Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!

The Mod will be updated by adding a few units at a time (typically around 10 items).

The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check for detailed information and for in-depth discussion.

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GDI: History Nod: History Nod Missile Silo
Blog RSS Feed Report abuse Latest News: Tiberian History: Release 7

3 comments by Madin on Aug 11th, 2015

Tiberian History: Release 7 is here!

Tiberian History: Release 7

New additions:


F-18 Hornet TD: Delivers useful support powers!
A-10 TD: Delivers the Napalm strike!
Grenade Soldier Ren: Boost the effectiveness of your Grenadier squads!
Officer Ren: Boost the effectiveness of your Minigunner squads!
Warhawk TD: A very powerful multi-role aircraft (replaces Firehawk)

GDI: History


Artillery TS: An immense long range artillery piece!
YF-22 TD: Delivers the Mine drop support power!
Power Plant TS: Vital for your base operation! (replaces Tiberium wars Power Plant)
Missile Silo TS: Launches deadly ballistic missiles! (replaces Tiberium Chemical Plant)

Nod: History


A pleasant mix of Tiberian Dawn, Renegade and Tiberian Sun tunes, including some pulsating action track mixes!

Known issues:

  • Same EA code bug, were anything which tints an object, will tint everything near the object.
  • The GDI Jackhammer sometimes has animation issues due to the way it was coded, this does not effect the weapons performance.


Please note that previous versions are not required. There is no need for you to remove existing versions.

  1. Make sure that C&C3; is updated to version 1.9!
  2. Unpack the file.
  3. Inside the file will be a 'readme' file and a folder named 'TiberianHistory'.
  4. Cut and paste the 'TiberianHistory' folder into your 'Command & Conquer 3 Tiberium Wars\mods' folder, which should be in the 'My documents' section of your computer (typically 'C:\Documents and Settings\Username\My Documents\Command & Conquer 3 Tiberium Wars\Mods').
  5. If you get an overwrite* warning click 'yes'.

These instructions assume that you have a Windows XP PC with administrator rights. Ask the community for help with other set-ups.

*This new version does not overwrite the previous C&C history mod file, due to it having a different file name (so you can play the old version if you prefer it!)

For in depth addition analysis and hints, visit the official Tiberian History Hints and Tips page:

For discussion, bug posts, and general suggestions make a post at the forums here:

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Tiberian History: Release 7

Tiberian History: Release 7

Aug 11, 2015 Full Version 7 comments

Tiberian History release 7. Use historical units and structures to do battle!

Tiberian History: Release 6.10  *(Obsolete)*

Tiberian History: Release 6.10 *(Obsolete)*

Dec 23, 2014 Full Version 3 comments

Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.

Tiberian History: Release 5  *(Obsolete)*

Tiberian History: Release 5 *(Obsolete)*

Oct 10, 2012 Full Version 11 comments

Tiberian History release 5. learn important lessons from history!

Tiberian History: Release 4  *(Obsolete)*

Tiberian History: Release 4 *(Obsolete)*

Oct 10, 2011 Full Version 11 comments

Tiberian History release 4. A few more historical additions.

Tiberian History: Release 3  *(Obsolete)*

Tiberian History: Release 3 *(Obsolete)*

Feb 2, 2011 Full Version 4 comments

Small mod that adds 1 or 2 units associated with the history of the Tiberian games.

Tiberian History Release 2 *(Obsolete)*

Tiberian History Release 2 *(Obsolete)*

Sep 24, 2010 Full Version 7 comments

Beta version of release 2 of Tiberian History. Adds a few more units!

Post comment Comments  (40 - 50 of 327)
GenesisAria Mar 14 2015 says:

Could you enable walls for the next version? (the script should already be there, seen it in tibed2)

+2 votes     reply to comment
Madin Creator
Madin Mar 14 2015 replied:

No, walls would come a lot later.

+2 votes   reply to comment
GenesisAria Mar 17 2015 replied:

why later? i remember when using tibed2 way back, it was already there, you literally had to just add the buildable by faction parameters and that was it. the building in lines was already coded far as i know.

+3 votes     reply to comment
MrTaxikiller Mar 25 2015 replied:

because walls isnt his priority

+2 votes     reply to comment
Guest Mar 15 2015 replied:

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wheelmandan Mar 15 2015 replied:

hey madin do you know where i should put this mod i have origin, i could really use the help i would love to play your mod. you know what i find odd is that im able too zero hour mods but i can't put a dang mod like yours in too the file and let me play it.

+2 votes     reply to comment
Guest Jun 25 2015 replied:

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Gen.Allar May 5 2015 replied:

Go to internet and Google for command and conquer ultimate collection launcher fixer and then finad a way to force your command and conquer to launch with command center window first i cant remebmer how tdo to it but Google it to. I hope it helps.

+1 vote     reply to comment
Madin Creator
Madin Mar 15 2015 replied:

I do not have Origin.
Someone with Origin will have to help you.

+2 votes   reply to comment
CTso1dier Mar 11 2015 says:

Can not load a savegame in skirmish sometimes,but a very good mod!

+2 votes     reply to comment
Madin Creator
Madin Mar 15 2015 replied:


+1 vote   reply to comment
darkyuri Feb 28 2015 says:

Can you add old tiberium from Tiberian Sun?

+1 vote     reply to comment
wheelmandan Feb 27 2015 says:

hi can i get a clear information that does C:\Documents and Settings\"Username"\ like the name of the folder the name of the computer.

+1 vote     reply to comment
wheelmandan Feb 25 2015 says:

hey madin im sure you get asked this a lot and sorry i have too ask because i would love to try this game just would like to know if this works for Origin if so could post on how to do it thanks love your work keep it up!

+1 vote     reply to comment
Madin Creator
Madin Feb 27 2015 replied:

Try something like this:
I cannot vouch for any of this, has I am still stuck in the dark ages with my Win XP32bit PC.

+1 vote   reply to comment
GenesisAria Feb 26 2015 replied:

Using mods in origin C&C is a separate issue, i think there are custom launchers or something.

+1 vote     reply to comment
Guest Mar 13 2015 replied:

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Released Apr 2009
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