Bringing a truly unrivalled gaming experience to Zero Hour. Our team has added various modifications which updates the models, new sounds, and balance has been fine tuned Untitled over shadows Zero Hour perfectly!

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New roads 'n stuff
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Fellgrave
Fellgrave Mar 31 2013, 3:17pm says:

Quick question, will the cars be static, as in they're parked on the highway, or will they moved from one end of the highway to the other before swapping lanes and heading back? If that is in fact possible with the game engine, its been a while since I played Generals.

Also, I see the road needs work.

+4 votes     reply to comment
Keksz
Keksz Mar 31 2013, 3:20pm replied:

Nah they are static but there are a few ways to still make it a crowded highway look good and a few cars are also able to be animated but not a whole highway with cars switching lanes etc.

+4 votes     reply to comment
ppndΣ-snouıɯΘ
ppndΣ-snouıɯΘ Mar 31 2013, 4:02pm replied:

It wouldn't make to much sense having all the cars moving anyway... A gridlock is what I'd expect to see during a war.

+3 votes     reply to comment
FILM_Smartson
FILM_Smartson Mar 31 2013, 10:23pm replied:

make it move just like how the train move, with the help of waypoints or something

+1 vote     reply to comment
Delta_6
Delta_6 Apr 1 2013, 4:21am replied:

i actually manage to make cars move like that, but a whole highway, with alot of cars? that would just torture the mapper xD

+2 votes     reply to comment
Ilves
Ilves Mar 31 2013, 4:43pm replied:

just imagine a typical zombie-apocalypse started again and everybody stopped giving a **** about their cars

+7 votes     reply to comment
JackiChain
JackiChain Mar 31 2013, 3:34pm says:

Looks great keep it up :3

+2 votes     reply to comment
InsurgentCeLL
InsurgentCeLL Mar 31 2013, 4:31pm says:

You're basically making Generals so detailed and awesome that you can't even recognize its the SAGE engine anymore. *applause*

+8 votes     reply to comment
SveaRikeSoldier
SveaRikeSoldier Mar 31 2013, 5:20pm says:

Look at those trees!

+3 votes     reply to comment
AlexZH
AlexZH Apr 1 2013, 10:17am says:

Looks like this finally starts looking like a modern RTS game should, nice work :)!

+2 votes     reply to comment
mico2020
mico2020 May 4 2013, 11:11am says:

finally traffic in game!!

+1 vote     reply to comment
keithktam
keithktam Sep 28 2013, 12:33pm says:

is it a ingame shot or pre-render??

+1 vote     reply to comment
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Description

Since we're a bit out of the mood recently to add and create new units to factions we (or some people at least) are now creating some stuff for fun for map making and visual eye candy. One of these things will be new and proper highways like shown here. Custom maps are also going to play a more important role in the later release to deliver a bit new and unusual maps. So for all map makers out there you will have quiet some fun with the next release!

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Type
Demonstration
Date
Mar 31st, 2013
By
Keksz
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1920×1080
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