Remember the original Command & Conquer? Remember all the units, characters and themes from that game? Well, that classic from the early 90's that spawned over a dozen titles and revolutionized the RTS gaming world has been reincarnated in the C&C Generals Zero Hour SAGE 3D game engine and looks better than ever with 40 campaign missions with the original briefing videos! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!
These are Screenshots to various in-game content!
SPECIAL NOTE: Updates have been applied and actual in-game content may vary from what is shown here!
look @ at all those tiberium o.0
I all ways want to say that xD
Note that I updated the terrain and gas clouds... ;)
lighting effects are just awesome, exelent work!
a little question though, will the tiberium supply regenerate slowly like it should? ofcourse reeaally slowly, so that you cant rely on one field of it, but cant really run out of tiberium either
It has been tricky to do a balance with making the Tiberium fields grow (and they indeed do grow if you leave them alone) its just ZH seems to not like a lot of Tiberium doing damage and creating particle effects and Lag ensues as a result. I have disabled the damage and particle effects for some Tiberium clusters while enhancing others to help with resolving this. Tiberium spread creation varies, but some will spawn new "clusters" in a time range of three minutes to an hour.
It somehow feels a little bit like Tiberian Sun to me.