VOTE FOR TDR IN THE 2016 MODDB MOTY AWARDS! 8 ADDITIONAL CAMPAIGN MISSIONS RELEASED! Remember the original Command & Conquer? Remember all the units, characters and themes from the original C&C game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine and look better than ever! GDI and Nod are back along with two all new subfactions and over two dozen campaign missions!
|C&C Tiberian Dawn Redux v1.1 Updates||Locked|
|May 20 2008 Anchor|
VERSION 1.1 UPDATES:
2 NEW EXCLUSIVE UNITS!
Redone and added Tiberium Effects to all existing Zero Hour Maps and
Bonus Crates are added to most skirmish and multiplayer maps.
Weapon/Health/Armor settings on several units have been rebalanced
Skirmish AI has been enhanced and is more challenging.
Added Walls and Tiberium Silos as functioning and buildable structures.
Tiberium Silos generate a small cash amount. This is to compensate since the
Visual Effects have been enhanced. i.e. NOD Obelisk has better firing effects.
Infantry explosion and squish death effects are enhanced.
The old style Helipad system has finally been brought back into play.
Several new models have been added and/or updated! i.e. The Power Plants.
Visceroids are now implemented, Instead of infantry simply dying when exposed
He who controls the past commands the future... He who commands the future conquers the past...
|Jun 7 2008 Anchor|
Hi there mister josh myers! How are you? Let us get this download done!
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