suggestion not a question, what I think is that you should remade Tiberian Dawn , you got almost everything done. I believe that many people would like to see this happen ,the project we all been waiting for Tiberian Dawn mod for C&C3 is silent for so long that nobody knows will it ever continue. Playing Tiberian Dawn in 3D would be the most epic experience ever and I think that many will agree with me, but all I want to say is that you should think about :) and keep up with the great work.

+1 vote     reply to comment
Albions_Dragon Aug 7 2014, 6:59pm replied:

Tiberian Dawn C&C 3 Total Conversion is Officially dead.. I'm a former dev team member.

+2 votes     reply to comment
Madin Creator
Madin May 8 2014, 8:35pm replied:

1. Has I wrote in the 'Mod status' post , I basically agree with you. However I find it extremely difficult to do new structures for C&C3. There should be a couple of new structures for release 6 that you might enjoy.

2. Not going to happen.

+1 vote   reply to comment
xdxsadd Apr 27 2014, 9:36pm says:

my game crashes when i start the GDI 2nd mission..anyone know why??

+1 vote     reply to comment
Madin Creator
Madin Apr 28 2014, 2:13pm replied:

The Apache does not have an anti air weapon, so the game crashes (a Venom is supposed to show up and shoot down the Fire hawks).
This would be fixed for release 6.

It should be noted however that this mod does not get tested for the single player campaign so issues like this are always likely to occur.

+1 vote   reply to comment
xdxsadd Apr 28 2014, 5:01pm replied:

ty. and lol on the nod mission ''hampton roads'' where u have to destroy the bulding with the apaches run out of ammo killing all the infantry then leave the map...xD

+1 vote     reply to comment
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Released Apr 2, 2009
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