A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known has the Dimensional rift. The effects were devastating, the time line was shattered and suddenly people, events, vehicles even buildings suddenly ceased to exist. Suddenly both GDI & Nod had vastly altered armies. Old technology was mixed in with the new, briefly the war was suspended, has both armies struggled to come to terms with both their loses and their new additions. And what of the Scrin? completely unaffected! It was 3 weeks after the dimensional rift that the first skirmish occurred. Nod forces destroyed a relief convoy that was moving to assist a small GDI outpost, all personnel were lost. Belatedly GDI declared war on Nod, the tools of war may have change, but Tiberium was still present, Kane still alive and mankind's future still uncertain.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media GDI Component Tower defences (view original)
GDI Component Tower defences
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
DilinDafonte Jan 13 2012 says:

Really nice i like em but you should have walls build inbetween them by makeing them have an upgrade for it or... Makeing the collision box really small and just adding a wall building option that lines up perectly with the towers.

+6 votes     reply to comment
jokerslaugh Jan 13 2012 says:

different look for the component tower....i like it, my roommates and I would also like to see walls in the madins mods

+3 votes     reply to comment
ApornasPlanet Jan 14 2012 replied:

actually it seems to be the look from the cutscenes:


+3 votes     reply to comment
Captain26618 Jan 13 2012 says:

These look awesome! The best I have seen so far. BUt yeah, I agree with the first post.

+1 vote     reply to comment
Nazara Jan 14 2012 says:

Its possible to make them work with walls much like the normal wall.Except that three different wall extensions are needed and it is still possible that it still would not connect.

+1 vote     reply to comment
DilinDafonte Jan 14 2012 replied:

From what i saw he could change their turrets once he placed them i beleve if possible justplace 2 turrets make a wall then change them as desired.

+2 votes     reply to comment
HavocOfDoom Aug 10 2012 says:

my one problem is that the component tower usually was just the structure then you built the desired turret afterwards... why change that?

+1 vote     reply to comment
Madin Author
Madin Aug 10 2012 replied:

Because this is better for the player and the skirmish AI.

One click vs two clicks.

+1 vote   reply to comment
The_Mastodon Aug 20 2012 says:

Kinda looks like the ones from Tiberian Sun Rising mod?

+1 vote     reply to comment
Madin Author
Madin Aug 21 2012 replied:


I guess it's because they're both kinda based on Tiberian Sun?

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Name: Component Tower
Side: GDI
ERA: Tiberian Sun
Cost: $600-$1200
Upgrades: Vulcan, RPG, SAM
Base asset: Tiberian Aftermath

Hints & Tips: Forums.revora.net

Image Details
Jan 13th, 2012
Embed Thumb
Report Abuse
Report media
Add Media
Members only