A Red Alert 3 total conversion aiming to bring C&C Generals Zero Hour onto the new engine as well as to expand upon it.

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Report RSS [ Generals Evolution ] Another PvE Short
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Muffins555
Muffins555 - - 7 comments

Looks better than the Command and Conquer Alpha out right now...

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R3ven
R3ven - - 2,022 comments

Clearly the most polished RA3 mod to date.

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tomsons26
tomsons26 - - 54 comments

The explosions are still way too overkill in size, it's hard to understand what's going on.

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Mernom
Mernom - - 718 comments

this may be just the reason EA avoids making such good effects.

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vader333
vader333 - - 619 comments

I agree. The height of the explosions is good, but the shockwave thingo's radius is too large. And using the same explosion for aircraft isn't really convincing.

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nitebones
nitebones - - 222 comments

I think the explosion is ok for the larger tanks but not the small one like the Humvee

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Agreed, but i didn't made Explosion particles for smaller vehicles, so they use old now. I will post an update when i finish with particles.

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

I agree. The height of the explosions is good, but the shockwave thingo's radius is too large. And using the same explosion for aircraft isn't really convincing.


Agreed to that too, but again i didn't made explosions for aircraft's yet, they will have their own destruction system and particles.

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Trelotrino
Trelotrino - - 5 comments

Is there a difference between frontal and rear armor hit?

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DD92
DD92 - - 278 comments

I saw the rail tank working :) Really impressive...it charge the weapon...and shoot after.. Awesome! :D

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Correct!

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