Prepare yourselves for a total conversion of Generals on brand new SAGE 2.0 engine. We'll bring you back to battlefield with stunning visuals and physics, we'll keep old stuff to for your enjoyment!

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RSS feed Report content C&C Generals Evolution - Unit Demo RC1 Gameplay
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aidas2
aidas2

Looks amazing :D

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SpiritOfNimruzîr
SpiritOfNimruzîr

Hey aidas i did't knew you were into CnC Games! :D Good to know (MrBoxyFoxy)

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yavuztezcan
yavuztezcan

This is fantastic work gunship well done.Only critic from me=unit explosions.Explosions looks the same always, if u can add 2-3 variants it will be fckng artwork,good job again.

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Gunship_Mark_II Author
Gunship_Mark_II

I'm afraid that there's no randomization function for fx's, but i will made diffirent unit explosions for each faction. So yeah, basically they won't be the same.

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Evulant
Evulant

What about the general look of the FX, will it be changed sometime? Most explosions look so huge!

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Gunship_Mark_II Author
Gunship_Mark_II

I won't focus on particles for now, gotta a lot of other **** to do.

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Guest
Guest

This could be Generals 2

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Evulant
Evulant

Better than EA could ever do it.

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SpiritOfNimruzîr
SpiritOfNimruzîr

Just imagine ROTR+SHW combined and in to this... best armagedon war simulator ever

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Mernom
Mernom

better then eny recreation of generals 1 they could ever do.
generals 2 is mostly diffrent then the 1st one

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sgor00
sgor00

We could better =/

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Emiliomau
Emiliomau

you will change the general structure as yes or no

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thejafhar
thejafhar

I think you I understand You .. so He will change faction buildings.

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Emiliomau
Emiliomau

English google sorry

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Arkanium
Arkanium

Looking good. My main reservation at this point is that the unit explosions obscure too much vision for too long, even though they look pretty.

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Description

Youtube.com

Pure multiplayer gameplay. Everything is subject to change in future releases.

RC2 is aimed to get rid of RA3 content.

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Generals_Evolution_Unit_Demo_RC1_Gameplay.mp4
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