Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!

The Mod will be updated by adding a few units at a time (typically around 10 items).

The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check Forums.revora.net for detailed information and for in-depth discussion.

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11 comments by Madin on Jul 1st, 2015

It is time for Nod to spread peace and love throughout the world!

Why must the world suffer under GDI tyranny? What can be done to stifle the greed of the alien visitors?

Apparently the dimensional rift once again has the answers!

NodMissileSilo_Info_01.jpg

The Nod missile silo is back, which spells trouble for both GDI and the Scrin!

Let us have a look at what a typical silo has in the way of ballistic missiles.

Catalyst missile

Catalyst_Info_02.jpg


First off is the anti-Scrin missile, which has actually proved very useful in halting GDI tiberium harvesting efforts.

GDI claim that the reason they are so active when in comes to harvesting tiberium, is that they believe that it is the fastest way to rid the earth of the 'parasite'. What hypocritical nonsense!

Catalyst_Launch_01.jpg

Catalyst_Hit_01.jpg

Fortunately, now Nod commanders can rid GDI of their clear conflict of interest, and teach them not to mess with the future of mankind!

Multi missile

Multi_Info_02.jpg


Since GDI, foolishly, no longer have the Firestorm defence, it should now be much easier to remove large sections of the GDI menace via our improved cluster missile.

Multi_Launch_02.jpg

Multi_Explosion_04.jpg

Use this indiscriminately to delete the GDI and Scrin presence from our planet!

Chemical missile

Chemical_Info_02.jpg


My favourite!

What better service can Nod provide for the world, then by future-proofing mankind for its upcoming tiberium future!

The chemical missile will saturate an area with wonderful concentrated tiberium, which will disperse in both liquid and gaseous, form.

Chemical_Launch_01.jpg

GDI have labelled this a 'war-crime', it is them that are committing the crimes against humanity, by deceitfully claiming that there is a future without tiberium, and by building their archaic 'blue-zones', where mentally deficient humans cower from tiberium, while worshipping at the feet of their tyrannical GDI overlords.

Chemical_Clouds_02.jpg

Do not fear the future, when you see the green clouds approaching, do not run. No, stop and breath deeply, look has your skin melts away, if you are really fortunate, maybe you will mutate, and become something truly useful in our tiberium future.

And if you die?, be happy that in your final moment, you got a glimpse, feel, and taste of the future, a future that you were too weak to survive in.

Blue tiberium mix

BlueMix_Info_01.jpg

The underground areas that hold the missiles are now considered the safest areas to hold Nod's famous blue tiberium mix.

Has usual the blue mix is used in a variety of warheads, and greatly increases the destructive power of a commander that uses it.

BlueMix_01.jpg

From Nod to the world... peace and love!


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Tiberian History: Release 6.10

Tiberian History: Release 6.10

Dec 23, 2014 Full Version 3 comments

Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.

Tiberian History: Release 5  *(Obsolete)*

Tiberian History: Release 5 *(Obsolete)*

Oct 10, 2012 Full Version 11 comments

Tiberian History release 5. learn important lessons from history!

Tiberian History: Release 4  *(Obsolete)*

Tiberian History: Release 4 *(Obsolete)*

Oct 10, 2011 Full Version 11 comments

Tiberian History release 4. A few more historical additions.

Tiberian History: Release 3  *(Obsolete)*

Tiberian History: Release 3 *(Obsolete)*

Feb 2, 2011 Full Version 4 comments

Small mod that adds 1 or 2 units associated with the history of the Tiberian games.

Tiberian History Release 2 *(Obsolete)*

Tiberian History Release 2 *(Obsolete)*

Sep 24, 2010 Full Version 7 comments

Beta version of release 2 of Tiberian History. Adds a few more units!

Tiberian History:  Release 1 *(Obsolete)*

Tiberian History: Release 1 *(Obsolete)*

Apr 4, 2009 Demo 7 comments

Adds a few new Items. Command & Conquer Tiberian History Beta 0.01 This is a small unit mod. It adds a few new units and that's it! New models by me GDI...

Post comment Comments  (210 - 220 of 305)
predator17
predator17 Feb 6 2011, 8:17am says:

no body coment in spanish!im argentino and no understand nothing!!

+2 votes     reply to comment
arphax
arphax Jan 30 2011, 11:13pm says:

hey what cnc 3 patch i need to play this game?1.09?

+1 vote     reply to comment
Madin Creator
Madin Jan 31 2011, 2:44am replied:

Yes.

+1 vote   reply to comment
Gandbon
Gandbon Jan 26 2011, 7:37pm says:

why!? I like red alert. Well can u just let us download the last of u have of red alert history? If not that's ok.

+1 vote     reply to comment
Gandbon
Gandbon Jan 25 2011, 8:00pm says:

what happen to red alert history mod?

+1 vote     reply to comment
Madin Creator
Madin Jan 25 2011, 8:52pm replied:

Abandoned! :(

+1 vote   reply to comment
infantryspec
infantryspec Jan 25 2011, 2:19pm says:

hi madin if you want you are invited to my mod!

+1 vote     reply to comment
infantryspec
infantryspec Jan 25 2011, 1:50am says:

ok sry great mod keep it up like to see the final realeas

+1 vote     reply to comment
infantryspec
infantryspec Jan 24 2011, 3:39pm says:

you kidding max!
if this mod has something wrong that is those skins changem madin or make em look more real like rangers

screw cold war this is aint history(although im the best in my class)

+1 vote     reply to comment
Madin Creator
Madin Jan 25 2011, 12:46am replied:

Last chance for you to stop trolling.
You made your point, it ain't happening, move on!

+1 vote   reply to comment
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Released Apr 2009
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Real Time Strategy
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War
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