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13 comments by moddingrocks on Jan 1st, 2015

C&C UNTITLED V3.0 RELEASE - " It's of happenings!"
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As you all know, or are about to find out, our project is about 8 (soon to be 9) years old, which means that we grew up from the moment we started and with that, our lives got complicated and got hit by the reality of real-life challenges and which translates to having alot less time for our hobbies..

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With that, instead of delaying it even further, we considered that we've done enough for a new release; while there is always room for more improvements, those things take time, which we don't have as of late.

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So, ladies and gents, as promised - well more like as many of you hoped for - we present this new year gift to all of you; the release of C&C Untitled v3.0.

> MediaFire Mirror <

Hotfix for Worldbuilder:
> MediaFire Mirror <

*Will add more download links once they're available.

HOW TO INSTALL:We didn't provided an automatic installers / uninstallers program and bat based launchers due to, from past experiences, causing more problems and overall unreliability.
So, follow the linked instructions then extract everything in the .rar file into your main ZH directory:

Additional notes:

- Your must have ZeroHour patched to it's latest version. Latest version is 1.04
- This mod uses custom AI, so make sure to backup the ZH "Data/Scripts" folder by moving it or renaming it to prevent conflict.


If you have / had encountered weird and awkward bugs, issues and problems, you can head to this two following places:


The AI works to a point, and though we planned to fix it before release, we didn't due to time constraints and we also don't want to cause further delays for the release of C&C Untitled.
In all, we really need an AI scripter, so feel free to offer your services (instead of whining about it as always) because any help on that front would be more than welcomed.
Of-course that means you have to already know how to do it or atleast the basics of it, as none of us has the time to teach you or let you leech the mod in the hopes that you might learn how to.


Major shoutouts as well to the following due to their contribution to this recent release:

That being said - thank you for all your support during our many years of modding!
Also, thank you for voting for us in the recent MOTY 2014, it means alot for our motivation to keep doing this, and thank you for enjoying our work.

Have a great 2015, and make sure to check out what we have planned for the next release with our future updates.
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C&C Untitled 3.0 Beta  - Worldbuilder Patch

C&C Untitled 3.0 Beta - Worldbuilder Patch

Jan 3, 2015 Patch 6 comments

A quick patch to fix a minor INI error that prevented people in firing up

C&C Untitled 3.0 Beta - No install version

C&C Untitled 3.0 Beta - No install version

Jan 2, 2015 Demo 30 comments

Since the first upload seem to have went missing and suffered 404 issues, this is the second reupload. We didn't provided an automatic installers / uninstallers...

C&C Untitled 2.0 Beta - No installer easier

C&C Untitled 2.0 Beta - No installer easier

Jan 5, 2013 Full Version 51 comments

This is made only to make mod able to be installed easy and to make you able to use the World Builder with the mod.

Launcher - Bitmap bypass

Launcher - Bitmap bypass

Jan 1, 2013 Patch 10 comments

Since there seems to be an issue with the launcher that conflicts with the bitmap image. Here's a quick fix.

C&C Untitled 2.0 Beta  - No installer version

C&C Untitled 2.0 Beta - No installer version

Dec 30, 2012 Demo 18 comments

The No-installer version of C&C Untitled 2.0 Beta... For those having with the installer version, you can also try this alternate download. Question...

C&C Untitled 2.0 Beta  - Installer version

C&C Untitled 2.0 Beta - Installer version

Dec 30, 2012 Demo 52 comments

The Installer version of C&C Untitled 2.0 Beta INSTALLER NOTE: - Make sure the file "Install_Final.bmp" is NOT set to "Read-only" before installing...

Post comment Comments  (790 - 800 of 1,133)
MassDownloader Feb 2 2012, 3:28pm says:

what program do you use to make the models? ^.^

+1 vote     reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Feb 2 2012, 9:06pm replied:

3ds max 7

+1 vote   reply to comment
MassDownloader Feb 4 2012, 12:14am replied:

hmm, my teacher(im doing GameDesign) is teaching us to use Maya. but i see everywhere 3ds max... seems useless to learn maya o.O

+1 vote     reply to comment
moddingrocks Creator
moddingrocks Feb 4 2012, 4:01am replied:

Not really, Maya is used for organic modeling like infantry or animals. 3DSMax is just for general purposes. The two modeling programs can work in harmony if you want.

+4 votes   reply to comment
MassDownloader Feb 4 2012, 8:36pm replied:

okej, good to know.(and i already figured they could work in harmony seeing maya getting used at CCP(EVE online makers))

ah well, i guess i just hope to one day be able to make real good models too in maya/3ds. still 1st year, but im not doing that great in my own thoughts(altho, i have that thought always and at everything i do xD)

+1 vote     reply to comment
CptIstvanofArdeal Feb 2 2012, 5:51am says:

one of the best news that i have seen

+1 vote     reply to comment
Reynard Feb 2 2012, 5:40am says:

This new unit models looks so epic!

+1 vote     reply to comment
codyblue Jan 26 2012, 8:45am says:

some body to know realice date

+2 votes     reply to comment
Anubis_theDark Creator
Anubis_theDark Feb 2 2012, 4:03pm replied:

Yesterday. You missed it. It was a once in a life time oportunity ... Next one ... can't say for sure.

+1 vote   reply to comment
cronos35 Jan 15 2012, 7:45am says:

you guys should really improve the AI.. it's quite slow at it's current state... or i haven't played enough of this mod to say anything yet...

+1 vote     reply to comment
GrEeNBoY Jan 13 2012, 1:13pm says:

Have anyone find that truck??? :D

+1 vote     reply to comment
raptorf22 Jan 8 2012, 12:51pm says:

Nice unit models Kris

+1 vote     reply to comment
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One of the best and fun mod on whole world :D

My favorite mod.

Apr 13 2010, 2:53pm by Gunship_Mark_II

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