Command & Conquer 0 Dawn of Time is set in the times before there was machine. Before there was guns as we know them today. Before there was legends of dragons. A time where the sword was all there was.
So, from the top.
I am working on all of MOD's (spreading time equally across them).
I am not just going to give up on them (do I look like EA).
To the question of how much progress am I actually making, some progress but slowly.
How much time am I working with, 18-26 hours per 14 days.
My computer usage is limited, and the start/stop is getting annoying for me let alone anyone else.
I know how much you probably all hate the guts out of me by now, and to all the haters I say...
To those who can be bothered to have a scrap of patience, I say good for you and I'm glad you're still continuing to read this message, and give yourself a pat on the back.
As for why is my computer usage limited; I have a farther who puts modders and hackers in the same bag.
I hate Cheaters, Glitchers, Laggers and Hackers, but I myself am a MOD creator.
By the way, to those who use Hacks for GTAV, you're a F###ing D### head, and you're giving MOD's a bad name and reputation. Just because some stupid D### head imbecile calls a Hack a MOD, don't make it a MOD. MOD's are non-intrusive, and a given game will support it. A Hack is very intrusive and shows a complete lack of respect for other users of a given product, ruining the gaming experience for everyone.
For anyone wondering if I am a pot calling out kettles, I'm not.
My MOD's do not interfere with other peoples games.
My MOD's may not be compiled and installed conventionally, but they won't break data of games.
My MOD's can easily be removed if needed.
My RA2YR MOD is just not compiled as a single file (tools not working, either because something's wrong, or because I lack knowledge on how to use them, or both).
If I had an engine or knew how to code an engine, I would prefer to choose that path.
Though, then my MOD's would become games, and they would need to change names entirely.
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This version of World Builder has been improved. The CCS MOD Group has editing permission (granted in 2011 by EA Senior Staff). All pre-existing Copyright...
This is the Misc Pack, though we struggled to properly categorise it.
This allows maps that are using custom Ion Storms to be compatible to all MOD's and Vanilla game. See CnC5 Directory instructions ->
This is the Texture Pack for CnC5-Textures, this is part of the new layout MOD structure. These packs are compatible to TE and FM. See CnC5 Directory...
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