C&C Untitled 2.0 Beta - No installer easier
Jan 5, 2013 Full Version 21 commentsThis is made only to make mod able to be installed easy and to make you able to use the World Builder with the mod.
10 comments by moddingrocks on Dec 30th, 2012
Happy 2013 to all Command & Conquer: Untitled fans!
To celebrate this new year, we have a very special update for you this new year! After two years, its finally here, the release of C&C Untitled "Release candidate #3" or as we also know, the 2.0 Beta!!
We know we've been extremely slow due to hurdles of life, we humbly apologize for that,...But hopefully, after this release, we'll speed up things abit so stay tuned for future updates as well!
DOWNLOAD IT. INSTALL IT. PLAY IT!
'Alternate Download' in case the installer doesn't work for you..
Other Download Mirrors:
CNC Maps
Screenshots:
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If you guys are having trouble installing or running the mod, just comment down this news post.
If you want to report any bugs and / or suggest something to the mod, just head on here:C&C U Moddb forum: Moddb.com
Be sure to support our other projects as well!
Deep Impact ZH: Moddb.com
...and don't for get to like C&C Untitled on facebook!
Facebook.com
Anyway, have a rocking new year ladies and gents and until next time, this is the No-Life Studios development team wishing you guys a very happy new year!
This is made only to make mod able to be installed easy and to make you able to use the World Builder with the mod.
Since there seems to be an issue with the launcher that conflicts with the bitmap image. Here's a quick fix.
The No-installer version of C&C Untitled 2.0 Beta... For those having with the installer version, you can also try this alternate download. Question...
The Installer version of C&C Untitled 2.0 Beta INSTALLER NOTE: - Make sure the file "Install_Final.bmp" is NOT set to "Read-only" before installing...
Here's a unfinished US supply truck i decided not to use....
After having been in development for three and half years, we finally feel ready to release the mod to you! Version 1.474 (Build 774), or Beta #2 is now...
Highest Rated (11 agree) 10/10
One of the best and fun mod on whole world :D
My favorite mod.
Apr 13 2010, 2:53pm by GuNsHiP_MK_II
whoa, i always thought that this was just a visual mod but it is so much more!! i think i got a new favorite zh mod. definetly going to download this.
You know, things like the new Overlord are definitely not fit for Generals engine. It's lag like hell even with a powerful PC.
That kind of detail should be used in a cnc3 mod instead.
Why did you change the graphic style? The old one is good enough and it doesn't lag at all.
Depends on what you mean by "powerful PC" cause it works fine on mine.
As to why the graphics style was changed, somewhere along the line Kris and Robert thought that the old style wasn't "good enough" and decided to change it.
Plus, I'm pretty sure it'll be easier to optimize the new models rather than learn to mod a whole new game.
When the AI built 6-8 overlords inside their base, the FPS suddenly became very low. On the otherhand, I have more than 50 Battlemaster, and it doesn't lag at all before the overlords appeare.
I can play cnc 3 at maximum and mods like coldwar crisis without that much trouble.
Well, It couldn't be helped then. I guess I will return playing the old version again.
And well, sometimes parts of Kwai gattling tank become pink, must be a bug.
Yeah like I said, some models might get revisited for the sake of optimizing and polishing, but the style isn't gonna change any time soon.
no problem here got a low end pc and works great playing CNC U on max with no problem.
errr...Could the team please change one thing of this mod? the visual effect of the emperor tank, I mean that shining red ring stuff... I am using a GT675MX but still getting very leg after I build 20+ emperor tank......that red ring visual effect seems using videocard alot....
Or you could just not build 20+ emperors.
3 to 6 Emperors is usually enough for me, if you want more firepower spam Battle Masters instead.
hummmm..the BM looks weak...maybe the tank general would get a new tank which its firepower is between BM and Overlord cost 1200 something...XD
auto loaders + uranium shells + nuclear tanks + horde bonus + nationalism = weak?