Command & Conquer: Aftermath is a total conversion mod of Generals: Zero Hour. Set after a global nuclear war that devastated much of the Earth, Aftermath focuses on the conflicts between three world powers: The United Enforcement Corps, the Free Development League, and the Oil & Gas Energy Consortium.
1. This mod is based on Zero Hour, and is currently being worked on at a snail's pace, it is a collaboration between myself (Trinity_遗忘) and the Generals 2 Mod Dev Team (which I am a member of)
2. The mod is still a work in progress, and all following information are subject to change.
Synopsis: After the Third World War culminated into a global nuclear exchange, Earth was reduced to a wasteland. The nations of the world banded together in an effort to rebuild, however, territorial conflicts are still near-constant. In order to maintain post-war order, the United Nations created the "United Enforcement Corps", a descendant of the UN Peacekeepers. As the UEC became more and more powerful, it began interferring with the internal politics of various regions, which sparked the discontent of several eastern countries, most notably China and Russia. These countries demanded secession from the UEC administration, and formed a military alliance known as the "Free Development League". The UEC, instead of agreeing to the FDL's demands, opted for a direct military intervention, starting another global conflict. Meanwhile, in the middle-east, an organization known as the "Oil & Gas Energy Consortium" is slowly gathering its strength. Using its massive financial resources, the Consortium recruited a powerful mercenary army, and began annexing large swaths of middle-east. Having controlled the last few remaining oil and gas resources after the war, the OEC demands the UEC and the newly formed FDL to recognize it as the true world leader. At last, the war that will decide the fate of the post-war world has erupted...
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