A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known has the Dimensional rift. The effects were devastating, the time line was shattered and suddenly people, events, vehicles even buildings suddenly ceased to exist. Suddenly both GDI & Nod had vastly altered armies. Old technology was mixed in with the new, briefly the war was suspended, has both armies struggled to come to terms with both their loses and their new additions. And what of the Scrin? completely unaffected! It was 3 weeks after the dimensional rift that the first skirmish occurred. Nod forces destroyed a relief convoy that was moving to assist a small GDI outpost, all personnel were lost. Belatedly GDI declared war on Nod, the tools of war may have change, but Tiberium was still present, Kane still alive and mankind's future still uncertain.
Name: Eradicator Hexapod
Cost: $5000
Tier: 4
Side: Scrin
ERA: Kane's Wrath
Base Asset: EA (with code help from Stygs & DeNato)
Hints & Tips: Forums.revora.net
What's different?
Yet to be finalised.
That is great thank you Stygs and DeNato! Will the Earth also shake when it walks? Like in the TWA MOD?
No, that got on my nerves!
I really enjoyed this mod about originally and self made units from the historu of tiberium universe, i really don't know how hard is and the time needed on that job to do what it is now, but i'm totally opposed on import a complete units, absolutely like this one. I think one of the greatest fails on Kane Wrath was giving a epic unit per army when during development of TW said they didn't wanted an army working around only one poweful unit and TW was a great game, then it came KW with this units and fully unbalanced and OP tactics, also heppening on most game it looked like a race for being the first getting the epic unit anb blast your foes in battle easyly. So I request to remove this unit on mod, if players want to use it just play KW but here we play the history.- Sider