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13 comments by moddingrocks on Jan 1st, 2015

C&C UNTITLED V3.0 RELEASE - " It's of happenings!"
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As you all know, or are about to find out, our project is about 8 (soon to be 9) years old, which means that we grew up from the moment we started and with that, our lives got complicated and got hit by the reality of real-life challenges and which translates to having alot less time for our hobbies..

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With that, instead of delaying it even further, we considered that we've done enough for a new release; while there is always room for more improvements, those things take time, which we don't have as of late.

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So, ladies and gents, as promised - well more like as many of you hoped for - we present this new year gift to all of you; the release of C&C Untitled v3.0.

> MediaFire Mirror <

Hotfix for Worldbuilder:
> MediaFire Mirror <

*Will add more download links once they're available.

HOW TO INSTALL:We didn't provided an automatic installers / uninstallers program and bat based launchers due to, from past experiences, causing more problems and overall unreliability.
So, follow the linked instructions then extract everything in the .rar file into your main ZH directory:

Additional notes:

- Your must have ZeroHour patched to it's latest version. Latest version is 1.04
- This mod uses custom AI, so make sure to backup the ZH "Data/Scripts" folder by moving it or renaming it to prevent conflict.


If you have / had encountered weird and awkward bugs, issues and problems, you can head to this two following places:


The AI works to a point, and though we planned to fix it before release, we didn't due to time constraints and we also don't want to cause further delays for the release of C&C Untitled.
In all, we really need an AI scripter, so feel free to offer your services (instead of whining about it as always) because any help on that front would be more than welcomed.
Of-course that means you have to already know how to do it or atleast the basics of it, as none of us has the time to teach you or let you leech the mod in the hopes that you might learn how to.


Major shoutouts as well to the following due to their contribution to this recent release:

That being said - thank you for all your support during our many years of modding!
Also, thank you for voting for us in the recent MOTY 2014, it means alot for our motivation to keep doing this, and thank you for enjoying our work.

Have a great 2015, and make sure to check out what we have planned for the next release with our future updates.
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C&C Untitled 3.0 Beta  - Worldbuilder Patch

C&C Untitled 3.0 Beta - Worldbuilder Patch

Jan 3, 2015 Patch 6 comments

A quick patch to fix a minor INI error that prevented people in firing up

C&C Untitled 3.0 Beta - No install version

C&C Untitled 3.0 Beta - No install version

Jan 2, 2015 Demo 40 comments

Since the first upload seem to have went missing and suffered 404 issues, this is the second reupload. We didn't provided an automatic installers / uninstallers...

C&C Untitled 2.0 Beta - No installer easier

C&C Untitled 2.0 Beta - No installer easier

Jan 5, 2013 Full Version 51 comments

This is made only to make mod able to be installed easy and to make you able to use the World Builder with the mod.

Launcher - Bitmap bypass

Launcher - Bitmap bypass

Jan 1, 2013 Patch 10 comments

Since there seems to be an issue with the launcher that conflicts with the bitmap image. Here's a quick fix.

C&C Untitled 2.0 Beta  - No installer version

C&C Untitled 2.0 Beta - No installer version

Dec 30, 2012 Demo 18 comments

The No-installer version of C&C Untitled 2.0 Beta... For those having with the installer version, you can also try this alternate download. Question...

C&C Untitled 2.0 Beta  - Installer version

C&C Untitled 2.0 Beta - Installer version

Dec 30, 2012 Demo 52 comments

The Installer version of C&C Untitled 2.0 Beta INSTALLER NOTE: - Make sure the file "Install_Final.bmp" is NOT set to "Read-only" before installing...

Post comment Comments  (40 - 50 of 1,179)
hxazgalor Apr 24 2015 says:

New report! :)

Nuke Generals Adv. Nuke Reactor seems too OP; I can literally annihilate half an entire base with one well placed nuke strike, HQ building included! May want to tone it down for balance; else, increase the superweapon's timer to 6-6.5 minutes.

The Mantis really is buggy and needs fixing to give Toxin Gen the light armor he needs!

Carpet Bombing/Nuke Bomber cooldown time should be longer, IMHO. Also, had a glitch with Nuke Bomber once where I could click its icon and the targeting circle, but could not click to begin the attack.

That's all for now :)

+1 vote     reply to comment
moddingrocks Creator
moddingrocks May 14 2015 replied:

Noted all this, thanks for the reports :)

+1 vote   reply to comment
pholover93 Apr 21 2015 says:

how do you install this to origin copies? its for a friend

+1 vote     reply to comment
pholover93 Apr 21 2015 says:

Mantis tanks for Toxin general seem to be glitched. Whenever I attack with them they drive to shoot pointblank, and the shells land underneath them

+2 votes     reply to comment
hxazgalor Apr 19 2015 says:

Some feedback: after a few games, I feel the US (incl. the three Generals) might be a tad too overpowered. One major example is the Spectre Gunship, which feels a little too overpowered as it can level a HQ building and a couple others with a number of shots. Recharge time at 3 mins also seems a bit too short. Might wanna tweak this, perhaps?

Also, I find it odd that Gens. Fai & Kassad have tanks of their own when their tactical emphasis is not so much on armored combat. Mind sharing the team's thoughts on that?

Nothing much else to report at the moment :)

+1 vote     reply to comment
hxazgalor Apr 18 2015 says:

Awesome work, guys. Love how each faction and their generals are quite unique. Also, Wardoge - you intentionally left it that way, didn't you? Much wow, so easter egg.

+1 vote     reply to comment
GEN.ERIC Apr 10 2015 says:

3.0 version No support challenge mode?

+1 vote     reply to comment
dark_general Mar 28 2015 says:

I cant save / load games! please help

+1 vote     reply to comment
Durandael Mar 8 2015 says:

Is support for Challenge mode and the campaign in consideration, or is this a Skirmish/Multiplayer only mod?

0 votes     reply to comment
SiR_Chaff Mar 1 2015 says:

Where do people actually play this mod?? Does it have its own VPN like Hamachi or Gameranger ??

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Released Dec 31, 2014
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Highest Rated (11 agree) 10/10

One of the best and fun mod on whole world :D

My favorite mod.

Apr 13 2010 by Gunship_Mark_II

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